; head position ldx #$00 stx $00 ; head position low ldx #$e0 stx $01 ; head position high ; colours ldx #$f0 stx $04 ; paint colour ldx #$00 stx $05 ; rubber colour jsr one jsr two jsr three jsr four clv bvc end one lda #$50 ldx #$00 sta ($00, x) inc $00 rts two lda #$F0 ldx #$00 sta ($00, x) inc $00 rts three lda #$FF ldx #$00 sta ($00, x) inc $00 rts four lda #$af ldx #$00 sta ($00, x) inc $00 rts end