- normalize A, X, Y, ZP, and GP to "registers", allocated by an allocator - X and Y are also index registers, so slightly special - unit test: what if a for loop is three deep? the outermost loop must be a memory register - it would be cool for the 22-tuple Scala code generator code writer to go to files - and make the +1 methods optional (for when it is at max == 22) - the payload/`xs` of a program should be an ADT of either chunks or one instruction - where a chunk is just many instructions - and an instruction already has the value X with its encoder, but chooses an eternal mode - depending on the asm language or config - create classes for read/write, read-only (volatile), and write-only memory locations - zero page and absolute - but how do we encode it? subclassing? - writing a value does two things 1. establishes a fungible "init" phase (where we can take advantage of accumulator sharing) 2. allows read-leases for some known scope - shared initialization can happen with constants but can also be shared with read side effects - is the spec for reading from a register descriable as data? e.g. are these two requests semantically equal vs independent side-effects - but what then is a write lease and how is it finite? - every register must offer up read or write leases that other instructions can use and emit AsmN programs of - a method that offers up a lease maybe has a return type completely inherited from its body (doesn't know N shape, other than that the register should participate somewhere) - maybe the AXY registers don't offer up leases and are always consumed in predictable, prepackaged ways - there needs to be another abstraction. just because reads and writes are tracked, doesn't mean they tie to exactly single addresses (think of a mechanism with many independent switches, all producing separate write actions) - automatic address assignment; if you stack them in a list, you can at "compile" time just assign registers from 0 to n - have an easy combinator to switch between byte and word length - and another combinator to switch between zero and global (maybe global is the default and zero is opt-in) - stack register assignment - helper functions like multiplication (?) probably need a temp working area - if always used like a well bounded resource, maybe you can keep reusing this temp area with different functions - but if some one subroutine or "context" uses a function twice (e.g. 3 * 4 * 5) then the stack depth for that context is at least two now, which can be known at interpretation time by going through the call graph - imagine the multiplier operation providing context/a lease and every operation on that lease actually pushes onto a stack - 99% of the time the stack size would just be one but it could be for nested calls something else - and then very late into register assignment (above) it would occupy N registers - what if you model all functions using the same "bounce" area and then just use this as the canonical way to calculate stack depth - this would maybe be "optimal" register allocation? ## Advanced vs basic interpreters - Given "basic" elements `foo` and `bar` - And given another advanced feature `superfoo` - `foo` and `bar` should inhereit both `BasicInterpreter` and `AdvancedInterpreter` - and `superfoo` should only inherit `AdvancedInterpreter` - Then `superfoo` just be desugared into many `BasicInterpreter` blocks - And then the interpretation for `foo` and `bar` under advanced just echos them as `BasicInterpreter`