6502-opcodes/TODO.md
2024-01-16 19:26:46 -05:00

3.5 KiB

  • normalize A, X, Y, ZP, and GP to "registers", allocated by an allocator
    • X and Y are also index registers, so slightly special
      • unit test: what if a for loop is three deep? the outermost loop must be a memory register
  • it would be cool for the 22-tuple Scala code generator code writer to go to files
    • and make the +1 methods optional (for when it is at max == 22)
  • the payload/xs of a program should be an ADT of either chunks or one instruction
    • where a chunk is just many instructions
    • and an instruction already has the value X with its encoder, but chooses an eternal mode
      • depending on the asm language or config
  • create classes for read/write, read-only (volatile), and write-only memory locations
    • zero page and absolute
    • but how do we encode it? subclassing?
  • writing a value does two things
    1. establishes a fungible "init" phase (where we can take advantage of accumulator sharing)
    2. allows read-leases for some known scope
  • shared initialization can happen with constants but can also be shared with read side effects
    • is the spec for reading from a register descriable as data? e.g. are these two requests semantically equal vs independent side-effects
  • but what then is a write lease and how is it finite?
  • every register must offer up read or write leases that other instructions can use and emit AsmN programs of
    • a method that offers up a lease maybe has a return type completely inherited from its body (doesn't know N shape, other than that the register should participate somewhere)
  • maybe the AXY registers don't offer up leases and are always consumed in predictable, prepackaged ways
  • there needs to be another abstraction. just because reads and writes are tracked, doesn't mean they tie to exactly single addresses (think of a mechanism with many independent switches, all producing separate write actions)
  • automatic address assignment; if you stack them in a list, you can at "compile" time just assign registers from 0 to n
    • have an easy combinator to switch between byte and word length
    • and another combinator to switch between zero and global (maybe global is the default and zero is opt-in)
  • stack register assignment
    • helper functions like multiplication (?) probably need a temp working area
    • if always used like a well bounded resource, maybe you can keep reusing this temp area with different functions
    • but if some one subroutine or "context" uses a function twice (e.g. 3 * 4 * 5) then the stack depth for that context is at least two now, which can be known at interpretation time by going through the call graph
      • imagine the multiplier operation providing context/a lease and every operation on that lease actually pushes onto a stack
        • 99% of the time the stack size would just be one but it could be for nested calls something else
        • and then very late into register assignment (above) it would occupy N registers
    • what if you model all functions using the same "bounce" area and then just use this as the canonical way to calculate stack depth
      • this would maybe be "optimal" register allocation?

Advanced vs basic interpreters

  • Given "basic" elements foo and bar
  • And given another advanced feature superfoo
  • foo and bar should inhereit both BasicInterpreter and AdvancedInterpreter
  • and superfoo should only inherit AdvancedInterpreter
  • Then superfoo just be desugared into many BasicInterpreter blocks
  • And then the interpretation for foo and bar under advanced just echos them as BasicInterpreter