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6502bench/SourceGen/RuntimeData/README.md

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# Runtime Data #
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Symbol files and extension scripts are split into directories by
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platform manufacturer. General-purpose scripts are in the `Common`
directory.
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A Visual Studio project (`RuntimeData.csproj`) exists in the source tree
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so you can edit platform-specific scripts with IntelliSense and error
highlighting. Everything in this directory is distributed as source,
not in compiled form; all compilation occurs at run time.
The `Tips` directory holds the files used by the "daily tips" feature,
and `TestData` has some files used by the regression tests.
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## SystemDefs.json ##
This file defines the systems available in the "new project" screen.
The following fields are mandatory:
* Name - Short name that identifies the system.
* GroupName - Short string used to group common items together in the UI.
* CPU - Type of CPU used. The string must be part of the known set
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(see CpuDef.cs).
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* Speed - Clock rate, in MHz, of the CPU on the system. When multiple
speeds are possible, use the most common, favoring NTSC over PAL.
* SymbolFiles - List of platform symbol file identifiers (see below).
* ExtensionScripts - List of extension script file identifiers (see below).
* Parameters - List of optional parameters (see below).
The currently-supported parameters are:
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* `load-address=<addr>` - Specify the initial load address. The default
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is 0x1000.
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* `entry-flags=<flag-set>` - Specify the processor status flag values to
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use at entry points. This is intended for use on the 65802/65816, and
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may be one of `emulation`, `native-short`, and `native-long`. The
default is `emulation`.
* `undocumented-opcodes={true|false}` - Enable or disable undocumented
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opcodes. They are disabled by default.
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* `first-word-is-load-addr={true|false}` - If true, the first two bytes of
the file contain the load address.
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* `default-text-encoding=<mode>` - Specify default character encoding.
Use `c64-petscii` for PETSCII. The default is low/high ASCII.
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All of these things can be changed after the project has begun, but it's
nice to have them configured in advance.
SymbolFiles and ExtensionScripts use file identifiers, which look like
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"`RT:Apple/ProDOS8.sym65`". The "RT:" means that the file lives in the
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RuntimeData directory, and the rest is a partial pathname. Files that
live in the same directory as the project file are prefixed with "PROJ:".
All symbol files and extension scripts must live in the RuntimeData
directory or project file directory, or they will not be loaded.
All "RT:" identifier paths are relative to the RuntimeData directory. The
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GroupName string is not automatically added.
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## Platform Symbol Files and Extension Scripts ##
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The format of these files is described in detail in the "Advanced Topics"
section of the manual ([here](../../docs/sgmanual/advanced.html)).
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## Misc Files ##
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`ExportTemplate.html` and `SGStyle.css` are used by SourceGen's HTML export
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feature.
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`LegalStuff.txt` is displayed in the About box.