2019-04-29 23:34:09 +00:00
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/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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2019-06-12 21:17:24 +00:00
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using System.Collections;
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2019-04-29 23:34:09 +00:00
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using System.Collections.Generic;
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2019-06-10 01:09:00 +00:00
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using System.Collections.ObjectModel;
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2019-05-09 23:13:20 +00:00
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using System.ComponentModel;
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2019-04-29 23:34:09 +00:00
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using System.Diagnostics;
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using System.Linq;
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2019-05-28 21:23:17 +00:00
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using System.Reflection;
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2019-05-09 23:13:20 +00:00
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using System.Runtime.CompilerServices;
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2019-04-29 23:34:09 +00:00
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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2019-06-04 23:07:04 +00:00
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using CommonWPF;
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2019-04-29 23:34:09 +00:00
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namespace SourceGenWPF.ProjWin {
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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2019-05-09 23:13:20 +00:00
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public partial class MainWindow : Window, INotifyPropertyChanged {
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/// <summary>
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2019-05-28 01:46:09 +00:00
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/// Disassembled code display list provided to XAML.
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/// </summary>
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public DisplayList CodeDisplayList { get; private set; }
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2019-06-09 21:24:46 +00:00
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/// Version string, for display.
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/// </summary>
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public string ProgramVersionString {
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get { return App.ProgramVersion.ToString(); }
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}
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2019-06-08 00:25:04 +00:00
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2019-05-28 01:46:09 +00:00
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/// <summary>
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/// Reference to controller object.
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2019-05-28 01:46:09 +00:00
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/// </summary>
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private MainController mMainCtrl;
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2019-06-08 22:48:44 +00:00
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/// <summary>
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/// Analyzed selection state.
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/// </summary>
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private MainController.SelectionState mSelectionState;
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2019-06-08 00:25:04 +00:00
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// Handle to protected ListView.SetSelectedItems() method
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2019-05-28 21:23:17 +00:00
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private MethodInfo listViewSetSelectedItems;
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2019-05-05 23:50:28 +00:00
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2019-06-08 22:48:44 +00:00
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2019-04-29 23:34:09 +00:00
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public MainWindow() {
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InitializeComponent();
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2019-05-05 23:50:28 +00:00
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2019-05-28 21:23:17 +00:00
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listViewSetSelectedItems = codeListView.GetType().GetMethod("SetSelectedItems",
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BindingFlags.NonPublic | BindingFlags.Instance);
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Debug.Assert(listViewSetSelectedItems != null);
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2019-05-09 23:13:20 +00:00
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this.DataContext = this;
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2019-05-11 17:16:54 +00:00
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2019-05-28 01:46:09 +00:00
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CodeDisplayList = new DisplayList();
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codeListView.ItemsSource = CodeDisplayList;
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2019-06-12 01:45:08 +00:00
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// https://dlaa.me/blog/post/9425496 to re-auto-size after data added
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2019-05-28 01:46:09 +00:00
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mMainCtrl = new MainController(this);
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2019-05-12 00:36:50 +00:00
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2019-06-11 23:27:15 +00:00
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mSelectionState = new MainController.SelectionState();
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2019-06-04 23:07:04 +00:00
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AddMultiKeyGestures();
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2019-05-28 01:46:09 +00:00
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//GridView gv = (GridView)codeListView.View;
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2019-05-12 00:36:50 +00:00
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//gv.Columns[0].Width = 50;
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2019-05-09 23:13:20 +00:00
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}
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2019-06-04 23:07:04 +00:00
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private void AddMultiKeyGestures() {
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RoutedUICommand ruic;
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2019-06-11 23:27:15 +00:00
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ruic = (RoutedUICommand)FindResource("HintAsCodeEntryPointCmd");
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2019-06-04 23:07:04 +00:00
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.C, ModifierKeys.Control, "Ctrl+C")
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}));
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2019-06-11 23:27:15 +00:00
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ruic = (RoutedUICommand)FindResource("HintAsDataStartCmd");
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2019-06-04 23:07:04 +00:00
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.D, ModifierKeys.Control, "Ctrl+D")
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}));
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2019-06-11 23:27:15 +00:00
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ruic = (RoutedUICommand)FindResource("HintAsInlineDataCmd");
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2019-06-04 23:07:04 +00:00
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.I, ModifierKeys.Control, "Ctrl+I")
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}));
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2019-06-11 23:27:15 +00:00
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ruic = (RoutedUICommand)FindResource("RemoveHintsCmd");
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2019-06-04 23:07:04 +00:00
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.R, ModifierKeys.Control, "Ctrl+R")
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}));
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}
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2019-05-09 23:13:20 +00:00
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2019-05-28 01:46:09 +00:00
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private void Window_Loaded(object sender, RoutedEventArgs e) {
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mMainCtrl.WindowLoaded();
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2019-06-07 21:03:34 +00:00
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CreateCodeListContextMenu();
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2019-05-28 01:46:09 +00:00
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#if DEBUG
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// Get more info on CollectionChanged events that do not agree with current
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// state of Items collection.
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PresentationTraceSources.SetTraceLevel(codeListView.ItemContainerGenerator,
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PresentationTraceLevel.High);
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#endif
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2019-05-30 23:30:59 +00:00
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}
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2019-05-28 01:46:09 +00:00
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2019-06-07 21:03:34 +00:00
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private void CreateCodeListContextMenu() {
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// Find Actions menu.
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ItemCollection mainItems = this.appMenu.Items;
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MenuItem actionsMenu = null;
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foreach (object obj in mainItems) {
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if (!(obj is MenuItem)) {
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continue;
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}
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MenuItem mi = (MenuItem)obj;
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if (mi.Name.Equals("ActionsMenu")) {
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actionsMenu = mi;
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break;
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}
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}
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Debug.Assert(actionsMenu != null);
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// Clone the Actions menu into the codeListView context menu.
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ContextMenu ctxt = this.codeListView.ContextMenu;
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foreach (object item in actionsMenu.Items) {
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if (item is MenuItem) {
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MenuItem oldItem = (MenuItem)item;
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MenuItem newItem = new MenuItem();
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// I don't see a "clone" method, so just copy the fields we think we care about
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newItem.Name = oldItem.Name;
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newItem.Header = oldItem.Header;
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newItem.Icon = oldItem.Icon;
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newItem.InputGestureText = oldItem.InputGestureText;
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newItem.Command = oldItem.Command;
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ctxt.Items.Add(newItem);
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} else if (item is Separator) {
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ctxt.Items.Add(new Separator());
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} else {
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Debug.Assert(false, "Found weird thing in menu: " + item);
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}
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}
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}
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2019-05-09 23:13:20 +00:00
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/// <summary>
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/// INotifyPropertyChanged event
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/// </summary>
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Call this when a notification-worthy property changes value.
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///
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/// The CallerMemberName attribute puts the calling property's name in the first arg.
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/// </summary>
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/// <param name="propertyName">Name of property that changed.</param>
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2019-05-28 21:23:17 +00:00
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private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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private bool mShowCodeListView;
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/// <summary>
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/// Which panel are we showing, launchPanel or codeListView?
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/// </summary>
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public bool ShowCodeListView {
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get {
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return mShowCodeListView;
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}
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set {
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mShowCodeListView = value;
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2019-05-28 21:23:17 +00:00
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OnPropertyChanged("LaunchPanelVisibility");
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OnPropertyChanged("CodeListVisibility");
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2019-05-09 23:13:20 +00:00
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}
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}
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/// <summary>
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2019-06-08 00:25:04 +00:00
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/// Returns the visibility status of the launch panel.
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2019-05-09 23:13:20 +00:00
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility LaunchPanelVisibility {
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get { return mShowCodeListView ? Visibility.Hidden : Visibility.Visible; }
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}
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/// <summary>
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2019-06-08 00:25:04 +00:00
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/// Returns the visibility status of the code ListView.
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2019-05-09 23:13:20 +00:00
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility CodeListVisibility {
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get { return mShowCodeListView ? Visibility.Visible : Visibility.Hidden; }
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}
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2019-06-12 01:45:08 +00:00
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/// <summary>
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/// Catch mouse-down events so we can treat the fourth mouse button as "back".
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/// </summary>
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private void Window_MouseDown(object sender, MouseButtonEventArgs e) {
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if (e.ChangedButton == MouseButton.XButton1) {
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Debug.WriteLine("TODO: navigate back");
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}
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}
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/// <summary>
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/// Handles a double-click on the code list. We have to figure out which row and
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/// column were clicked, which is not easy in WPF.
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/// </summary>
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private void CodeListView_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
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Debug.Assert(sender == codeListView);
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ListViewItem lvi = codeListView.GetClickedItem(e);
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if (lvi == null) {
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return;
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}
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DisplayList.FormattedParts parts = (DisplayList.FormattedParts)lvi.Content;
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int row = parts.ListIndex;
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int col = codeListView.GetClickEventColumn(e);
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if (col < 0) {
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return;
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}
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mMainCtrl.HandleDoubleClick(row, col);
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}
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2019-06-10 22:46:35 +00:00
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#region Selection management
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2019-04-29 23:34:09 +00:00
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2019-06-08 22:48:44 +00:00
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private void CodeListView_SelectionChanged(object sender, SelectionChangedEventArgs e) {
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2019-06-09 00:13:11 +00:00
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//DateTime startWhen = DateTime.Now;
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2019-06-08 22:48:44 +00:00
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// Update the selected-item bitmap.
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CodeDisplayList.SelectedIndices.SelectionChanged(e);
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2019-06-09 21:24:46 +00:00
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// Notify MainController that the selection has changed. This hands back an updated
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// selection summary, which is used for "can execute" methods.
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mMainCtrl.SelectionChanged(out mSelectionState);
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2019-06-08 22:48:44 +00:00
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Debug.Assert(CodeDisplayList.SelectedIndices.DebugValidateSelectionCount(
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codeListView.SelectedItems.Count));
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2019-06-09 00:13:11 +00:00
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//Debug.WriteLine("SelectionChanged took " +
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// (DateTime.Now - startWhen).TotalMilliseconds + " ms");
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2019-06-08 22:48:44 +00:00
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}
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/// <summary>
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/// Returns the number of selected items.
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/// </summary>
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/// <returns>
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/// The SelectedItems list appears to hold the full set, so we can just return the count.
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/// </returns>
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public int GetSelectionCount() {
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return codeListView.SelectedItems.Count;
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}
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/// <summary>
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/// Returns the index of the first selected item, or -1 if nothing is selected.
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/// </summary>
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/// <remarks>
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/// The ListView.SelectedIndex property returns the index of a selected item, but
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/// doesn't make guarantees about first or last.
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///
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/// This would be easier if the ListView kept SelectedItems in sorted order. However,
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/// if you ctrl+click around you can get to a point where entry[0] is not the first
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/// and entry[count-1] is not the last selected item.
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///
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/// So we either have to walk the SelectedItems list or the DisplayListSelection array.
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/// For short selections the former will be faster than the later. I'm assuming the
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/// common cases will be short selections and select-all, so this should handle both
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/// efficiently.
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/// </remarks>
|
|
|
|
|
public int GetFirstSelectedIndex() {
|
|
|
|
|
int count = codeListView.SelectedItems.Count;
|
|
|
|
|
if (count == 0) {
|
|
|
|
|
return -1;
|
|
|
|
|
} else if (count < 500) {
|
|
|
|
|
int min = CodeDisplayList.Count;
|
|
|
|
|
foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
|
|
|
|
|
if (min > parts.ListIndex) {
|
|
|
|
|
min = parts.ListIndex;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Debug.Assert(min < CodeDisplayList.Count);
|
|
|
|
|
return min;
|
|
|
|
|
} else {
|
|
|
|
|
return CodeDisplayList.SelectedIndices.GetFirstSelectedIndex();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Returns the index of the last selected item, or -1 if nothing is selected.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <remarks>
|
|
|
|
|
/// Again, the ListView does not provide what we need.
|
|
|
|
|
/// </remarks>
|
|
|
|
|
public int GetLastSelectedIndex() {
|
|
|
|
|
int count = codeListView.SelectedItems.Count;
|
|
|
|
|
if (count == 0) {
|
|
|
|
|
return -1;
|
|
|
|
|
} else if (count < 500) {
|
|
|
|
|
int max = -1;
|
|
|
|
|
foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
|
|
|
|
|
if (max < parts.ListIndex) {
|
|
|
|
|
max = parts.ListIndex;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Debug.Assert(max >= 0);
|
|
|
|
|
return max;
|
|
|
|
|
} else {
|
|
|
|
|
return CodeDisplayList.SelectedIndices.GetLastSelectedIndex();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-10 22:46:35 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Sets the code list selection.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="sel">Selection bitmap.</param>
|
|
|
|
|
public void SetSelection(DisplayListSelection sel) {
|
|
|
|
|
const int MAX_SEL_COUNT = 2000;
|
|
|
|
|
|
|
|
|
|
if (sel.IsAllSelected()) {
|
2019-06-11 23:27:15 +00:00
|
|
|
|
Debug.WriteLine("SetSelection: re-selecting all items");
|
2019-06-10 22:46:35 +00:00
|
|
|
|
codeListView.SelectAll();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
Debug.Assert(codeListView.SelectedItems.Count == 0); // expected
|
|
|
|
|
codeListView.SelectedItems.Clear(); // just in case
|
|
|
|
|
|
|
|
|
|
if (sel.Count > MAX_SEL_COUNT) {
|
|
|
|
|
// Too much for WPF -- only restore the first item.
|
2019-06-11 23:27:15 +00:00
|
|
|
|
Debug.WriteLine("SetSelection: not restoring (" + sel.Count + " items)");
|
2019-06-10 22:46:35 +00:00
|
|
|
|
codeListView.SelectedItems.Add(CodeDisplayList[sel.GetFirstSelectedIndex()]);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//DateTime startWhen = DateTime.Now;
|
|
|
|
|
|
|
|
|
|
DisplayList.FormattedParts[] tmpArray = new DisplayList.FormattedParts[sel.Count];
|
|
|
|
|
int ai = 0;
|
|
|
|
|
foreach (int listIndex in sel) {
|
|
|
|
|
tmpArray[ai++] = CodeDisplayList[listIndex];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Use a reflection call to provide the full set. This is much faster than
|
|
|
|
|
// adding the items one at a time to SelectedItems. (For one thing, it only
|
|
|
|
|
// invokes the SelectionChanged method once.)
|
|
|
|
|
listViewSetSelectedItems.Invoke(codeListView, new object[] { tmpArray });
|
|
|
|
|
|
|
|
|
|
//Debug.WriteLine("SetSelection on " + sel.Count + " items took " +
|
|
|
|
|
// (DateTime.Now - startWhen).TotalMilliseconds + " ms");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int GetCodeListTopIndex() {
|
|
|
|
|
return codeListView.GetTopItemIndex();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void SetCodeListTopIndex(int index) {
|
|
|
|
|
// ScrollIntoView does the least amount of scrolling required. This extension
|
|
|
|
|
// method scrolls to the bottom, then scrolls back up to the top item.
|
|
|
|
|
//
|
|
|
|
|
// NOTE: it looks like scroll-to-bottom (which is done directly on the
|
|
|
|
|
// ScrollViewer) happens immediately, whiel scroll-to-item (which is done via the
|
|
|
|
|
// ListView) kicks in later. So don't try to check the topmost item immediately.
|
|
|
|
|
codeListView.ScrollToTopItem(CodeDisplayList[index]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion Selection management
|
2019-06-08 22:48:44 +00:00
|
|
|
|
|
|
|
|
|
#region Can-execute handlers
|
|
|
|
|
|
2019-06-07 21:03:34 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Returns true if the project is open. Intended for use in XAML CommandBindings.
|
|
|
|
|
/// </summary>
|
|
|
|
|
private void IsProjectOpen(object sender, CanExecuteRoutedEventArgs e) {
|
|
|
|
|
e.CanExecute = mMainCtrl.IsProjectOpen();
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-08 22:48:44 +00:00
|
|
|
|
private void CanHintAsCodeEntryPoint(object sender, CanExecuteRoutedEventArgs e) {
|
2019-06-11 23:27:15 +00:00
|
|
|
|
if (!mMainCtrl.IsProjectOpen()) {
|
|
|
|
|
e.CanExecute = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-06-08 22:48:44 +00:00
|
|
|
|
MainController.EntityCounts counts = mSelectionState.mEntityCounts;
|
2019-06-11 23:27:15 +00:00
|
|
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
2019-06-08 22:48:44 +00:00
|
|
|
|
(counts.mDataHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
|
|
|
}
|
|
|
|
|
private void CanHintAsDataStart(object sender, CanExecuteRoutedEventArgs e) {
|
2019-06-11 23:27:15 +00:00
|
|
|
|
if (!mMainCtrl.IsProjectOpen()) {
|
|
|
|
|
e.CanExecute = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-06-08 22:48:44 +00:00
|
|
|
|
MainController.EntityCounts counts = mSelectionState.mEntityCounts;
|
2019-06-11 23:27:15 +00:00
|
|
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
2019-06-08 22:48:44 +00:00
|
|
|
|
(counts.mCodeHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
|
|
|
}
|
|
|
|
|
private void CanHintAsInlineData(object sender, CanExecuteRoutedEventArgs e) {
|
2019-06-11 23:27:15 +00:00
|
|
|
|
if (!mMainCtrl.IsProjectOpen()) {
|
|
|
|
|
e.CanExecute = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-06-08 22:48:44 +00:00
|
|
|
|
MainController.EntityCounts counts = mSelectionState.mEntityCounts;
|
2019-06-11 23:27:15 +00:00
|
|
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
2019-06-08 22:48:44 +00:00
|
|
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mNoHints != 0);
|
|
|
|
|
}
|
|
|
|
|
private void CanRemoveHints(object sender, CanExecuteRoutedEventArgs e) {
|
2019-06-11 23:27:15 +00:00
|
|
|
|
if (!mMainCtrl.IsProjectOpen()) {
|
|
|
|
|
e.CanExecute = false;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-06-08 22:48:44 +00:00
|
|
|
|
MainController.EntityCounts counts = mSelectionState.mEntityCounts;
|
2019-06-11 23:27:15 +00:00
|
|
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
2019-06-08 22:48:44 +00:00
|
|
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mInlineDataHints != 0);
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void CanRedo(object sender, CanExecuteRoutedEventArgs e) {
|
|
|
|
|
e.CanExecute = mMainCtrl.CanRedo();
|
|
|
|
|
}
|
|
|
|
|
private void CanUndo(object sender, CanExecuteRoutedEventArgs e) {
|
|
|
|
|
e.CanExecute = mMainCtrl.CanUndo();
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-08 22:48:44 +00:00
|
|
|
|
#endregion Can-execute handlers
|
|
|
|
|
|
|
|
|
|
|
2019-06-08 00:25:04 +00:00
|
|
|
|
#region Command handlers
|
|
|
|
|
|
2019-04-29 23:34:09 +00:00
|
|
|
|
private void AssembleCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
// test
|
|
|
|
|
Debug.WriteLine("assembling");
|
|
|
|
|
}
|
2019-05-05 23:50:28 +00:00
|
|
|
|
|
2019-06-07 21:03:34 +00:00
|
|
|
|
private void CloseCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
if (!mMainCtrl.CloseProject()) {
|
|
|
|
|
Debug.WriteLine("Close canceled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void HelpCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
mMainCtrl.ShowHelp();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void HintAsCodeEntryPointCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
2019-06-04 23:07:04 +00:00
|
|
|
|
Debug.WriteLine("hint as code entry point");
|
2019-06-09 00:13:11 +00:00
|
|
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Code, true);
|
2019-06-04 23:07:04 +00:00
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void HintAsDataStartCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
2019-06-04 23:07:04 +00:00
|
|
|
|
Debug.WriteLine("hint as data start");
|
2019-06-09 00:13:11 +00:00
|
|
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Data, true);
|
2019-06-04 23:07:04 +00:00
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void HintAsInlineDataCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
2019-06-04 23:07:04 +00:00
|
|
|
|
Debug.WriteLine("hint as inline data");
|
2019-06-09 00:13:11 +00:00
|
|
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.InlineData, false);
|
2019-06-04 23:07:04 +00:00
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void RemoveHintsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
2019-06-04 23:07:04 +00:00
|
|
|
|
Debug.WriteLine("remove hints");
|
2019-06-09 00:13:11 +00:00
|
|
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.NoHint, false);
|
2019-06-04 23:07:04 +00:00
|
|
|
|
}
|
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void RedoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
mMainCtrl.RedoChanges();
|
|
|
|
|
}
|
|
|
|
|
|
2019-05-28 21:23:17 +00:00
|
|
|
|
private void SelectAllCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
DateTime start = DateTime.Now;
|
|
|
|
|
|
|
|
|
|
codeListView.SelectAll();
|
|
|
|
|
|
|
|
|
|
//codeListView.SelectedItems.Clear();
|
|
|
|
|
//foreach (var item in codeListView.Items) {
|
|
|
|
|
// codeListView.SelectedItems.Add(item);
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
|
|
// This seems to be faster than setting items individually (10x), but is still O(n^2)
|
|
|
|
|
// or worse, and hence unsuitable for very large lists.
|
|
|
|
|
//codeListView.SelectedItems.Clear();
|
|
|
|
|
//listViewSetSelectedItems.Invoke(codeListView, new object[] { codeListView.Items });
|
|
|
|
|
|
2019-05-30 23:30:59 +00:00
|
|
|
|
Debug.WriteLine("Select All cmd: " + (DateTime.Now - start).TotalMilliseconds + " ms");
|
2019-05-28 21:23:17 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void RecentProjectCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
2019-05-05 23:50:28 +00:00
|
|
|
|
if (!int.TryParse((string)e.Parameter, out int recentIndex) ||
|
2019-05-28 21:23:17 +00:00
|
|
|
|
recentIndex < 0 || recentIndex >= MainController.MAX_RECENT_PROJECTS) {
|
2019-05-05 23:50:28 +00:00
|
|
|
|
throw new Exception("Bad parameter: " + e.Parameter);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Debug.WriteLine("Recent project #" + recentIndex);
|
2019-05-28 01:46:09 +00:00
|
|
|
|
mMainCtrl.OpenRecentProject(recentIndex);
|
2019-05-05 23:50:28 +00:00
|
|
|
|
}
|
2019-05-12 23:27:28 +00:00
|
|
|
|
|
2019-06-11 23:27:15 +00:00
|
|
|
|
private void UndoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
|
|
|
mMainCtrl.UndoChanges();
|
|
|
|
|
}
|
|
|
|
|
|
2019-06-08 00:25:04 +00:00
|
|
|
|
#endregion Command handlers
|
2019-06-10 01:09:00 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#region References panel
|
|
|
|
|
|
|
|
|
|
public class ReferencesListItem {
|
|
|
|
|
public string Offset { get; private set; }
|
|
|
|
|
public string Addr { get; private set; }
|
|
|
|
|
public string Type { get; private set; }
|
|
|
|
|
|
|
|
|
|
public ReferencesListItem(string offset, string addr, string type) {
|
|
|
|
|
Offset = offset;
|
|
|
|
|
Addr = addr;
|
|
|
|
|
Type = type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override string ToString() {
|
|
|
|
|
return "[ReferencesListItem: off=" + Offset + " addr=" + Addr + " type=" +
|
|
|
|
|
Type + "]";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public ObservableCollection<ReferencesListItem> ReferencesList { get; private set; } =
|
|
|
|
|
new ObservableCollection<ReferencesListItem>();
|
|
|
|
|
|
|
|
|
|
#endregion References panel
|
2019-06-12 21:17:24 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#region Notes panel
|
2019-06-12 22:54:22 +00:00
|
|
|
|
|
|
|
|
|
public class NotesListItem {
|
|
|
|
|
public string Offset { get; private set; }
|
|
|
|
|
public string Note { get; private set; }
|
|
|
|
|
public SolidColorBrush BackBrush { get; private set; }
|
|
|
|
|
|
|
|
|
|
public NotesListItem(string offset, string note, Color backColor) {
|
|
|
|
|
Offset = offset;
|
|
|
|
|
Note = note;
|
|
|
|
|
BackBrush = new SolidColorBrush(backColor);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override string ToString() {
|
|
|
|
|
return "[NotesListItem: off=" + Offset + " note=" + Note + " brush=" +
|
|
|
|
|
BackBrush + "]";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public ObservableCollection<NotesListItem> NotesList { get; private set; } =
|
|
|
|
|
new ObservableCollection<NotesListItem>();
|
|
|
|
|
|
2019-06-12 21:17:24 +00:00
|
|
|
|
#endregion Notes panel
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#region Symbols panel
|
|
|
|
|
|
|
|
|
|
public class SymbolsListItem {
|
|
|
|
|
public Symbol Sym { get; private set; }
|
|
|
|
|
public string Type { get; private set; }
|
|
|
|
|
public string Value { get; private set; }
|
|
|
|
|
public string Name { get; private set; }
|
|
|
|
|
|
|
|
|
|
public SymbolsListItem(Symbol sym, string type, string value, string name) {
|
|
|
|
|
Sym = sym;
|
|
|
|
|
|
|
|
|
|
Type = type;
|
|
|
|
|
Value = value;
|
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Name = name;
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}
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public override string ToString() {
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return "[SymbolsListItem: type=" + Type + " value=" + Value + " name=" +
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Name + "]";
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}
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}
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public ObservableCollection<SymbolsListItem> SymbolsList { get; private set; } =
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new ObservableCollection<SymbolsListItem>();
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private void SymbolsList_Filter(object sender, FilterEventArgs e) {
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SymbolsListItem sli = (SymbolsListItem)e.Item;
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if (sli == null) {
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return;
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|
}
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if ((symUserLabels.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.User) ||
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(symProjectSymbols.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Project) ||
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(symPlatformSymbols.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Platform) ||
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(symAutoLabels.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Auto) ||
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(symConstants.IsChecked != true && sli.Sym.SymbolType == Symbol.Type.Constant) ||
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(symAddresses.IsChecked != true && sli.Sym.SymbolType != Symbol.Type.Constant))
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{
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e.Accepted = false;
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} else {
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|
e.Accepted = true;
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|
}
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|
}
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|
/// <summary>
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|
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|
/// Refreshes the symbols list when a filter option changes. Set this to be called
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|
|
/// for Checked/Unchecked events on the filter option buttons.
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|
|
/// </summary>
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|
|
|
private void SymbolsListFilter_Changed(object sender, RoutedEventArgs e) {
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|
|
// This delightfully obscure call causes the list to refresh. See
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|
|
// https://docs.microsoft.com/en-us/dotnet/framework/wpf/controls/how-to-group-sort-and-filter-data-in-the-datagrid-control
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|
|
CollectionViewSource.GetDefaultView(symbolsList.ItemsSource).Refresh();
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|
|
}
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|
|
/// <summary>
|
|
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|
|
/// Handles a Sorting event. We want to do a secondary sort on Name when one of the
|
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|
|
/// other columns is the primary sort key.
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|
|
/// </summary>
|
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|
|
private void SymbolsList_Sorting(object sender, DataGridSortingEventArgs e) {
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|
|
DataGridColumn col = e.Column;
|
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|
|
|
|
|
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|
|
// Set the SortDirection to a specific value. If we don't do this, SortDirection
|
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|
|
|
// remains un-set, and the column header doesn't show up/down arrows or change
|
|
|
|
|
// direction when clicked twice.
|
|
|
|
|
ListSortDirection direction = (col.SortDirection != ListSortDirection.Ascending) ?
|
|
|
|
|
ListSortDirection.Ascending : ListSortDirection.Descending;
|
|
|
|
|
col.SortDirection = direction;
|
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|
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|
|
bool isAscending = direction != ListSortDirection.Descending;
|
|
|
|
|
|
|
|
|
|
IComparer comparer;
|
|
|
|
|
|
|
|
|
|
switch (col.Header) {
|
|
|
|
|
case "Type":
|
|
|
|
|
comparer = new SymTabSortComparer(SymTabSortField.CombinedType, isAscending);
|
|
|
|
|
break;
|
|
|
|
|
case "Value":
|
|
|
|
|
comparer = new SymTabSortComparer(SymTabSortField.Value, isAscending);
|
|
|
|
|
break;
|
|
|
|
|
case "Name":
|
|
|
|
|
comparer = new SymTabSortComparer(SymTabSortField.Name, isAscending);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
comparer = null;
|
|
|
|
|
Debug.Assert(false);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ListCollectionView lcv =
|
|
|
|
|
(ListCollectionView)CollectionViewSource.GetDefaultView(symbolsList.ItemsSource);
|
|
|
|
|
lcv.CustomSort = comparer;
|
|
|
|
|
e.Handled = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Symbol table sort comparison helper.
|
|
|
|
|
private enum SymTabSortField { CombinedType, Value, Name };
|
|
|
|
|
private class SymTabSortComparer : IComparer {
|
|
|
|
|
private SymTabSortField mSortField;
|
|
|
|
|
private bool mIsAscending;
|
|
|
|
|
|
|
|
|
|
public SymTabSortComparer(SymTabSortField prim, bool isAscending) {
|
|
|
|
|
mSortField = prim;
|
|
|
|
|
mIsAscending = isAscending;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// IComparer interface
|
|
|
|
|
public int Compare(object oa, object ob) {
|
|
|
|
|
Symbol a = ((SymbolsListItem)oa).Sym;
|
|
|
|
|
Symbol b = ((SymbolsListItem)ob).Sym;
|
|
|
|
|
|
|
|
|
|
// Label is always unique, so we use it as a secondary sort.
|
|
|
|
|
if (mSortField == SymTabSortField.CombinedType) {
|
|
|
|
|
if (mIsAscending) {
|
|
|
|
|
int cmp = string.Compare(a.SourceTypeString, b.SourceTypeString);
|
|
|
|
|
if (cmp == 0) {
|
|
|
|
|
cmp = string.Compare(a.Label, b.Label);
|
|
|
|
|
}
|
|
|
|
|
return cmp;
|
|
|
|
|
} else {
|
|
|
|
|
int cmp = string.Compare(a.SourceTypeString, b.SourceTypeString);
|
|
|
|
|
if (cmp == 0) {
|
|
|
|
|
// secondary sort is always ascending, so negate
|
|
|
|
|
cmp = -string.Compare(a.Label, b.Label);
|
|
|
|
|
}
|
|
|
|
|
return -cmp;
|
|
|
|
|
}
|
|
|
|
|
} else if (mSortField == SymTabSortField.Value) {
|
|
|
|
|
if (mIsAscending) {
|
|
|
|
|
int cmp;
|
|
|
|
|
if (a.Value < b.Value) {
|
|
|
|
|
cmp = -1;
|
|
|
|
|
} else if (a.Value > b.Value) {
|
|
|
|
|
cmp = 1;
|
|
|
|
|
} else {
|
|
|
|
|
cmp = string.Compare(a.Label, b.Label);
|
|
|
|
|
}
|
|
|
|
|
return cmp;
|
|
|
|
|
} else {
|
|
|
|
|
int cmp;
|
|
|
|
|
if (a.Value < b.Value) {
|
|
|
|
|
cmp = -1;
|
|
|
|
|
} else if (a.Value > b.Value) {
|
|
|
|
|
cmp = 1;
|
|
|
|
|
} else {
|
|
|
|
|
cmp = -string.Compare(a.Label, b.Label);
|
|
|
|
|
}
|
|
|
|
|
return -cmp;
|
|
|
|
|
}
|
|
|
|
|
} else if (mSortField == SymTabSortField.Name) {
|
|
|
|
|
if (mIsAscending) {
|
|
|
|
|
return string.Compare(a.Label, b.Label);
|
|
|
|
|
} else {
|
|
|
|
|
return -string.Compare(a.Label, b.Label);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
Debug.Assert(false);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion Symbols panel
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#region Info panel
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Text to display in the Info panel. This is a simple TextBox.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public string InfoPanelContents {
|
|
|
|
|
get {
|
|
|
|
|
return mInfoBoxContents;
|
|
|
|
|
}
|
|
|
|
|
set {
|
|
|
|
|
mInfoBoxContents = value;
|
|
|
|
|
OnPropertyChanged();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
private string mInfoBoxContents;
|
|
|
|
|
|
|
|
|
|
#endregion Info panel
|
2019-04-29 23:34:09 +00:00
|
|
|
|
}
|
|
|
|
|
}
|