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6502bench/SourceGen/SymbolTableSubset.cs

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2018-09-28 17:05:11 +00:00
/*
* Copyright 2018 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace SourceGen {
public class SymbolTableSubset {
// Sort: which column? Note we store the int value in the app settings.
public enum SortCol { Type = 0, Value = 1, Name = 2 };
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private SymbolTable mSymbolTable;
// Internal dirty flag.
private bool mIsDirty = true;
// Modification serial number, incremented on every change.
private int mLastTableSerial;
/// <summary>
/// List of items, filtered and sorted according to user preference. This is the
/// backing store for the symbol ListView.
/// </summary>
private List<Symbol> mSortedSubset = new List<Symbol>();
public SymbolTableSubset(SymbolTable table) {
mSymbolTable = table;
mLastTableSerial = mSymbolTable.ChangeSerial;
// Configure from Settings object, which is kept up to date with the UI state.
AppSettings settings = AppSettings.Global;
IncludeUserLabels = settings.GetBool(AppSettings.SYMWIN_SHOW_USER, false);
IncludeAutoLabels = settings.GetBool(AppSettings.SYMWIN_SHOW_AUTO, false);
IncludeProjectSymbols = settings.GetBool(AppSettings.SYMWIN_SHOW_PROJECT, false);
IncludePlatformSymbols = settings.GetBool(AppSettings.SYMWIN_SHOW_PLATFORM, false);
IncludeConstants = settings.GetBool(AppSettings.SYMWIN_SHOW_CONST, false);
IncludeAddresses = settings.GetBool(AppSettings.SYMWIN_SHOW_ADDR, false);
SortAscending = settings.GetBool(AppSettings.SYMWIN_SORT_ASCENDING, false);
int col = settings.GetInt(AppSettings.SYMWIN_SORT_COL, 0);
if (col < 0 || col > 2) {
col = 0;
}
SortColumn = (SortCol)col;
}
// Filter: include user-generated labels?
private bool mIncludeUserLabels = true;
public bool IncludeUserLabels {
get {
return mIncludeUserLabels;
}
set {
if (mIncludeUserLabels != value) {
mIncludeUserLabels = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_USER, value);
mIsDirty = true;
}
}
}
// Filter: include auto-generated labels?
private bool mIncludeAutoLabels = true;
public bool IncludeAutoLabels {
get {
return mIncludeAutoLabels;
}
set {
if (mIncludeAutoLabels != value) {
mIncludeAutoLabels = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_AUTO, value);
mIsDirty = true;
}
}
}
// Filter: include symbols from project configuration file?
private bool mIncludeProjectSymbols = true;
public bool IncludeProjectSymbols {
get {
return mIncludeProjectSymbols;
}
set {
if (mIncludeProjectSymbols != value) {
mIncludeProjectSymbols = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_PROJECT, value);
mIsDirty = true;
}
}
}
// Filter: include symbols from platform definition files?
private bool mIncludePlatformSymbols = true;
public bool IncludePlatformSymbols {
get {
return mIncludePlatformSymbols;
}
set {
if (mIncludePlatformSymbols != value) {
mIncludePlatformSymbols = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_PLATFORM, value);
mIsDirty = true;
}
}
}
// Filter: include constants?
private bool mIncludeConstants = true;
public bool IncludeConstants {
get {
return mIncludeConstants;
}
set {
if (mIncludeConstants != value) {
mIncludeConstants = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_CONST, value);
mIsDirty = true;
}
}
}
// Filter: include addresses?
private bool mIncludeAddresses = true;
public bool IncludeAddresses {
get {
return mIncludeAddresses;
}
set {
if (mIncludeAddresses != value) {
mIncludeAddresses = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_ADDR, value);
mIsDirty = true;
}
}
}
// Sort: ascending?
private bool mSortAscending = true;
public bool SortAscending {
get {
return mSortAscending;
}
set {
if (mSortAscending != value) {
mSortAscending = value;
AppSettings.Global.SetBool(AppSettings.SYMWIN_SORT_ASCENDING, value);
mIsDirty = true;
}
}
}
private SortCol mSortColumn = SortCol.Name;
public SortCol SortColumn {
get {
return mSortColumn;
}
set {
if (mSortColumn != value) {
mSortColumn = value;
AppSettings.Global.SetInt(AppSettings.SYMWIN_SORT_COL, (int)value);
mIsDirty = true;
}
}
}
/// <summary>
/// Returns the length of the symbol subset list. As a side-effect this may
/// re-sort the list.
/// </summary>
public int GetSubsetCount() {
if (mIsDirty || mLastTableSerial != mSymbolTable.ChangeSerial) {
mLastTableSerial = mSymbolTable.ChangeSerial;
mSortedSubset.Clear();
foreach (Symbol sym in mSymbolTable) {
if (!IncludeUserLabels && sym.SymbolSource == Symbol.Source.User) {
continue;
}
if (!IncludeProjectSymbols && sym.SymbolSource == Symbol.Source.Project) {
continue;
}
if (!IncludePlatformSymbols && sym.SymbolSource == Symbol.Source.Platform) {
continue;
}
if (!IncludeAutoLabels && sym.SymbolSource == Symbol.Source.Auto) {
continue;
}
if (!IncludeConstants && sym.SymbolType == Symbol.Type.Constant) {
continue;
}
if (!IncludeAddresses && sym.SymbolType != Symbol.Type.Constant) {
continue;
}
mSortedSubset.Add(sym);
}
// Sort. Label is always unique, so we use it as a secondary sort.
if (SortColumn == SortCol.Type) {
if (mSortAscending) {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
int cmp = string.Compare(a.SourceTypeString, b.SourceTypeString);
if (cmp == 0) {
cmp = string.Compare(a.Label, b.Label);
}
return cmp;
});
} else {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
int cmp = string.Compare(a.SourceTypeString, b.SourceTypeString);
if (cmp == 0) {
// secondary sort is always ascending, so negate
cmp = -string.Compare(a.Label, b.Label);
}
return -cmp;
});
}
} else if (SortColumn == SortCol.Name) {
if (mSortAscending) {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
return string.Compare(a.Label, b.Label);
});
} else {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
return -string.Compare(a.Label, b.Label);
});
}
} else if (SortColumn == SortCol.Value) {
if (mSortAscending) {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
int cmp;
if (a.Value < b.Value) {
cmp = -1;
} else if (a.Value > b.Value) {
cmp = 1;
} else {
cmp = string.Compare(a.Label, b.Label);
}
return cmp;
});
} else {
mSortedSubset.Sort(delegate (Symbol a, Symbol b) {
int cmp;
if (a.Value < b.Value) {
cmp = -1;
} else if (a.Value > b.Value) {
cmp = 1;
} else {
cmp = -string.Compare(a.Label, b.Label);
}
return -cmp;
});
}
}
mIsDirty = false;
}
return mSortedSubset.Count;
}
/// <summary>
/// Returns an item from the subset list.
/// </summary>
public Symbol GetSubsetItem(int index) {
Debug.Assert(!mIsDirty);
return mSortedSubset[index];
}
}
}