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6502bench/SourceGen/WpfGui/EditVisualizationSet.xaml.cs

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/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using Asm65;
using PluginCommon;
namespace SourceGen.WpfGui {
/// <summary>
/// Visualization set editor.
/// </summary>
public partial class EditVisualizationSet : Window, INotifyPropertyChanged {
/// <summary>
/// Modified visualization set. Only valid after OK is hit.
/// </summary>
public VisualizationSet NewVisSet { get; private set; }
/// <summary>
/// List of Visualization serial numbers that were removed from the set. The caller
/// can use this to update animations in other sets that referred to the removed items.
/// </summary>
/// <remarks>
/// We have to use serial numbers because the user might have edited the Visualization
/// before removing it.
/// </remarks>
public List<int> RemovedSerials { get; private set; }
private DisasmProject mProject;
private Formatter mFormatter;
private VisualizationSet mOrigSet;
private int mOffset;
/// <summary>
/// ItemsSource for visualizationGrid.
/// </summary>
public ObservableCollection<Visualization> VisualizationList { get; private set; } =
new ObservableCollection<Visualization>();
/// <summary>
/// True if there are plugins that implement the visualization generation interface.
/// </summary>
public bool HasVisPlugins {
get { return mHasVisPlugins; }
set { mHasVisPlugins = value; OnPropertyChanged(); }
}
private bool mHasVisPlugins;
public Visibility ScriptWarningVisible {
get { return mHasVisPlugins ? Visibility.Collapsed : Visibility.Visible; }
// this can't change while the dialog is open, so don't need OnPropertyChanged
}
//
// Every action causes a selection change, so we don't explicitly call an "update
// controls" function.
//
public bool IsEditEnabled {
get { return mIsEditEnabled; }
set { mIsEditEnabled = value; OnPropertyChanged(); }
}
private bool mIsEditEnabled;
public bool IsRemoveEnabled {
get { return mIsRemoveEnabled; }
set { mIsRemoveEnabled = value; OnPropertyChanged(); }
}
private bool mIsRemoveEnabled;
public bool IsUpEnabled {
get { return mIsUpEnabled; }
set { mIsUpEnabled = value; OnPropertyChanged(); }
}
private bool mIsUpEnabled;
public bool IsDownEnabled {
get { return mIsDownEnabled; }
set { mIsDownEnabled = value; OnPropertyChanged(); }
}
private bool mIsDownEnabled;
// INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public EditVisualizationSet(Window owner, DisasmProject project, Formatter formatter,
VisualizationSet curSet, int offset) {
InitializeComponent();
Owner = owner;
DataContext = this;
mProject = project;
mFormatter = formatter;
mOrigSet = curSet;
mOffset = offset;
RemovedSerials = new List<int>();
if (curSet != null) {
// Populate the data grid ItemsSource.
foreach (Visualization vis in curSet) {
VisualizationList.Add(vis);
}
}
if (VisualizationList.Count > 0) {
visualizationGrid.SelectedIndex = 0;
}
// Check to see if we have any relevant plugins. If not, disable New/Edit.
Dictionary<string, IPlugin> plugins = project.GetActivePlugins();
foreach (IPlugin chkPlug in plugins.Values) {
if (chkPlug is IPlugin_Visualizer) {
HasVisPlugins = true;
break;
}
}
}
private void OkButton_Click(object sender, RoutedEventArgs e) {
NewVisSet = MakeVisSet();
DialogResult = true;
}
private void Window_Closing(object sender, CancelEventArgs e) {
if (DialogResult == true) {
return;
}
// Check to see if changes have been made.
VisualizationSet newSet;
if (VisualizationList.Count == 0) {
newSet = null;
} else {
newSet = MakeVisSet();
}
if (newSet != mOrigSet) {
string msg = (string)FindResource("str_ConfirmDiscardChanges");
string caption = (string)FindResource("str_ConfirmDiscardChangesCaption");
MessageBoxResult result = MessageBox.Show(msg, caption, MessageBoxButton.OKCancel,
MessageBoxImage.Question);
if (result == MessageBoxResult.Cancel) {
e.Cancel = true;
}
}
}
private void VisualizationList_SelectionChanged(object sender,
SelectionChangedEventArgs e) {
bool isItemSelected = (visualizationGrid.SelectedItem != null);
IsEditEnabled = HasVisPlugins && isItemSelected;
IsRemoveEnabled = isItemSelected;
IsUpEnabled = isItemSelected && visualizationGrid.SelectedIndex != 0;
IsDownEnabled = isItemSelected &&
visualizationGrid.SelectedIndex != VisualizationList.Count - 1;
}
private void VisualizationList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
EditSelectedItem();
}
private void NewVisualizationButton_Click(object sender, RoutedEventArgs e) {
EditVisualization dlg = new EditVisualization(this, mProject, mFormatter, mOffset,
CreateEditedSetList(), null);
if (dlg.ShowDialog() != true) {
return;
}
VisualizationList.Add(dlg.NewVis);
visualizationGrid.SelectedIndex = VisualizationList.Count - 1;
okButton.Focus();
}
private void NewWireframeAnimationButton_Click(object sender, RoutedEventArgs e) {
// TODO(xyzzy)
}
private void NewBitmapAnimationButton_Click(object sender, RoutedEventArgs e) {
EditBitmapAnimation dlg = new EditBitmapAnimation(this, mOffset,
CreateEditedSetList(), null);
if (dlg.ShowDialog() != true) {
return;
}
VisualizationList.Add(dlg.NewAnim);
visualizationGrid.SelectedIndex = VisualizationList.Count - 1;
okButton.Focus();
}
private void EditButton_Click(object sender, RoutedEventArgs e) {
EditSelectedItem();
}
private void EditSelectedItem() {
if (!IsEditEnabled) {
// can get called here by a double-click
return;
}
Visualization item = (Visualization)visualizationGrid.SelectedItem;
Visualization newVis;
if (item is VisualizationAnimation) {
EditBitmapAnimation dlg = new EditBitmapAnimation(this, mOffset,
CreateEditedSetList(), (VisualizationAnimation)item);
if (dlg.ShowDialog() != true) {
return;
}
newVis = dlg.NewAnim;
} else {
EditVisualization dlg = new EditVisualization(this, mProject, mFormatter, mOffset,
CreateEditedSetList(), item);
if (dlg.ShowDialog() != true) {
return;
}
newVis = dlg.NewVis;
}
int index = VisualizationList.IndexOf(item);
VisualizationList.Remove(item);
VisualizationList.Insert(index, newVis);
visualizationGrid.SelectedIndex = index;
okButton.Focus();
}
private void RemoveButton_Click(object sender, RoutedEventArgs e) {
Visualization item = (Visualization)visualizationGrid.SelectedItem;
int index = visualizationGrid.SelectedIndex;
VisualizationList.RemoveAt(index);
// Keep selection at same index, unless we just removed the item at the end.
if (index == VisualizationList.Count) {
index--;
}
if (index >= 0) {
visualizationGrid.SelectedIndex = index;
}
RemovedSerials.Add(item.SerialNumber);
// Update any animations in this set. Animations in other sets will be updated later.
// (This is a bit awkward because we can't modify VisualizationList while iterating
// through it, and there's no simple "replace entry" operation on an observable
// collection. Fortunately we don't do this often and the data sets are small.)
List<VisualizationAnimation> needsUpdate = new List<VisualizationAnimation>();
foreach (Visualization vis in VisualizationList) {
if (vis is VisualizationAnimation) {
VisualizationAnimation visAnim = (VisualizationAnimation)vis;
if (visAnim.ContainsSerial(item.SerialNumber)) {
needsUpdate.Add(visAnim);
}
}
}
foreach (VisualizationAnimation visAnim in needsUpdate) {
VisualizationAnimation newAnim;
if (VisualizationAnimation.StripEntries(visAnim,
new List<int>(1) { item.SerialNumber }, out newAnim)) {
if (newAnim.Count == 0) {
VisualizationList.Remove(visAnim);
} else {
newAnim.GenerateImage(CreateEditedSetList());
index = VisualizationList.IndexOf(visAnim);
VisualizationList.Remove(visAnim);
VisualizationList.Insert(index, newAnim);
}
}
}
}
private void UpButton_Click(object sender, RoutedEventArgs e) {
Visualization item = (Visualization)visualizationGrid.SelectedItem;
int index = visualizationGrid.SelectedIndex;
Debug.Assert(index > 0);
VisualizationList.RemoveAt(index);
VisualizationList.Insert(index - 1, item);
visualizationGrid.SelectedIndex = index - 1;
visualizationGrid.ScrollIntoView(item);
}
private void DownButton_Click(object sender, RoutedEventArgs e) {
Visualization item = (Visualization)visualizationGrid.SelectedItem;
int index = visualizationGrid.SelectedIndex;
Debug.Assert(index >= 0 && index < VisualizationList.Count - 1);
VisualizationList.RemoveAt(index);
VisualizationList.Insert(index + 1, item);
visualizationGrid.SelectedIndex = index + 1;
visualizationGrid.ScrollIntoView(item);
}
/// <summary>
/// Creates a VisualizationSet from the current list of Visualizations.
/// </summary>
/// <returns>New VisualizationSet.</returns>
private VisualizationSet MakeVisSet() {
VisualizationSet newSet = new VisualizationSet(VisualizationList.Count);
foreach (Visualization vis in VisualizationList) {
newSet.Add(vis);
}
return newSet;
}
/// <summary>
/// Generates a list of VisualizationSet references. This is the list from the
/// DisasmProject, but with the set we're editing added or substituted.
/// </summary>
/// <remarks>
/// The editors sometimes need access to the full collection of Visualization objects,
/// such as when testing a tag for uniqueness or getting a list of all bitmap
/// frames for an animation. The editor needs access to recent edits that have not
/// been pushed to the project yet.
/// </remarks>
/// <returns>List of VisualizationSet.</returns>
private SortedList<int, VisualizationSet> CreateEditedSetList() {
SortedList<int, VisualizationSet> mixList =
new SortedList<int, VisualizationSet>(mProject.VisualizationSets.Count);
mixList[mOffset] = MakeVisSet();
foreach (KeyValuePair<int, VisualizationSet> kvp in mProject.VisualizationSets) {
// Skip the entry for mOffset (if it exists).
if (kvp.Key != mOffset) {
mixList[kvp.Key] = kvp.Value;
}
}
return mixList;
}
/// <summary>
/// Finds a Visualization with a matching tag, searching across all sets in the
/// edited list.
/// </summary>
/// <param name="tag">Tag to search for.</param>
/// <returns>Matching Visualization, or null if not found.</returns>
public static Visualization FindVisualizationByTag(SortedList<int, VisualizationSet> list,
string tag) {
foreach (KeyValuePair<int, VisualizationSet> kvp in list) {
foreach (Visualization vis in kvp.Value) {
if (vis.Tag == tag) {
return vis;
}
}
}
return null;
}
}
}