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6502bench/SourceGen/WpfGui/FindBox.xaml.cs

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/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Input;
namespace SourceGen.WpfGui {
/// <summary>
/// Find text dialog.
/// </summary>
public partial class FindBox : Window, INotifyPropertyChanged {
/// <summary>
/// Text to find. On success, holds the string searched for. This is bound to the
/// text field.
/// </summary>
public string TextToFind {
get { return mTextToFind; }
set {
mTextToFind = value;
OnPropertyChanged();
}
}
private string mTextToFind;
// INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
/// <summary>
/// Constructor. Pass in the last string searched for, to use as the initial value.
/// </summary>
public FindBox(Window owner, string findStr) {
InitializeComponent();
Owner = owner;
DataContext = this;
Debug.Assert(findStr != null);
TextToFind = findStr;
}
private void Window_ContentRendered(object sender, EventArgs e) {
findTextBox.Focus();
findTextBox.SelectAll();
}
/// <summary>
/// Handles key events, looking for the escape key.
/// </summary>
/// <remarks>
/// Required because we don't have a "cancel" button. Thanks:
/// https://stackoverflow.com/a/419615/294248
/// </remarks>
private void Window_KeyEventHandler(object sender, KeyEventArgs e) {
if (e.Key == Key.Escape) {
DialogResult = false;
}
}
private void OkButton_Click(object sender, RoutedEventArgs e) {
DialogResult = true;
}
}
}