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6502bench/SourceGen/AsmGen/AssemblerInfo.cs

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/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace SourceGen.AsmGen {
/// <summary>
/// Static information on assemblers supported by SourceGen. This is relevant for both
/// assembly source generation and assembler execution. Nothing here is affected
/// by whether or not the assembler in question is actually installed.
/// </summary>
public class AssemblerInfo {
/// <summary>
/// Enumeration of supported assemblers. Sorted alphabetically by human-readable name
/// looks nicest.
/// </summary>
public enum Id {
Unknown = 0,
Tass64,
Acme,
Cc65,
Merlin32,
}
/// <summary>
/// Static information for all known assemblers.
///
/// The AsmType argument may be null. This is useful for non-cross assemblers.
/// </summary>
private static AssemblerInfo[] sInfo = new AssemblerInfo[] {
new AssemblerInfo(Id.Unknown, "???", null, null),
new AssemblerInfo(Id.Tass64, "64tass", typeof(GenTass64), typeof(AsmTass64)),
new AssemblerInfo(Id.Acme, "ACME", typeof(GenAcme), typeof(AsmAcme)),
new AssemblerInfo(Id.Cc65, "cc65", typeof(GenCc65), typeof(AsmCc65)),
new AssemblerInfo(Id.Merlin32, "Merlin 32", typeof(GenMerlin32), typeof(AsmMerlin32)),
};
/// <summary>
/// Identifier.
/// </summary>
public Id AssemblerId { get; private set; }
/// <summary>
/// Human-readable name.
/// </summary>
public string Name { get; private set; }
/// <summary>
/// Type of generator class.
/// </summary>
public Type GenType { get; private set; }
/// <summary>
/// Type of assembler class.
/// </summary>
public Type AsmType { get; private set; }
private AssemblerInfo(Id id, string name, Type genType, Type asmType) {
AssemblerId = id;
Name = name;
GenType = genType;
AsmType = asmType;
}
/// <summary>
/// Returns an AssemblerInfo object for the specified id.
/// </summary>
/// <param name="id">Assembler identifier.</param>
/// <returns>Reference to AssemblerInfo object.</returns>
public static AssemblerInfo GetAssemblerInfo(Id id) {
return sInfo[(int)id];
}
/// <summary>
/// Generator factory method.
/// </summary>
/// <param name="id">ID of assembler to return generator instance for.</param>
/// <returns>New source generator object.</returns>
public static IGenerator GetGenerator(Id id) {
Type genType = sInfo[(int)id].GenType;
if (genType == null) {
Debug.Assert(false); // unexpected for generator
return null;
} else {
return (IGenerator)Activator.CreateInstance(genType);
}
}
/// <summary>
/// Assembler factory method.
/// </summary>
/// <param name="id">ID of assembler to return assembler instance for.</param>
/// <returns>New assembler interface object.</returns>
public static IAssembler GetAssembler(Id id) {
Type asmType = sInfo[(int)id].AsmType;
if (asmType == null) {
return null;
} else {
return (IAssembler)Activator.CreateInstance(asmType);
}
}
/// <summary>
/// Provides a way to iterate through the set of known assemblers. This is probably
/// YAGNI -- we could just return the array -- but it would allow us to apply filters,
/// e.g. strip out assemblers that don't support 65816 code when that's the selected
/// CPU definition.
/// </summary>
private class AssemblerInfoIterator : IEnumerator<AssemblerInfo> {
private int mIndex = -1;
public AssemblerInfo Current {
get {
if (mIndex < 0) {
// not started
return null;
}
return sInfo[mIndex];
}
}
object IEnumerator.Current {
get {
return Current;
}
}
public void Dispose() { }
public bool MoveNext() {
if (mIndex < 0) {
// skip element 0 (Unknown)
mIndex = 1;
} else {
mIndex++;
if (mIndex >= sInfo.Length) {
return false;
}
}
return true;
}
public void Reset() {
mIndex = -1;
}
}
public static IEnumerator<AssemblerInfo> GetInfoEnumerator() {
return new AssemblerInfoIterator();
}
public override string ToString() {
return "AsmInfo " + ((int)AssemblerId).ToString() + ": " + Name;
}
}
}