2019-06-19 23:31:56 +00:00
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/*
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2019-06-20 22:10:35 +00:00
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* This comes from a blog entry, posted by RandomEngy on March 8 2010:
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2019-06-19 23:31:56 +00:00
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* https://blogs.msdn.microsoft.com/davidrickard/2010/03/08/saving-window-size-and-location-in-wpf-and-winforms/
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2019-06-20 22:10:35 +00:00
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* (see https://stackoverflow.com/a/2406604/294248 for discussion)
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2019-06-19 23:31:56 +00:00
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*
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* Saving and restoring a window's size and position can be tricky when there are multiple
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* displays involved. This uses the Win32 system functions to do the job properly and
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* consistently. (In theory.)
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*
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* The code works for WinForms (save on FormClosing, restore on Load, using the native handle
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2019-06-20 22:10:35 +00:00
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* from the Handle property) and WPF (use the Window extension methods provided below, in
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* Closing and SourceInitialized). Besides convenience, it has the added benefit of being able
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* to capture the non-maximized values for a maximized window.
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2019-06-19 23:31:56 +00:00
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*/
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows;
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using System.Windows.Interop;
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using System.Xml;
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using System.Xml.Serialization;
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namespace CommonWPF {
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// RECT structure required by WINDOWPLACEMENT structure
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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public struct RECT {
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public int Left;
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public int Top;
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public int Right;
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public int Bottom;
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public RECT(int left, int top, int right, int bottom) {
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this.Left = left;
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this.Top = top;
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this.Right = right;
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this.Bottom = bottom;
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}
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}
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// POINT structure required by WINDOWPLACEMENT structure
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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public struct POINT {
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public int X;
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public int Y;
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public POINT(int x, int y) {
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this.X = x;
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this.Y = y;
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}
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}
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// WINDOWPLACEMENT stores the position, size, and state of a window
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[Serializable]
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[StructLayout(LayoutKind.Sequential)]
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public struct WINDOWPLACEMENT {
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public int length;
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public int flags;
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public int showCmd;
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public POINT minPosition;
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public POINT maxPosition;
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public RECT normalPosition;
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}
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public static class WindowPlacement {
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private static Encoding encoding = new UTF8Encoding();
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private static XmlSerializer serializer = new XmlSerializer(typeof(WINDOWPLACEMENT));
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[DllImport("user32.dll")]
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private static extern bool SetWindowPlacement(IntPtr hWnd, [In] ref WINDOWPLACEMENT lpwndpl);
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[DllImport("user32.dll")]
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private static extern bool GetWindowPlacement(IntPtr hWnd, out WINDOWPLACEMENT lpwndpl);
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private const int SW_SHOWNORMAL = 1;
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private const int SW_SHOWMINIMIZED = 2;
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public static void SetPlacement(IntPtr windowHandle, string placementXml) {
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if (string.IsNullOrEmpty(placementXml)) {
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return;
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}
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WINDOWPLACEMENT placement;
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byte[] xmlBytes = encoding.GetBytes(placementXml);
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try {
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using (MemoryStream memoryStream = new MemoryStream(xmlBytes)) {
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placement = (WINDOWPLACEMENT)serializer.Deserialize(memoryStream);
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}
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placement.length = Marshal.SizeOf(typeof(WINDOWPLACEMENT));
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placement.flags = 0;
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placement.showCmd = (placement.showCmd == SW_SHOWMINIMIZED ? SW_SHOWNORMAL : placement.showCmd);
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SetWindowPlacement(windowHandle, ref placement);
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} catch (InvalidOperationException) {
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// Parsing placement XML failed. Fail silently.
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}
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}
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public static string GetPlacement(IntPtr windowHandle) {
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WINDOWPLACEMENT placement = new WINDOWPLACEMENT();
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GetWindowPlacement(windowHandle, out placement);
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using (MemoryStream memoryStream = new MemoryStream()) {
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using (XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8)) {
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serializer.Serialize(xmlTextWriter, placement);
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byte[] xmlBytes = memoryStream.ToArray();
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return encoding.GetString(xmlBytes);
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}
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}
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}
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//
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// Extension methods for WPF.
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//
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2019-06-20 22:10:35 +00:00
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// Call from Closing event. Returns XML string with placement info.
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2019-06-19 23:31:56 +00:00
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public static string GetPlacement(this Window window) {
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return GetPlacement(new WindowInteropHelper(window).Handle);
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}
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2019-06-20 22:10:35 +00:00
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// Call from SourceInitialized event, passing in string from GetPlacement().
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2019-06-19 23:31:56 +00:00
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public static void SetPlacement(this Window window, string placementXml) {
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SetPlacement(new WindowInteropHelper(window).Handle, placementXml);
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}
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}
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}
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