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6502bench/SourceGen/WpfGui/EditBitmapAnimation.xaml.cs

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/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Text;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace SourceGen.WpfGui {
/// <summary>
/// Bitmap animation visualization editor.
/// </summary>
public partial class EditBitmapAnimation : Window, INotifyPropertyChanged {
/// <summary>
/// True if current contents represent a valid visualization animation. Determines
/// whether the OK button is enabled.
/// </summary>
public bool IsValid {
get { return mIsValid; }
set { mIsValid = value; OnPropertyChanged(); }
}
private bool mIsValid;
public ObservableCollection<Visualization> VisSourceItems { get; private set; } =
new ObservableCollection<Visualization>();
public ObservableCollection<Visualization> VisAnimItems { get; private set; } =
new ObservableCollection<Visualization>();
/// <summary>
/// Time between frames, in milliseconds.
/// </summary>
public int FrameDelayTimeMsec {
get { return mFrameDelayTimeMsec; }
set { mFrameDelayTimeMsec = value; OnPropertyChanged(); }
}
private int mFrameDelayTimeMsec;
// INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
/// <summary>
/// Constructor.
/// </summary>
/// <param name="owner"></param>
public EditBitmapAnimation(Window owner) {
InitializeComponent();
Owner = owner;
DataContext = this;
}
private void OkButton_Click(object sender, RoutedEventArgs e) {
}
private void VisSourceGrid_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
}
private void VisAnimGrid_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
}
}
}