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6502bench/SourceGen/WpfGui/EditLabel.xaml.cs

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/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Media;
using Asm65;
namespace SourceGen.WpfGui {
/// <summary>
/// Edit a label.
/// </summary>
public partial class EditLabel : Window, INotifyPropertyChanged {
/// <summary>
/// Symbol object. When the dialog completes successfully,
/// this will have the new symbol, or null if the user deleted the label.
/// </summary>
public Symbol LabelSym { get; private set; }
/// <summary>
/// Unique tag, for non-unique label creation. (Currently using offset.)
/// </summary>
private int mUniqueTag;
/// <summary>
/// Address we are editing the label for.
/// </summary>
private int mAddress;
/// <summary>
/// Reference to DisasmProject's SymbolTable.
/// </summary>
private SymbolTable mSymbolTable;
/// <summary>
/// Label formatter.
/// </summary>
private Formatter mFormatter;
private Brush mDefaultLabelColor = SystemColors.WindowTextBrush;
/// <summary>
/// Recursion guard.
/// </summary>
private bool mInUpdateControls;
public string NonUniqueButtonLabel { get; private set; }
/// <summary>
/// Set to true when input is valid. Controls whether the OK button is enabled.
/// </summary>
public bool IsValid {
get { return mIsValid; }
set { mIsValid = value; OnPropertyChanged(); }
}
private bool mIsValid;
/// <summary>
/// Property backing the text in the text entry box.
/// </summary>
public string LabelText {
get { return mLabelText; }
set { mLabelText = value; OnPropertyChanged(); UpdateControls(); }
}
string mLabelText;
// Radio buttons.
public bool mIsNonUniqueChecked, mIsNonUniqueEnabled;
public bool IsNonUniqueChecked {
get { return mIsNonUniqueChecked; }
set { mIsNonUniqueChecked = value; OnPropertyChanged(); UpdateControls(); }
}
public bool IsNonUniqueEnabled {
get { return mIsNonUniqueEnabled; }
set { mIsNonUniqueEnabled = value; OnPropertyChanged(); }
}
public bool mIsLocalChecked, mIsLocalEnabled;
public bool IsLocalChecked {
get { return mIsLocalChecked; }
set { mIsLocalChecked = value; OnPropertyChanged(); UpdateControls(); }
}
public bool IsLocalEnabled {
get { return mIsLocalEnabled; }
set { mIsLocalEnabled = value; OnPropertyChanged(); }
}
public bool mIsGlobalChecked, mIsGlobalEnabled;
public bool IsGlobalChecked {
get { return mIsGlobalChecked; }
set { mIsGlobalChecked = value; OnPropertyChanged(); UpdateControls(); }
}
public bool IsGlobalEnabled {
get { return mIsGlobalEnabled; }
set { mIsGlobalEnabled = value; OnPropertyChanged(); }
}
public bool mIsExportedChecked, mIsExportedEnabled;
public bool IsExportedChecked {
get { return mIsExportedChecked; }
set { mIsExportedChecked = value; OnPropertyChanged(); UpdateControls(); }
}
public bool IsExportedEnabled {
get { return mIsExportedEnabled; }
set { mIsExportedEnabled = value; OnPropertyChanged(); }
}
public Visibility NonAddrWarningVis { get; private set; }
// INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public EditLabel(Window owner, Symbol origSym, int address, int uniqueTag,
SymbolTable symbolTable, Formatter formatter) {
InitializeComponent();
Owner = owner;
DataContext = this;
LabelSym = origSym;
mAddress = address;
mUniqueTag = uniqueTag;
mSymbolTable = symbolTable;
mFormatter = formatter;
string fmt = (string)FindResource("str_NonUniqueLocalFmt");
NonUniqueButtonLabel = string.Format(fmt, mFormatter.NonUniqueLabelPrefix);
if (mAddress == Address.NON_ADDR) {
NonAddrWarningVis = Visibility.Visible;
} else {
NonAddrWarningVis = Visibility.Collapsed;
}
}
private void Window_Loaded(object sender, RoutedEventArgs e) {
IsNonUniqueEnabled = IsLocalEnabled = IsGlobalEnabled = IsExportedEnabled = true;
if (LabelSym == null) {
LabelText = string.Empty;
IsGlobalChecked = true;
} else {
LabelText = LabelSym.GenerateDisplayLabel(mFormatter);
switch (LabelSym.SymbolType) {
case Symbol.Type.NonUniqueLocalAddr:
IsNonUniqueChecked = true;
break;
case Symbol.Type.LocalOrGlobalAddr:
if (LabelSym.SymbolSource == Symbol.Source.Auto ||
LabelSym.LabelAnno == Symbol.LabelAnnotation.Generated) {
// Default to global, otherwise you get different behavior when
// adding a new label vs. replacing an auto or generated label.
IsGlobalChecked = true;
} else {
IsLocalChecked = true;
}
break;
case Symbol.Type.GlobalAddr:
IsGlobalChecked = true;
break;
case Symbol.Type.GlobalAddrExport:
IsExportedChecked = true;
break;
default:
Debug.Assert(false); // WTF
IsGlobalChecked = true;
break;
}
}
UpdateControls();
}
private void Window_ContentRendered(object sender, EventArgs e) {
labelTextBox.SelectAll();
labelTextBox.Focus();
}
private void UpdateControls() {
if (mInUpdateControls) {
return;
}
mInUpdateControls = true;
LabelTextChanged();
mInUpdateControls = false;
}
private bool mHadNonUniquePrefix = false;
private void LabelTextChanged() {
bool isBlank = (LabelText.Length == 0);
// Strip leading non-unique prefix and the trailing annotation.
string trimLabel = Symbol.TrimAndValidateLabel(LabelText,
mFormatter.NonUniqueLabelPrefix, out bool isValid, out bool isLenValid,
out bool isFirstCharValid, out bool hasNonUniquePrefix,
out Symbol.LabelAnnotation anno);
// If they type '@'/':'/'.' at the start of the label, switch the radio button.
// Alternatively, if they choose a different radio button, remove the prefix.
// We only want to do this on the first event so we don't wedge the control.
if (hasNonUniquePrefix && !mHadNonUniquePrefix && !IsNonUniqueChecked) {
IsNonUniqueChecked = true;
} else if (hasNonUniquePrefix && mHadNonUniquePrefix && !IsNonUniqueChecked) {
LabelText = LabelText.Substring(1);
hasNonUniquePrefix = false;
}
mHadNonUniquePrefix = hasNonUniquePrefix;
if (isBlank || isLenValid) {
maxLengthLabel.Foreground = mDefaultLabelColor;
} else {
maxLengthLabel.Foreground = Brushes.Red;
}
if (isBlank || isFirstCharValid) {
firstLetterLabel.Foreground = mDefaultLabelColor;
} else {
firstLetterLabel.Foreground = Brushes.Red;
}
if (isBlank || isValid) {
// TODO(maybe): if the problem is that the label starts with a number, we
// shouldn't light up this (which is the "valid chars are" label) as well.
validCharsLabel.Foreground = mDefaultLabelColor;
} else {
validCharsLabel.Foreground = Brushes.Red;
}
#if false
if (hasNonUniqueTag) {
IsNonUniqueChecked = true;
IsLocalEnabled = IsGlobalEnabled = IsExportedEnabled = false;
} else {
IsNonUniqueEnabled = IsLocalEnabled = IsGlobalEnabled = IsExportedEnabled = true;
}
#endif
// Refuse to continue if the label already exists and this isn't a non-unique label.
// The only exception is if it's the same symbol, and it's user-defined. (If
// they're trying to edit an auto label, we want to force them to change the name.)
//
// NOTE: if label matching is case-insensitive, we want to allow a situation
// where a label is being renamed from "FOO" to "Foo". We should be able to
// test for object equality on the Symbol to determine if we're renaming a
// symbol to itself.
if (!IsNonUniqueChecked && isValid &&
mSymbolTable.TryGetValue(trimLabel, out Symbol sym) &&
(sym != LabelSym || LabelSym.SymbolSource != Symbol.Source.User)) {
isValid = false;
notDuplicateLabel.Foreground = Brushes.Red;
} else if (IsNonUniqueChecked) {
notDuplicateLabel.Foreground = Brushes.Gray;
} else {
notDuplicateLabel.Foreground = mDefaultLabelColor;
}
IsValid = isBlank || isValid;
}
private void OkButton_Click(object sender, RoutedEventArgs e) {
if (string.IsNullOrEmpty(LabelText)) {
LabelSym = null;
} else {
Symbol.Type symbolType;
if (IsNonUniqueChecked) {
symbolType = Symbol.Type.NonUniqueLocalAddr;
} else if (IsLocalChecked == true) {
symbolType = Symbol.Type.LocalOrGlobalAddr;
} else if (IsGlobalChecked == true) {
symbolType = Symbol.Type.GlobalAddr;
} else if (IsExportedChecked == true) {
symbolType = Symbol.Type.GlobalAddrExport;
} else {
Debug.Assert(false); // WTF
symbolType = Symbol.Type.GlobalAddr;
}
// Parse and strip the annotation and optional non-unique tag.
string trimLabel = Symbol.TrimAndValidateLabel(LabelText,
mFormatter.NonUniqueLabelPrefix, out bool unused1, out bool unused2,
out bool unused3, out bool hasNonUniquePrefix,
out Symbol.LabelAnnotation anno);
if (IsNonUniqueChecked) {
LabelSym = new Symbol(trimLabel, mAddress, anno, mUniqueTag);
} else {
Debug.Assert(!hasNonUniquePrefix);
LabelSym = new Symbol(trimLabel, mAddress, Symbol.Source.User, symbolType,
anno);
}
}
DialogResult = true;
}
}
}