diff --git a/SourceGen/RuntimeData/Help/tutorials.html b/SourceGen/RuntimeData/Help/tutorials.html index b528c43..d67d387 100644 --- a/SourceGen/RuntimeData/Help/tutorials.html +++ b/SourceGen/RuntimeData/Help/tutorials.html @@ -752,7 +752,7 @@ Double-click on "VisTutorial5.cs", then click "OK".

The address of the three bitmaps are helpfully identified by the load instructions at the top of the file. Select the list at address $100A, then Actions > Create/Edit Visualization Set. In -the window that opens, click "New Bitmap".

+the window that opens, click "New Visualization".

We're going to ignore most of what's going on and just focus on the list of parameters at the bottom. The file offset indicates where in the file the bitmap starts; note this is an offset, not an address @@ -798,9 +798,9 @@ to see individual bytes, you can use Edit > Settings, select the Display Format tab, and check "use comma-separated format for bulk data". This can make it a bit easier to read.

-

Animations

+

Bitmap Animations

-

Some graphics represent individual frames in an animated sequence. +

Some bitmaps represent individual frames in an animated sequence. You can convert those as well. Double-click on the blue 'X' to open the visualization set editor, then click "New Bitmap Animation". This opens the Bitmap Animation Editor.

@@ -841,6 +841,9 @@ them on any code or data line.

but they do appear in code exported to HTML. Bitmaps are converted to GIF images, and animations become animated GIFs.

+

You can also create animated visualizations of wireframe objects, +but that's not covered in this tutorial.

+