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mirror of https://github.com/fadden/6502bench.git synced 2024-07-02 04:29:28 +00:00

Minor tweaks

Mark the "info" window as read-only.

When the project closes, clear the contents of the Symbols and
Notes windows.

Clarify some Apple II I/O definitions.
This commit is contained in:
Andy McFadden 2019-10-21 17:03:13 -07:00
parent bcac8bc6a0
commit 7bbccaf71f
4 changed files with 53 additions and 39 deletions

View File

@ -1,8 +1,9 @@
; Copyright 2018 faddenSoft. All Rights Reserved.
; See the LICENSE.txt file for distribution terms (Apache 2.0).
;
; Adapted from NiftyList, by Dave Lyons, and Apple II reference materials
; found online.
; Sources:
; NiftyList, by Dave Lyons
; Various Apple II reference materials found online
*SYNOPSIS Symbols from the Cxxx I/O area, common to most Apple II models.
@ -16,32 +17,32 @@ RDMAINRAM @ $C002 ;W if 80STORE off: read main mem $0200-BFFF
RDCARDRAM @ $C003 ;W if 80STORE off: read aux mem $0200-BFFF
WRMAINRAM @ $C004 ;W if 80STORE off: write main mem $0200-BFFF
WRCARDRAM @ $C005 ;W if 80STORE off: write aux mem $0200-BFFF
SETSLOTCXROM @ $C006 ;W peripheral ROM ($C100-CFFF)
SETINTCXROM @ $C007 ;W internal ROM ($C100-CFFF)
SETSTDZP @ $C008 ;W main stack and zero page
SETALTZP @ $C009 ;W aux stack and zero page
SETINTC3ROM @ $C00A ;W ROM in slot 3
SETSLOTC3ROM @ $C00B ;W ROM in aux slot
CLR80VID @ $C00C ;W 40 columns
SET80VID @ $C00D ;W 80 columns
CLRALTCHAR @ $C00E ;W primary char set
SETALTCHAR @ $C00F ;W alternate char set
SETSLOTCXROM @ $C006 ;W use peripheral ROM ($C100-CFFF)
SETINTCXROM @ $C007 ;W use internal ROM ($C100-CFFF)
SETSTDZP @ $C008 ;W use main stack and zero page
SETALTZP @ $C009 ;W use aux stack and zero page
SETINTC3ROM @ $C00A ;W use internal slot 3 ROM
SETSLOTC3ROM @ $C00B ;W use external slot 3 ROM
CLR80VID @ $C00C ;W disable 80-column display mode
SET80VID @ $C00D ;W enable 80-column display mode
CLRALTCHAR @ $C00E ;W use primary char set
SETALTCHAR @ $C00F ;W use alternate char set
KBDSTRB @ $C010 ;RW keyboard strobe
RDLCBNK2 @ $C011 ;R status of selected $Dx bank
RDLCRAM @ $C012 ;R status of $Dx ROM / $Dx RAM
RDRAMRD @ $C013 ;R status of main/aux RAM reading
RDRAMWRT @ $C014 ;R status of main/aux RAM writing
RDCXROM @ $C015 ;R status of periph/ROM access
RDALTZP @ $C016 ;R status of main/aux stack and zero page
RDC3ROM @ $C017 ;R status of slot 3 / aux slot ROM
RD80COL @ $C018 ;R status of $C002-C005/PAGE2 for aux mem
RDVBLBAR @ $C019 ;R vertical blanking state
RDTEXT @ $C01A ;R status of text/graphics
RDMIX @ $C01B ;R status of full screen / mixed graphics
RDPAGE2 @ $C01C ;R status of page 1 / page 2
RDHIRES @ $C01D ;R status of lo-res / hi-res
ALTCHARSET @ $C01E ;R status of primary / alternate char set
RD80VID @ $C01F ;R status of 40/80 columns
RDLCBNK2 @ $C011 ;R bit 7: reading from LC bank 2 ($Dx)?
RDLCRAM @ $C012 ;R bit 7: reading from LC RAM?
RDRAMRD @ $C013 ;R bit 7: reading from aux/alt 48K?
RDRAMWRT @ $C014 ;R bit 7: writing to aux/alt 48K?
RDCXROM @ $C015 ;R bit 7: using internal slot ROM?
RDALTZP @ $C016 ;R bit 7: using alt zero page, stack, & LC?
RDC3ROM @ $C017 ;R bit 7: using external (slot 3) ROM?
RD80COL @ $C018 ;R bit 7: 80STORE is on?
RDVBLBAR @ $C019 ;R bit 7: not VBL (VBL signal is low)?
RDTEXT @ $C01A ;R bit 7: using text mode?
RDMIX @ $C01B ;R bit 7: using mixed mode?
RDPAGE2 @ $C01C ;R bit 7: using page 2?
RDHIRES @ $C01D ;R bit 7: using hi-res graphics?
ALTCHARSET @ $C01E ;R bit 7: using alt char set?
RD80VID @ $C01F ;R bit 7: using 80 columns?
TAPEOUT @ $C020 ;RW toggle caseette tape output
MONOCOLOR @ $C021 ;W color/mono
TBCOLOR @ $C022 ;RW screen color (low is BG, high is FG)
@ -99,7 +100,9 @@ CLRAN1 @ $C05B ;RW annunciator 1 on
SETAN2 @ $C05C ;RW annunciator 2 off
CLRAN2 @ $C05D ;RW annunciator 2 on
SETAN3 @ $C05E ;RW annunciator 3 off
SETDHIRES = $C05E ;W if IOUDIS set, turn on double hi-res
CLRAN3 @ $C05F ;RW annunciator 3 on
CLRDHIRES = $C05F ;W if IOUDIS set, turn off double hi-res
TAPEIN @ $C060 ;R read cassette input
BUTN3 = $C060 ;R switch input 3
BUTN0 @ $C061 ;R switch input 0 / open-apple
@ -116,16 +119,23 @@ CLTRM @ $C06E ;clear test mode
ENTM @ $C06F ;enable test mode
PTRIG @ $C070 ;RW analog input reset
; $C080 ;RW read RAM, write off, bank 2
ROMIN @ $C081 ;RW read ROM, write on, bank 2
ROMIN_RO @ $C082 ;RW read ROM, write off, bank 2
LCBANK2 @ $C083 ;RW read RAM, write on, bank 2
; $C088 ;RW read RAM, write off, bank 1
; $C089 ;RW read ROM, write on, bank 1
; $C08A ;RW read ROM, write off, bank 1
LCBANK1 @ $C08B ;RW read RAM, write on, bank 1
RDIOUDIS < $C07E ;R status of IOU disabling
SETIOUDIS > $C07E ;W disable IOU
RDDHIRES < $C07F ;R status of double hi-res
CLRIOUDIS > $C07F ;W enable IOU
CLRROM @ $CFFF
; $C080 ;RW read RAM bank 2, write off
ROMIN @ $C081 ;RWx2 read ROM, write RAM bank 2
ROMIN_RO @ $C082 ;RW read ROM, no write
LCBANK2 @ $C083 ;RWx2 read/write RAM bank 2
; C084-C087 repeats
; $C088 ;RW read RAM bank 1, write off
; $C089 ;RW read ROM, write RAM bank 1
; $C08A ;RW read ROM, no write
LCBANK1 @ $C08B ;RWx2 read/write RAM bank 1
; C08C-C08F repeats
CLRROM @ $CFFF ;disable slot C8 ROM
;IWM:PH0 off @ C0E0
;IWM:PH0 on @ C0E1

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@ -150,8 +150,8 @@ disassembly of the instruction stream will come out wrong.</p>
Accessing the address can have side effects, like changing between text
and graphics modes. Sometimes reading and writing have different effects.
For example, on later models of the Apple II, reading from
$C000 returns the most recently hit key, while writing to $C000 disables
80 columns.</p>
$C000 returns the most recently hit key, while writing to $C000 changes
how 80-column display memory is mapped.</p>
<p>On a few systems, such as the Atari 2600, RAM, ROM, and registers can
appear at multiple locations, "mirrored" across the address space.</p>

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@ -721,7 +721,7 @@ limitations under the License.
</GroupBox>
<GroupBox Grid.Row="2" Header="Info">
<TextBox Text="{Binding InfoPanelContents}"
<TextBox Text="{Binding InfoPanelContents}" IsReadOnly="True"
FontFamily="{StaticResource GeneralMonoFont}"
TextWrapping="Wrap"/>
</GroupBox>

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@ -352,6 +352,10 @@ namespace SourceGen.WpfGui {
// Clear this to release the memory.
CodeDisplayList.Clear();
// Clear these so we're not still showing them after the project closes.
SymbolsList.Clear();
NotesList.Clear();
InfoPanelContents = string.Empty;
// If you open a new project while one is already open, the ListView apparently