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Version 1.3.0
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README.md
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README.md
@ -8,7 +8,7 @@ the SourceGen disassembler, and runs on Windows 7 or later.
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You can download the source code and build it yourself, or click the
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[Releases tab](https://github.com/fadden/6502bench/releases) for
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pre-built downloads.
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downloads with pre-built binaries.
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## SourceGen ##
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@ -28,11 +28,11 @@ as well as many less-common ones.
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that are always/never taken, accurate cycle count listings, and correct
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analysis of 65816 code with variable-width registers.
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- Easy generation of assembly source code for popular cross-assemblers
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(currently cc65, 64tass, and Merlin 32). Cross-assemblers can be invoked
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from the GUI to verify correctness.
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(currently 64tass, ACME, cc65, and Merlin 32). Cross-assemblers can be
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invoked from the GUI to verify correctness.
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- Symbols and constants are provided for ROM and operating system entry
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points on several popular systems.
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- Project files are designed for sharing and collaboration.</li>
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- Project files are designed for sharing and collaboration.
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A demo video is [available on YouTube](https://youtu.be/dalISyBPQq8).
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@ -43,22 +43,26 @@ Analyzer:
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- Hinting mechanism allows manual identification of code, data, and inline
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data.
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- Editable labels are generated for every branch destination and data target.
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- Automatic detection and classification of ASCII strings and runs of
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- Automatic detection and classification of character strings and runs of
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identical bytes.
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- Symbol files for ROM entry points, operating system constants, and other
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platform-specific data are stored in plain text files.
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platform-specific data are stored in plain text files loaded at runtime.
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- Extension scripts can be defined that automatically reformat code and
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identify inline data that follows a JSR/JSL.
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identify inline data that follows a JSR, JSL, or BRK.
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User interface:
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- "Infinite" undo/redo of all operations.
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- Cross-reference tables are generated for every branch and data target
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address, as well as for external platform symbols.
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- Instruction operand formats (hex, decimal, binary, ASCII, symbol) can be
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set for individual instructions. References to nearby symbols are offset,
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allowing simple expressions like "addr + 1".
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- Instruction operand formats (hex, decimal, binary, character, symbol) can
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be set for individual instructions. References to nearby symbols are
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offset, allowing simple expressions like "addr + 1".
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- Data areas can be formatted in various formats, including individual
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bytes, 16-bit and 24-bit words, addresses, or strings.
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bytes, 16-bit and 24-bit words, addresses, or strings. Multiple
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character encodings are supported, including ASCII, high ASCII,
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C64 PETSCII, and C64 screen codes.
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- Zero-page variables can be given different labels at different points
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in the program.
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- Multi-line comments can be "boxed" for an authentic retro feel.
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- Notes can be added that aren't included in generated output. These also
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function as color-coded bookmarks. Very useful for marking up a work in
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@ -74,6 +78,8 @@ Code generation:
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- Labels can be coaxed from global to local as allowed by the assembler.
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- Symbols may be exported from one project and imported into another to
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facilitate multi-binary disassembly.
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- Listings can be generated in HTML form for publication on the web.
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Many aspects of the output format can be configured.
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Miscellaneous:
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- All data files are stored in text formats (primarily JSON).
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@ -81,9 +87,13 @@ Miscellaneous:
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allow the project to be shared without violating copyrights (subject to
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local laws).
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Some planned features are not yet implemented. Notable among them are
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support for multi-bank 65816 files (IIgs OMF, SNES), and alternate
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character sets (e.g. PETSCII). Visit the wiki section for the
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#### Limitations ####
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Support for 65816 code is largely complete, lacking only a way to specify
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the data bank register. However, the current user interface tries to
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keep everything in a single list, which works poorly for multi-bank binaries.
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To learn about other areas for improvement, visit the wiki section for the
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[current "TO DO" list](https://github.com/fadden/6502bench/wiki/TO-DO-List).
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To learn about the past, check the
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@ -93,8 +103,8 @@ To learn about the past, check the
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## Installation ##
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There is currently no installer -- just unzip the archive and run the
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executable. The data files used by the program are found automatically
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based on the path to the .EXE file.
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"SourceGen.exe" executable. The data files used by the program are found
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automatically in the directory where the .EXE lives.
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You need to have Microsoft .NET Framework v4.6.2 or later installed. Most
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people will already have this. If SourceGen doesn't seem to want to start,
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@ -119,6 +129,8 @@ SourceGen, hit F1 to open the user manual in your web browser, then look
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for the Tutorial link in the index. Click it and follow the instructions
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there.
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I strongly recommend doing this. Some aspects of SourceGen are non-obvious.
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The tutorial is one of several examples included in the SourceGen
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distribution. The other directories contain project and data files for
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completed disassembly projects alongside the original source code, allowing
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@ -25,6 +25,6 @@ namespace SourceGen {
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/// SourceGen version number.
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/// </summary>
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public static readonly CommonUtil.Version ProgramVersion =
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new CommonUtil.Version(1, 3, 0, CommonUtil.Version.PreRelType.Alpha, 1);
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new CommonUtil.Version(1, 3, 0, CommonUtil.Version.PreRelType.Final, 0);
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}
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}
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