mirror of
https://github.com/fadden/6502bench.git
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Changed naming convention in Applesoft/F8-ROM symbol files
I was using the plain names, but when you've got symbols like READ and WAIT it's too easy to have a conflict and it's not plainly obvious where something came from. Now all monitor symbols begin with MON_, and Applesoft symbols begin with BAS_. The Amper-fdraw example ended up with a few broken symbol refs, because it was created before project/platform symbols followed the "nearby" rules, and was explicitly naming LINNUM and AMPERV. I switched the operands to default, and they now auto-format correctly. I added a few more entries to Applesoft while I was at it.
This commit is contained in:
parent
65fc2cb86e
commit
c1056839b1
@ -1,7 +1,7 @@
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### 6502bench SourceGen dis65 v1.0 ###
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{
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"_ContentVersion":1,"FileDataLength":661,"FileDataCrc32":2075163852,"ProjectProps":{
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"CpuName":"6502","IncludeUndocumentedInstr":false,"EntryFlags":32702671,"AnalysisParams":{
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"CpuName":"6502","IncludeUndocumentedInstr":false,"EntryFlags":32702671,"AutoLabelStyle":"Simple","AnalysisParams":{
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"AnalyzeUncategorizedData":true,"MinCharsForString":4,"SeekNearbyTargets":true},
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"PlatformSymbolFileIdentifiers":["RT:Apple/F8-ROM.sym65","RT:Apple/Cxxx-IO.sym65","RT:Apple/Applesoft.sym65","PROJ:fdraw-exports.sym65"],"ExtensionScriptFileIdentifiers":[],"ProjectSyms":{
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}},
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@ -235,15 +235,9 @@
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"5":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"dispatch","Part":"Low"}},
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"7":{
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"Length":3,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"AMPERV","Part":"Low"}},
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"10":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"dispatch","Part":"High"}},
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"12":{
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"Length":3,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"AMPERV","Part":"Low"}},
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"40":{
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"Length":1,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"TOK_NEW","Part":"Low"}},
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@ -394,20 +388,11 @@
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"363":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"TOK_TO","Part":"Low"}},
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"473":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"LINNUM","Part":"Low"}},
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"492":{
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"Length":2,"Format":"NumericLE","SubFormat":"Decimal","SymbolRef":null},
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"512":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"TOK_AT","Part":"Low"}},
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"522":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"LINNUM","Part":"Low"}},
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"529":{
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"Length":2,"Format":"NumericLE","SubFormat":"Symbol","SymbolRef":{
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"Label":"LINNUM","Part":"Low"}},
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"582":{
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"Length":2,"Format":"NumericLE","SubFormat":"Decimal","SymbolRef":null},
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"586":{
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@ -6,159 +6,170 @@
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*SYNOPSIS Applesoft BASIC addresses and constants
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USRVEC @ $0A ;USR() command vector
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HCOLOR1 @ $1C ;hi-res color mask
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COUNTH @ $1D ;hi-res high-order byte of step for line
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HBASL @ $26 ;base address for hi-res drawing
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BAS_USRVEC @ $0A ;USR() command vector
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BAS_HCOLOR1 @ $1C ;hi-res color mask
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BAS_COUNTH @ $1D ;hi-res high-order byte of step for line
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BAS_HBASL @ $26 ;base address for hi-res drawing
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RNDL @ $4E ;low byte of KEYIN "random" value
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RNDH @ $4F ;high byte of KEYIN "random" value
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LINNUM @ $50 ;line number ($50-51)
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TEXTTAB @ $67 ;pointer to start of Applesoft program (2b)
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VARTAB @ $69 ;pointer to start of Applesoft variables (2b)
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ARYTAB @ $6B ;pointer to start of Applesoft array space (2b)
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STREND @ $6D ;pointer to end of numeric storage (2b)
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FRETOP @ $6F ;pointer to end of string storage (2b)
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MEMSIZE @ $73 ;Applesoft HIMEM (2b)
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CURLIN @ $75 ;Applesoft current line number (2b)
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FACMO @ $A0 ;middle-order byte of mantissa of FAC
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FACLO @ $A1 ;low-order byte of mantissa of FAC
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FACSIGN @ $A2 ;single byte sign of FAC
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PRGEND @ $AF ;pointer to end of program (2b)
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CHRGET @ $B1 ;get next character or Applesoft token
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CHRGOT @ $B7 ;get next, but don't advance TXTPTR
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TXTPTR @ $B8 ;points at next char or token
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BAS_RNDL @ $4E ;low byte of KEYIN "random" value
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BAS_RNDH @ $4F ;high byte of KEYIN "random" value
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BAS_LINNUM @ $50 ;line number (2b)
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BAS_TEMPPT @ $52 ;temporary point (2b)
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BAS_INDEX @ $5E ;temp (stack) pointer for moving strings (2b)
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BAS_TEXTTAB @ $67 ;pointer to start of Applesoft program (2b)
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BAS_VARTAB @ $69 ;pointer to start of Applesoft variables (2b)
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BAS_ARYTAB @ $6B ;pointer to start of Applesoft array space (2b)
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BAS_STREND @ $6D ;pointer to end of numeric storage (2b)
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BAS_FRETOP @ $6F ;pointer to end of string storage (2b)
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BAS_MEMSIZE @ $73 ;HIMEM (2b)
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BAS_CURLIN @ $75 ;current line number (2b)
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BAS_OLDTEXT @ $79 ;old text pointer
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BAS_FORPNT @ $85 ;general pointer (2b)
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BAS_TEMP1 @ $93 ;fp register TEMP1
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BAS_HIGHDS @ $94 ;block copy pointer (2b)
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BAS_HIGHTR @ $96 ;block copy pointer (2b)
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BAS_LOWTR @ $9B ;general pointer
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BAS_FAC @ $9D ;floating point accumulator (6b)
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BAS_FACMO @ $A0 ;middle-order byte of mantissa of FAC
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BAS_FACLO @ $A1 ;low-order byte of mantissa of FAC
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BAS_FACSIGN @ $A2 ;single byte sign of FAC
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BAS_STRING1 @ $AB ;pointer to a string
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BAS_STRING2 @ $AD ;pointer to a string
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BAS_PRGEND @ $AF ;pointer to end of program (2b)
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BAS_CHRGET @ $B1 ;get next character or Applesoft token
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BAS_CHRGOT @ $B7 ;get next, but don't advance TXTPTR
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BAS_TXTPTR @ $B8 ;points at next char or token
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AUTORUN @ $D6 ;set to $80 to auto-run
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ERRFLG @ $D8 ;$80 if onerr active
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BAS_AUTORUN @ $D6 ;set to $80 to auto-run
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BAS_ERRFLG @ $D8 ;$80 if onerr active
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HPAG @ $E6 ;hi-res page to draw on ($20 or $40)
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SCALE @ $E7 ;hi-res graphics scale factor
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BAS_HPAG @ $E6 ;hi-res page to draw on ($20 or $40)
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BAS_SCALE @ $E7 ;hi-res graphics scale factor
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AMPERV @ $03F5 ;JMP to function that handles Applesoft '&' cmds
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BAS_AMPERV @ $03F5 ;JMP to function that handles Applesoft '&' cmds
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;
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; Useful Applesoft routines.
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; TODO: there are many more
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;
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ERROR @ $D412 ;print error based on X-reg
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FRMNUM @ $DD67 ;evalute expression at TXTPTR, result into FAC
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SYN_ERROR @ $DEC9 ;throw SYNTAX ERROR
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CHKCOM @ $DEBE ;checks TXTPTR for comma
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ILLQ_ERROR @ $E199 ;throw ILLEGAL QUANTITY ERROR
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GETADR @ $E752 ;convert FAC to 2-byte integer in LINNUM
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GETBYT @ $E6F8 ;gets byte, in X/FACLO
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HFNS @ $F6B9 ;get hi-res x/y for hplot
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BAS_ERROR @ $D412 ;print error based on X-reg
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BAS_FRMNUM @ $DD67 ;evalute expression at TXTPTR, result into FAC
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BAS_SYN_ERROR @ $DEC9 ;throw SYNTAX ERROR
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BAS_CHKCOM @ $DEBE ;checks TXTPTR for comma
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BAS_ILLQ_ERROR @ $E199 ;throw ILLEGAL QUANTITY ERROR
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BAS_GETADR @ $E752 ;convert FAC to 2-byte integer in LINNUM
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BAS_GETBYT @ $E6F8 ;gets byte, in X/FACLO
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BAS_HFNS @ $F6B9 ;get hi-res x/y for hplot
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;
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; Applesoft BASIC tokens.
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;
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*TAG Applesoft-Tokens
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TOK_END = $80
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TOK_FOR = $81
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TOK_NEXT = $82
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TOK_DATA = $83
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TOK_INPUT = $84
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TOK_DEL = $85
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TOK_DIM = $86
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TOK_READ = $87
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TOK_GR = $88
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TOK_TEXT = $89
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TOK_PR = $8a
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TOK_IN = $8b
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TOK_CALL = $8c
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TOK_PLOT = $8d
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TOK_HLIN = $8e
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TOK_VLIN = $8f
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TOK_HGR2 = $90
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TOK_HGR = $91
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TOK_HCOLOR = $92
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TOK_HPLOT = $93
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TOK_DRAW = $94
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TOK_XDRAW = $95
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TOK_HTAB = $96
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TOK_HOME = $97
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TOK_ROT = $98
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TOK_SCALE = $99
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TOK_SHLOAD = $9a
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TOK_TRACE = $9b
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TOK_NOTRACE = $9c
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TOK_NORMAL = $9d
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TOK_INVERSE = $9e
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TOK_FLASH = $9f
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TOK_COLOR = $a0
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TOK_POP = $a1
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TOK_VTAB = $a2
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TOK_HIMEM = $a3
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TOK_LOMEM = $a4
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TOK_ONERR = $a5
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TOK_RESUME = $a6
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TOK_RECALL = $a7
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TOK_STORE = $a8
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TOK_SPEED = $a9
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TOK_LET = $aa
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TOK_GOTO = $ab
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TOK_RUN = $ac
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TOK_IF = $ad
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TOK_RESTORE = $ae
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TOK_AMPER = $af
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TOK_GOSUB = $b0
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TOK_RETURN = $b1
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TOK_REM = $b2
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TOK_STOP = $b3
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TOK_ON = $b4
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TOK_WAIT = $b5
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TOK_LOAD = $b6
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TOK_SAVE = $b7
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TOK_DEF = $b8
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TOK_POKE = $b9
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TOK_PRINT = $ba
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TOK_CONT = $bb
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TOK_LIST = $bc
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TOK_CLEAR = $bd
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TOK_GET = $be
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TOK_NEW = $bf
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TOK_TAB = $c0
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TOK_TO = $c1
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TOK_FN = $c2
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TOK_SPC = $c3
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TOK_THEN = $c4
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TOK_AT = $c5
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TOK_NOT = $c6
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TOK_STEP = $c7
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TOK_PLUS = $c8
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TOK_MINUS = $c9
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TOK_MULT = $ca
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TOK_DIV = $cb
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TOK_EXPOP = $cc
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TOK_AND = $cd
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TOK_OR = $ce
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TOK_GREATER = $cf
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TOK_EQUAL = $d0
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TOK_LESSER = $d1
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TOK_SGN = $d2
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TOK_INT = $d3
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TOK_ABS = $d4
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TOK_USR = $d5
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TOK_FRE = $d6
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TOK_SCRN = $d7
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TOK_PDL = $d8
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TOK_POS = $d9
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TOK_SQR = $da
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TOK_RND = $db
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TOK_LOG = $dc
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TOK_EXP = $dd
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TOK_COS = $de
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TOK_SIN = $df
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TOK_TAN = $e0
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TOK_ATN = $e1
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TOK_PEEK = $e2
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TOK_LEN = $e3
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TOK_STR = $e4
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TOK_VAL = $e5
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TOK_ASC = $e6
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TOK_CHR = $e7
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TOK_LEFT = $e8
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TOK_RIGHT = $e9
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TOK_MID = $ea
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TOK_END = $80
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TOK_FOR = $81
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TOK_NEXT = $82
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TOK_DATA = $83
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TOK_INPUT = $84
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TOK_DEL = $85
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TOK_DIM = $86
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TOK_READ = $87
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TOK_GR = $88
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TOK_TEXT = $89
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TOK_PR = $8a
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TOK_IN = $8b
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TOK_CALL = $8c
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TOK_PLOT = $8d
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TOK_HLIN = $8e
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TOK_VLIN = $8f
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TOK_HGR2 = $90
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TOK_HGR = $91
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TOK_HCOLOR = $92
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TOK_HPLOT = $93
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TOK_DRAW = $94
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TOK_XDRAW = $95
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TOK_HTAB = $96
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TOK_HOME = $97
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TOK_ROT = $98
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TOK_SCALE = $99
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TOK_SHLOAD = $9a
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TOK_TRACE = $9b
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TOK_NOTRACE = $9c
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TOK_NORMAL = $9d
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TOK_INVERSE = $9e
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TOK_FLASH = $9f
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TOK_COLOR = $a0
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TOK_POP = $a1
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TOK_VTAB = $a2
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TOK_HIMEM = $a3
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TOK_LOMEM = $a4
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TOK_ONERR = $a5
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TOK_RESUME = $a6
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TOK_RECALL = $a7
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TOK_STORE = $a8
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TOK_SPEED = $a9
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TOK_LET = $aa
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TOK_GOTO = $ab
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TOK_RUN = $ac
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TOK_IF = $ad
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TOK_RESTORE = $ae
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TOK_AMPER = $af
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TOK_GOSUB = $b0
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TOK_RETURN = $b1
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TOK_REM = $b2
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TOK_STOP = $b3
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TOK_ON = $b4
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TOK_WAIT = $b5
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TOK_LOAD = $b6
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TOK_SAVE = $b7
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TOK_DEF = $b8
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TOK_POKE = $b9
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TOK_PRINT = $ba
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TOK_CONT = $bb
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TOK_LIST = $bc
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TOK_CLEAR = $bd
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TOK_GET = $be
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TOK_NEW = $bf
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TOK_TAB = $c0
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TOK_TO = $c1
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TOK_FN = $c2
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TOK_SPC = $c3
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TOK_THEN = $c4
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TOK_AT = $c5
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TOK_NOT = $c6
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TOK_STEP = $c7
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TOK_PLUS = $c8
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TOK_MINUS = $c9
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TOK_MULT = $ca
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TOK_DIV = $cb
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TOK_EXPOP = $cc
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TOK_AND = $cd
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TOK_OR = $ce
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TOK_GREATER = $cf
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TOK_EQUAL = $d0
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TOK_LESSER = $d1
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TOK_SGN = $d2
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TOK_INT = $d3
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TOK_ABS = $d4
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TOK_USR = $d5
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TOK_FRE = $d6
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TOK_SCRN = $d7
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TOK_PDL = $d8
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TOK_POS = $d9
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TOK_SQR = $da
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TOK_RND = $db
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TOK_LOG = $dc
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TOK_EXP = $dd
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TOK_COS = $de
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TOK_SIN = $df
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TOK_TAN = $e0
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TOK_ATN = $e1
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TOK_PEEK = $e2
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TOK_LEN = $e3
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TOK_STR = $e4
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TOK_VAL = $e5
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TOK_ASC = $e6
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TOK_CHR = $e7
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TOK_LEFT = $e8
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TOK_RIGHT = $e9
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TOK_MID = $ea
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; end of tokens
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@ -7,146 +7,146 @@
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*SYNOPSIS Symbols from the Apple II monitor ROM
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WNDLEFT @ $20 ;left column of scroll window
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WNDWDTH @ $21 ;width of scroll window
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WNDTOP @ $22 ;top of scroll window
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WNDBTM @ $23 ;bottom of scsroll window
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CH @ $24 ;cursor horizontal displacement
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CV @ $25 ;cursor vertical displacement
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GBASL @ $26 ;base address for lo-res drawing (lo)
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GBASH @ $27 ;base address for lo-res drawing (hi)
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H2 @ $2C ;right end of horizontal line drawn by HLINE
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V2 @ $2D ;bottom of vertical line drawn by VLINE
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INVFLAG @ $32 ;text mask (255=normal, 127=flash, 63=inv)
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PROMPT @ $33 ;prompt character
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CSWL @ $36 ;character output hook (lo)
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CSWH @ $37 ;character output hook (hi)
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KSWL @ $38 ;character input hook (lo)
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KSWH @ $39 ;character input hook (hi)
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PCL @ $3A ;program counter save
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PCH @ $3B ;program counter save
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A1L @ $3C ;general purpose
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A1H @ $3D ;general purpose
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A2L @ $3E ;general purpose
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A2H @ $3F ;general purpose
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MON_WNDLEFT @ $20 ;left column of scroll window
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MON_WNDWDTH @ $21 ;width of scroll window
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MON_WNDTOP @ $22 ;top of scroll window
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MON_WNDBTM @ $23 ;bottom of scsroll window
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MON_CH @ $24 ;cursor horizontal displacement
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MON_CV @ $25 ;cursor vertical displacement
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MON_GBASL @ $26 ;base address for lo-res drawing (lo)
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MON_GBASH @ $27 ;base address for lo-res drawing (hi)
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MON_H2 @ $2C ;right end of horizontal line drawn by HLINE
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MON_V2 @ $2D ;bottom of vertical line drawn by VLINE
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MON_INVFLAG @ $32 ;text mask (255=normal, 127=flash, 63=inv)
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MON_PROMPT @ $33 ;prompt character
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MON_CSWL @ $36 ;character output hook (lo)
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MON_CSWH @ $37 ;character output hook (hi)
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MON_KSWL @ $38 ;character input hook (lo)
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MON_KSWH @ $39 ;character input hook (hi)
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MON_PCL @ $3A ;program counter save
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MON_PCH @ $3B ;program counter save
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MON_A1L @ $3C ;general purpose
|
||||
MON_A1H @ $3D ;general purpose
|
||||
MON_A2L @ $3E ;general purpose
|
||||
MON_A2H @ $3F ;general purpose
|
||||
|
||||
SPDBYT @ $F1 ;text output speed limiter
|
||||
MON_SPDBYT @ $F1 ;text output speed limiter
|
||||
|
||||
BRKV @ $03F0 ;address of BRK handler
|
||||
SOFTEVEC @ $03F2 ;address of RESET handler
|
||||
PWREDUP @ $03F4 ;power-up RESET checksum
|
||||
USRADDR @ $03F8 ;jump to function that handles monitor Ctrl-Y
|
||||
NMIVEC @ $03FB ;jump to function that handles NMI
|
||||
IRQADDR @ $03FE ;address of IRQ handler
|
||||
MON_BRKV @ $03F0 ;address of BRK handler
|
||||
MON_SOFTEVEC @ $03F2 ;address of RESET handler
|
||||
MON_PWREDUP @ $03F4 ;power-up RESET checksum
|
||||
MON_USRADDR @ $03F8 ;jump to function that handles monitor Ctrl-Y
|
||||
MON_NMIVEC @ $03FB ;jump to function that handles NMI
|
||||
MON_IRQADDR @ $03FE ;address of IRQ handler
|
||||
|
||||
PLOT @ $F800 ;lo-res plot at X=Y-reg, Y=Acc
|
||||
PLOT1 @ $F80E ;lo-res plot at X=Y-reg, Y per GBASL/H
|
||||
HLINE @ $F819 ;lo-res horiz line at Y=Acc with X from $2c
|
||||
VLINE @ $F828 ;lo-res vert line at X=Y-reg and Y from Acc to $2b
|
||||
CLRSCR @ $F832 ;clear lo-res screen to black
|
||||
CLRTOP @ $F836 ;clear top part of lo-res screen to black
|
||||
GBASCALC @ $F847 ;compute gfx base addr for line in Acc
|
||||
NXTCOL @ $F85F ;change lo-res color to (color)+3
|
||||
SETCOL @ $F864 ;set lo-res color to Acc
|
||||
SCRN @ $F871 ;load Acc with lo-res value at Y=Acc, X=X-reg
|
||||
INSDS1_2 @ $F88C
|
||||
INSDS2 @ $F88E
|
||||
GET816LEN @ $F890
|
||||
INSTDSP @ $F8D0 ;monitor/mini-asm display
|
||||
PRNTYX @ $F940 ;print Y-reg/X-reg as 4 hex digits
|
||||
PRNTAX @ $F941 ;print Acc/X-reg as 4 hex digits
|
||||
PRNTX @ $F944 ;print X-reg as 2 hex digits
|
||||
PRBLNK @ $F948 ;print 3 spaces
|
||||
PRBL2 @ $F94A
|
||||
PCADJ @ $F953 ;monitor/mini-asm PC adjust
|
||||
TEXT2COPY @ $F962
|
||||
OLDIRQ @ $FA40 ;autostart ROM IRQ handler
|
||||
BREAK @ $FA4C
|
||||
OLDBRK @ $FA59
|
||||
RESET @ $FA62
|
||||
PWRUP @ $FAA6
|
||||
SLOOP @ $FABA
|
||||
REGDSP @ $FAD7 ;display register contents
|
||||
RTBL @ $FB19
|
||||
PREAD @ $FB1E ;read paddle specifed by X-reg, return in Y-reg
|
||||
PREAD4 @ $FB21
|
||||
INIT @ $FB2F ;screen initialization
|
||||
SETTXT @ $FB39 ;set screen to text mode
|
||||
SETGR @ $FB40 ;set screen to graphics mode
|
||||
SETWND @ $FB4B ;set normal low-res graphics window
|
||||
SETWND2 @ $FB51
|
||||
TABV @ $FB5B ;place cursor at line (A-reg) and column (ch)
|
||||
APPLEII @ $FB60 ;clear screen and put "Apple II" into first line
|
||||
SETPWRC @ $FB6F
|
||||
VIDWAIT @ $FB78
|
||||
KBDWAIT @ $FB88
|
||||
VERSION @ $FBB3
|
||||
ZIDBYTE2 @ $FBBF
|
||||
ZIDBYTE @ $FBC0
|
||||
BASCALC @ $FBC1 ;calculate text base address
|
||||
BELL1 @ $FBDD ;sound bell regardless of output device
|
||||
BELL1_2 @ $FBE2
|
||||
BELL2 @ $FBE4 ;sound bell
|
||||
STORADV @ $FBF0
|
||||
ADVANCE @ $FBF4 ;move cursor right
|
||||
VIDOUT @ $FBFD ;output Acc as text
|
||||
BS @ $FC10 ;move cursor left
|
||||
UP @ $FC1A ;move cursor up
|
||||
VTAB @ $FC22 ;tab to row specified in Acc
|
||||
VTABZ @ $FC24
|
||||
CLREOP @ $FC42 ;clear screen from cursor to end of page
|
||||
HOME @ $FC58 ;clear screen and reset text output to top-left
|
||||
CR @ $FC62 ;perform a carriage return
|
||||
LF @ $FC66 ;perform a line feed
|
||||
SCROLL @ $FC70 ;scroll up 1 line
|
||||
CLREOL @ $FC9C ;clear to end of line
|
||||
CLREOLZ @ $FC9E
|
||||
WAIT @ $FCA8 ;delay for (26 + 27*Acc + 5*(Acc*Acc))/2 cycles
|
||||
NXTA4 @ $FCB4 ;increment A4
|
||||
NXTA1 @ $FCBA ;increment A1
|
||||
HEADR @ $FCC9 ;write cassette sync
|
||||
WRTAPE @ $FCE5 ;casssette write
|
||||
RDKEY @ $FD0C ;read key
|
||||
FD10 @ $FD10
|
||||
RDKEY1 @ $FD18
|
||||
KEYIN @ $FD1B ;get next key input from keyboard hardware
|
||||
RDCHAR @ $FD35 ;calls RDKEY to get next char
|
||||
GETLNZ @ $FD67 ;get a line of input
|
||||
GETLN @ $FD6A ;get a lint of input
|
||||
GETLN0 @ $FD6C
|
||||
GETLN1 @ $FD6F
|
||||
CROUT1 @ $FD8B
|
||||
CROUT @ $FD8E ;print a carriage return
|
||||
PRA1 @ $FD92 ;print CR, then hex of A1H/A1L, then minus sign
|
||||
PRBYTE @ $FDDA ;print Acc as two-digit hex number
|
||||
PRHEX @ $FDE3 ;print right nibble of Acc as single hex digit
|
||||
COUT @ $FDED ;print Acc to output device
|
||||
COUT1 @ $FDF0
|
||||
COUTZ @ $FDF6
|
||||
IDROUTINE @ $FE1F
|
||||
MOVE @ $FE2C ;memory move A1/A2 to A4
|
||||
LIST @ $FE5E ;disassemble 20 instructions (not on GS)
|
||||
SETINV @ $FE80 ;set video mode to inverse
|
||||
SETNORM @ $FE84 ;set video mode to normal
|
||||
SETKBD @ $FE89 ;reset char input handler to ROM
|
||||
INPORT @ $FE8B
|
||||
SETVID @ $FE93 ;reset char output handler to ROM
|
||||
OUTPORT @ $FE95
|
||||
GO @ $FEB6
|
||||
WRITE @ $FECD ;write data to cassette
|
||||
READ @ $FEFD ;read data from cassette
|
||||
PRERR @ $FF2D ;print "ERR" and sound bell
|
||||
BELL @ $FF3A ;sound bell
|
||||
RESTORE @ $FF3F ;restore 6502 registers from $45-48
|
||||
SAVE @ $FF4A ;save 6502 registers to $45-49
|
||||
IORTS @ $FF58 ;JSR here to find out where one is
|
||||
OLDRST @ $FF59 ;RESET entry point
|
||||
MON @ $FF65 ;normal entry to monitor
|
||||
MONZ @ $FF69 ;reset and enter monitor
|
||||
MONZ2 @ $FF6C
|
||||
MONZ4 @ $FF70
|
||||
DIG @ $FF8A
|
||||
GETNUM @ $FFA7
|
||||
NXTCHR @ $FFAD ;part of GETLN input loop
|
||||
TOSUB @ $FFBE
|
||||
ZMODE @ $FFC7
|
||||
MON_PLOT @ $F800 ;lo-res plot at X=Y-reg, Y=Acc
|
||||
MON_PLOT1 @ $F80E ;lo-res plot at X=Y-reg, Y per GBASL/H
|
||||
MON_HLINE @ $F819 ;lo-res horiz line at Y=Acc with X from $2c
|
||||
MON_VLINE @ $F828 ;lo-res vert line at X=Y-reg and Y from Acc to $2b
|
||||
MON_CLRSCR @ $F832 ;clear lo-res screen to black
|
||||
MON_CLRTOP @ $F836 ;clear top part of lo-res screen to black
|
||||
MON_GBASCALC @ $F847 ;compute gfx base addr for line in Acc
|
||||
MON_NXTCOL @ $F85F ;change lo-res color to (color)+3
|
||||
MON_SETCOL @ $F864 ;set lo-res color to Acc
|
||||
MON_SCRN @ $F871 ;load Acc with lo-res value at Y=Acc, X=X-reg
|
||||
MON_INSDS1_2 @ $F88C
|
||||
MON_INSDS2 @ $F88E
|
||||
MON_GET816LEN @ $F890
|
||||
MON_INSTDSP @ $F8D0 ;monitor/mini-asm display
|
||||
MON_PRNTYX @ $F940 ;print Y-reg/X-reg as 4 hex digits
|
||||
MON_PRNTAX @ $F941 ;print Acc/X-reg as 4 hex digits
|
||||
MON_PRNTX @ $F944 ;print X-reg as 2 hex digits
|
||||
MON_PRBLNK @ $F948 ;print 3 spaces
|
||||
MON_PRBL2 @ $F94A
|
||||
MON_PCADJ @ $F953 ;monitor/mini-asm PC adjust
|
||||
MON_TEXT2COPY @ $F962
|
||||
MON_OLDIRQ @ $FA40 ;autostart ROM IRQ handler
|
||||
MON_BREAK @ $FA4C
|
||||
MON_OLDBRK @ $FA59
|
||||
MON_RESET @ $FA62
|
||||
MON_PWRUP @ $FAA6
|
||||
MON_SLOOP @ $FABA
|
||||
MON_REGDSP @ $FAD7 ;display register contents
|
||||
MON_RTBL @ $FB19
|
||||
MON_PREAD @ $FB1E ;read paddle specifed by X-reg, return in Y-reg
|
||||
MON_PREAD4 @ $FB21
|
||||
MON_INIT @ $FB2F ;screen initialization
|
||||
MON_SETTXT @ $FB39 ;set screen to text mode
|
||||
MON_SETGR @ $FB40 ;set screen to graphics mode
|
||||
MON_SETWND @ $FB4B ;set normal low-res graphics window
|
||||
MON_SETWND2 @ $FB51
|
||||
MON_TABV @ $FB5B ;place cursor at line (A-reg) and column (ch)
|
||||
MON_APPLEII @ $FB60 ;clear screen and put "Apple II" into first line
|
||||
MON_SETPWRC @ $FB6F
|
||||
MON_VIDWAIT @ $FB78
|
||||
MON_KBDWAIT @ $FB88
|
||||
MON_VERSION @ $FBB3
|
||||
MON_ZIDBYTE2 @ $FBBF
|
||||
MON_ZIDBYTE @ $FBC0
|
||||
MON_BASCALC @ $FBC1 ;calculate text base address
|
||||
MON_BELL1 @ $FBDD ;sound bell regardless of output device
|
||||
MON_BELL1_2 @ $FBE2
|
||||
MON_BELL2 @ $FBE4 ;sound bell
|
||||
MON_STORADV @ $FBF0
|
||||
MON_ADVANCE @ $FBF4 ;move cursor right
|
||||
MON_VIDOUT @ $FBFD ;output Acc as text
|
||||
MON_BS @ $FC10 ;move cursor left
|
||||
MON_UP @ $FC1A ;move cursor up
|
||||
MON_VTAB @ $FC22 ;tab to row specified in Acc
|
||||
MON_VTABZ @ $FC24
|
||||
MON_CLREOP @ $FC42 ;clear screen from cursor to end of page
|
||||
MON_HOME @ $FC58 ;clear screen and reset text output to top-left
|
||||
MON_CR @ $FC62 ;perform a carriage return
|
||||
MON_LF @ $FC66 ;perform a line feed
|
||||
MON_SCROLL @ $FC70 ;scroll up 1 line
|
||||
MON_CLREOL @ $FC9C ;clear to end of line
|
||||
MON_CLREOLZ @ $FC9E
|
||||
MON_WAIT @ $FCA8 ;delay for (26 + 27*Acc + 5*(Acc*Acc))/2 cycles
|
||||
MON_NXTA4 @ $FCB4 ;increment A4
|
||||
MON_NXTA1 @ $FCBA ;increment A1
|
||||
MON_HEADR @ $FCC9 ;write cassette sync
|
||||
MON_WRTAPE @ $FCE5 ;casssette write
|
||||
MON_RDKEY @ $FD0C ;read key
|
||||
MON_FD10 @ $FD10
|
||||
MON_RDKEY1 @ $FD18
|
||||
MON_KEYIN @ $FD1B ;get next key input from keyboard hardware
|
||||
MON_RDCHAR @ $FD35 ;calls RDKEY to get next char
|
||||
MON_GETLNZ @ $FD67 ;get a line of input
|
||||
MON_GETLN @ $FD6A ;get a line of input
|
||||
MON_GETLN0 @ $FD6C
|
||||
MON_GETLN1 @ $FD6F
|
||||
MON_CROUT1 @ $FD8B
|
||||
MON_CROUT @ $FD8E ;print a carriage return
|
||||
MON_PRA1 @ $FD92 ;print CR, then hex of A1H/A1L, then minus sign
|
||||
MON_PRBYTE @ $FDDA ;print Acc as two-digit hex number
|
||||
MON_PRHEX @ $FDE3 ;print right nibble of Acc as single hex digit
|
||||
MON_COUT @ $FDED ;print Acc to output device
|
||||
MON_COUT1 @ $FDF0
|
||||
MON_COUTZ @ $FDF6
|
||||
MON_IDROUTINE @ $FE1F
|
||||
MON_MOVE @ $FE2C ;memory move A1/A2 to A4
|
||||
MON_LIST @ $FE5E ;disassemble 20 instructions (not on GS)
|
||||
MON_SETINV @ $FE80 ;set video mode to inverse
|
||||
MON_SETNORM @ $FE84 ;set video mode to normal
|
||||
MON_SETKBD @ $FE89 ;reset char input handler to ROM
|
||||
MON_INPORT @ $FE8B
|
||||
MON_SETVID @ $FE93 ;reset char output handler to ROM
|
||||
MON_OUTPORT @ $FE95
|
||||
MON_GO @ $FEB6
|
||||
MON_WRITE @ $FECD ;write data to cassette
|
||||
MON_READ @ $FEFD ;read data from cassette
|
||||
MON_PRERR @ $FF2D ;print "ERR" and sound bell
|
||||
MON_BELL @ $FF3A ;sound bell
|
||||
MON_RESTORE @ $FF3F ;restore 6502 registers from $45-48
|
||||
MON_SAVE @ $FF4A ;save 6502 registers to $45-49
|
||||
MON_IORTS @ $FF58 ;JSR here to find out where one is
|
||||
MON_OLDRST @ $FF59 ;RESET entry point
|
||||
MON_MON @ $FF65 ;normal entry to monitor
|
||||
MON_MONZ @ $FF69 ;reset and enter monitor
|
||||
MON_MONZ2 @ $FF6C
|
||||
MON_MONZ4 @ $FF70
|
||||
MON_DIG @ $FF8A
|
||||
MON_GETNUM @ $FFA7
|
||||
MON_NXTCHR @ $FFAD ;part of GETLN input loop
|
||||
MON_TOSUB @ $FFBE
|
||||
MON_ZMODE @ $FFC7
|
||||
|
@ -60,7 +60,7 @@ limitations under the License.
|
||||
<TextBlock Text="Maximum line width:"/>
|
||||
<ComboBox Name="maxWidthComboBox" Width="75" Margin="8,0,0,0"
|
||||
ItemsSource="{Binding LineWidthItems}" SelectionChanged="MaxWidthComboBox_SelectionChanged"/>
|
||||
<CheckBox Content="Render in box" Margin="40,1,0,0" IsChecked="{Binding RenderInBox}"/>
|
||||
<CheckBox Content="Render in _box" Margin="40,1,0,0" IsChecked="{Binding RenderInBox}"/>
|
||||
</StackPanel>
|
||||
|
||||
<TextBlock Grid.Row="3" Text="Expected output:" Margin="0,20,0,0"/>
|
||||
|
Loading…
x
Reference in New Issue
Block a user