1
0
mirror of https://github.com/fadden/6502bench.git synced 2024-06-12 08:29:29 +00:00
Commit Graph

19 Commits

Author SHA1 Message Date
Andy McFadden
7a7ff44d3a Address region isolation, part 3 (of 3)
If an address resolves to a user label in an isolated region, we
don't want to use it.  However, we still want to try to match it
to a project/platform symbol.

For example, suppose the isolated code wants to reference address
$1C00, which is a memory-mapped I/O location in one area, but a
regular bunch of code in the other.  We don't want it to map to
the regular code, but we do want it to resolve to our table of
platform I/O addresses.

We now handle this correctly.  The regression test has been updated
to check this.  The current implementation does a linear scan through
the symbol table, but I'm hoping this is not a common situation.

The reference manual has been updated to describe the new feature.
2024-05-21 14:14:32 -07:00
Andy McFadden
c535201884 Prefer narrower project/platform symbols
We want to be able to declare a symbol for a struct or buffer that
spans the entire width, and then declare more-specific items within
it that take precedence.  This worked for everything but the very
first byte, because on an exact match we were resolving the conflict
alphabetically.

Now, if one is wider than the other, we use the narrower definition.

Updated 2021-external-symbols with some additional test cases.
2020-01-23 10:49:22 -08:00
Andy McFadden
d3670c48e8 Label rework, part 6
Correct handling of local variables.  We now correctly uniquify them
with regard to non-unique labels.  Because local vars can effectively
have global scope we mostly want to treat them as global, but they're
uniquified relative to other globals very late in the process, so we
can't just throw them in the symbol table and be done.  Fortunately
local variables exist in a separate namespace, so we just need to
uniquify the variables relative to the post-localization symbol table.
In other words, we take the symbol table, apply the label map, and
rename any variable that clashes.

This also fixes an older problem where we weren't masking the
leading '_' on variable labels when generating 64tass output.

The code list now makes non-unique labels obvious, but you can't tell
the difference between unique global and unique local.  What's more,
the default type value in Edit Label is now adjusted to Global for
unique locals that were auto-generated.  To make it a bit easier to
figure out what's what, the Info panel now has a "label type" line
that reports the type.

The 2023-non-unique-labels test had some additional tests added to
exercise conflicts with local variables.  The 2019-local-variables
test output changed slightly because the de-duplicated variable
naming convention was simplified.
2019-11-18 13:36:53 -08:00
Andy McFadden
630f7f0f87 Improve the "info" panel
Not a huge improvement, but things are slightly more organized, and
there's a splash of color in the form of a border around the text
describing the format of code and data lines.

Added an "IsConstant" property to Symbol.
2019-10-22 21:27:49 -07:00
Andy McFadden
4d8ee3fd07 External symbol I/O direction and address mask, part 2
First cut at lookup-by-address implementation.  Seems to work, but
needs full tests.
2019-10-16 14:55:10 -07:00
Andy McFadden
9c3422623d External symbol I/O direction and address mask, part 1
Memory-mapped I/O locations can have different behavior when read
vs. written.  This is part 1 of a change to allow two different
symbols to represent the same address, based on I/O direction.

This also adds a set of address masks for systems like the Atari
2600 that map hardware addresses to multiple locations.

This change updates the data structures, .sym65 file reader,
project serialization, and DefSymbol editor.
2019-10-15 19:12:57 -07:00
Andy McFadden
3c3209b67f Expand set of symbols available to plugins
We were providing platform symbols to plugins through the PlatSym
list, which allowed them to find constants and well-known addresses.
We now pass all project symbols and user labels in as well.  The
name "PlatSym" is no longer accurate, so the class has been renamed.

Also, added a bunch of things to the problem list viewer, and
added some more info to the Info panel.

Also, added a minor test to 2011-hinting that does not affect the
output (which is the point).
2019-10-04 16:57:57 -07:00
Andy McFadden
37855c8f8e Allow explicit widths in project/platform symbols, part 4 (of 4)
Handle situation where a symbol wraps around a bank.  Updated
2021-external-symbols for that, and to test the behavior when file
data and an external symbol overlap.

The bank-wrap test turned up a bug in Merlin 32.  A workaround has
been added.

Updated documentation to explain widths.
2019-10-03 10:32:54 -07:00
Andy McFadden
0d9814d993 Allow explicit widths in project/platform symbols, part 3
Implement multi-byte project/platform symbols by filling out a table
of addresses.  Each symbol is "painted" into the table, replacing
an existing entry if the new entry has higher priority.  This allows
us to handle overlapping entries, giving boosted priority to platform
symbols that are defined in .sym65 files loaded later.

The bounds on project/platform symbols are now rigidly defined.  If
the "nearby" feature is enabled, references to SYM-1 will be picked
up, but we won't go hunting for SYM+1 unless the symbol is at least
two bytes wide.

The cost of adding a symbol to the symbol table is about the same,
but we don't have a quick way to remove a symbol.

Previously, if two platform symbols had the same value, the symbol
with the alphabetically lowest label would win.  Now, the symbol
defined in the most-recently-loaded file wins.  (If you define two
symbols with the same value in the same file, it's still resolved
alphabetically.)  This allows the user to pick the winner by
arranging the load order of the platform symbol files.

Platform symbols now keep a reference to the file ident of the
symbol file that defined them, so we can show the symbols's source
in the Info panel.

These changes altered the behavior of test 2008-address-changes,
which includes some tests on external addresses that are close to
labeled internal addresses.  The previous behavior essentially
treated user labels as being 3 bytes wide and extending outside the
file bounds, which was mildly convenient on occasion but felt a
little skanky.  (We could do with a way to define external symbols
relative to internal symbols, for things like the source address of
code that gets relocated.)

Also, re-enabled some unit tests.

Also, added a bit of identifying stuff to CrashLog.txt.
2019-10-02 16:50:15 -07:00
Andy McFadden
7739f640f5 Minor tweaks
Added a blank line after local variable tables.  Otherwise they
just sort of blend in with the stuff around them.

Put prefixes before the DOS 3.3 platform symbols.

Added a BAS_HBASH entry.  We were getting BAS_HBASL and MON_GBASH
paired up, which looks weird.

Apply a very light tint to the preview section of the Edit Long
Comment dialog, to hint that the window is read-only.
2019-09-26 13:00:14 -07:00
Andy McFadden
41cd30a8c6 Add Problem List Viewer to debug menu
The analyzer sometimes runs into things that don't seem right, like
hidden labels or references to non-existent symbols, but has no way
to report them.  This adds a problem viewer.

I'm not quite ready to turn this into a real feature, so for now it's
a free-floating window accessed from the debug menu.

Also, updated some documentation.
2019-09-21 13:43:01 -07:00
Andy McFadden
2828cc8ca7 Apply project/platform symbols to Numeric/Address data operands
A ".dd2 <address>" item would get linked to an internal label, but
references to external addresses weren't doing the appropriate
search through the platform/project symbol list.

This change altered the output of the 2019-local-variables test.
The previous behavior was restored by disabling "nearby" symbol
matching in the project properties.

Updated the "lookup symbol by address" function to ignore local
variables.

Also, minor updates to Applesoft and F8-ROM symbol tables.
2019-09-15 14:38:12 -07:00
Andy McFadden
02c79db749 Add local variable uniquification
For ACME and cc65, enable uniqification.  This works with my basic
tests, but there are a lot of potential edge cases.
2019-08-31 14:19:50 -07:00
Andy McFadden
c64f72d147 Move WPF code from SourceGenWPF to SourceGen 2019-07-20 13:28:37 -07:00
Andy McFadden
e3906e021b Move WinForms code to SourceGenWF 2019-07-20 13:02:54 -07:00
Andy McFadden
97a372a884 Add selectable auto-label styles
SourceGen creates "auto" labels when it finds a reference to an
address that doesn't have a label associated with it.  The label for
address $1234 would be "L1234".  This change allows the project to
specify alternative label naming conventions, annotating them with
information from the cross-reference data.  For example, a subroutine
entry point (i.e. the target of a JSR) would be "S_1234".  (The
underscore was added to avoid confusion when an annotation letter
is the same as a hex digit.)

Also, tweaked the way the preferred clipboard line format is stored
in the settings file (was an integer, now an enumeration string).
2019-04-15 15:14:04 -07:00
Andy McFadden
47b1363738 Add more detail to cross references
In the cross-reference table we now indicate whether the reference
source is doing a read, write, read-modify-write, branch, subroutine
call, is just referencing the address, or is part of the data.
2019-04-11 16:23:02 -07:00
Andy McFadden
f4e4ac842d First cut of split-address table formatter
Allows specification of table data in various ways, for 16-bit and
24-bit addresses.  Shows a preview so you can see if the addresses
look about right.  Adds permanent labels at target offsets if none
are present.  Optionally sets code hints.

Works beautifully on the A2-Amper-fdraw example, but needs some
additional testing, documentation, etc.  Dialog is more complicated
that I would have liked, mostly because of 65816 support, but I
think it'll do.

(issue #10)
2018-10-06 18:05:31 -07:00
Andy McFadden
2c6212404d Initial file commit 2018-09-28 10:05:11 -07:00