Long operands, such as strings and bulk data, can span multiple lines.
SourceGen wraps them at 64 characters, which is fine for assembly
output but occasionally annoying on screen: if the operand column is
wide enough to show the entire value, the comment column is pushed
pretty far to the right.
This change makes the width configurable, as 32/48/64 characters,
with a pop-up in app settings.
The assemblers are all wired to 64 characters, though we could make
this configurable as well with an assembler-specific setting.
Some things have moved around a bit in app settings. The Asm Config
tab now comes last. Having it sandwiched in the middle of tabs that
altered the on-screen display didn't make much sense. The Display
Format is now explicitly for opcodes and operands, and is split into
two columns. The left column is managed by the "quick set" feature,
the right column is independent.
Added a "fake" assembler pseudo-op for DBR changes. Display entries
in line list.
Added entry to double-click handler so that you can double-click on
a PLB instruction operand to open the data bank editor.
The decision of how to handle indeterminate M/X flag values is made in
StatusFlags. This provides consistent behavior throughout the app.
This was being done for M/X but not for E.
This change also renames the M/X tests, prefixing them with "Is" to
emphasize that they are boolean rather than tri-state.
There should be no change in behavior from this.
Code generated for 64tass was incorrect for JSR/JMP to a location
outside the file bounds. A test added to 20052-branches-and-banks
revealed an issue with cc65 generation as well.
Two basic problems:
(1) cc65, being a one-pass assembler, can't tell if a forward-referenced
label is 16-bit or 24-bit. If the operand is potentially ambiguous,
such as "LDA label", we need to add an operand width disambiguator.
(The existing tests managed to only do backward references.)
(2) 64tass wants the labels on JMP/JSR absolute operands to have 24-bit
values that match the current program bank. This is the opposite of
cc65, which requires 16-bit values. We need to distinguish PBR vs.
DBR instructions (i.e. "LDA abs" vs. "JMP abs") and handle them
differently when formatting for "Common".
Merlin32 doesn't care, and ACME doesn't work at all, so neither of
those needed updating.
The 20052-branches-and-banks test was expanded to cover the problematic
cases.
ACME has a "real" PC and a "pseudo" PC. The "real" PC determines the
initial position in a 64KB buffer used to hold assembler output. If
the amount of code generated runs off the end, the assembler fails
with "produced too much code".
The source code generator in SourceGen was outputting a "real" PC
for the first address range and "psuedo" PCs for any address ranges
that followed. This produced nice results for code with a single
range, but caused problems for multi-range sources if the initial
range was high in memory and a later range was lower in memory.
While the assembler isn't actually generating more than 64KB of code,
ACME's buffer management was detecting an overflow.
Now, if a source file has multiple address ranges, we set the "real"
PC to $0000 and use a "pseudo" PC for all ranges. Output for projects
with a single address range is unmodified.
If you double-click a project symbol declaration, the symbol editor
opens. I found that I was double-clicking on the comment field and
typing with the expectation that the comment would be updated, but
it was actually setting the initial focus to the label field.
With this change the symbol editor will focus the label, value, or
comment field based on which column was double-clicked.
The behavior for Actions > Edit Project Symbol and other paths to the
symbol editor are unchanged.
Also, disabled a wayward assert.
Generation of HTML is extremely fast, but compressing thousands
of frames for wireframe animated GIFs can take a little while.
Sharing bitmaps between threads required two changes: (1) bitmaps
need to be "frozen" after being drawn; (2) you can't use Path because
BackgroundWorker isn't a STAThread. You can, however, use a
DrawingVisual / DrawingContext to do the rendering. Which is really
what I should have been doing all along; I just didn't know the
approach existed until I was forced to go looking for it.
Also, we now do a "run finalizers" call before generating an animated
GIF. Without it things explode after more than 10K GDI objects have
been allocated.
We're doing this for user labels but not for project/platform
symbols. So if you have a constant named "BCC" you can't assemble
your code with certain assemblers. Now we rename it automatically.
Added a quick test to 2007-labels-and-symbols. (No change to ACME,
which barfs on the test.)
The "is the .junk alignment directive correct" was returning true
for subtype=None (not aligned), which caused execution to go down
the wrong path and irritate an assert.
(1) Added an option to limit the number of bytes per line. This is
handy for things like bitmaps, where you might want to put (say) 3
or 8 bytes per line to reflect the structure.
(2) Added an application setting that determines whether the screen
listing shows Merlin/ACME dense hex (20edfd) or 64tass/cc65 hex bytes
($20,$ed,$fd). Made the setting part of the assembler-driven display
definitions. Updated 64tass+cc65 to use ".byte" as their dense hex
pseudo-op, and to use the updated formatter code. No changes to
regression test output.
(Changes were requested in issue #42.)
Also, added a resize gripper to the bottom-right corner of the main
window. (These seem to have generally fallen out of favor, but I
like having it there.)
Correct handling of local variables. We now correctly uniquify them
with regard to non-unique labels. Because local vars can effectively
have global scope we mostly want to treat them as global, but they're
uniquified relative to other globals very late in the process, so we
can't just throw them in the symbol table and be done. Fortunately
local variables exist in a separate namespace, so we just need to
uniquify the variables relative to the post-localization symbol table.
In other words, we take the symbol table, apply the label map, and
rename any variable that clashes.
This also fixes an older problem where we weren't masking the
leading '_' on variable labels when generating 64tass output.
The code list now makes non-unique labels obvious, but you can't tell
the difference between unique global and unique local. What's more,
the default type value in Edit Label is now adjusted to Global for
unique locals that were auto-generated. To make it a bit easier to
figure out what's what, the Info panel now has a "label type" line
that reports the type.
The 2023-non-unique-labels test had some additional tests added to
exercise conflicts with local variables. The 2019-local-variables
test output changed slightly because the de-duplicated variable
naming convention was simplified.
Implemented assembly source generation of non-unique local labels.
The new 2023-non-unique-labels test exercises various edge cases
(though we're still missing local variable interaction).
The format of uniquified labels changed slightly, so the expected
output of 2012-label-localizer needed to be updated.
This changes the "no opcode mnemonics" and "mask leading underscores"
functions into integrated parts of the label localization process.
The label localizer is now always on. The regression tests turned
it off by default, but that's no longer allowed, so the generated
output has changed for many of them. The tests themselves were not
altered.
- Renamed "strip label prefix/suffix" to "omit label prefix/suffix".
- Changed a Merlin operand workaround so it doesn't apply to code
that is explicitly not in bank zero.
- Changed {addr}/{const} annotations on project/platform symbol
equates so they line up a little better on screen and in exported
sources.
Continue development of non-unique labels. The actual labels are
still unique, because we append a uniquifier tag, which gets added
and removed behind the scenes. We're currently using the six-digit
hex file offset because this is only used for internal address
symbols.
The label editor and most of the formatters have been updated. We
can't yet assemble code that includes non-unique labels, but older
stuff hasn't been broken.
This removes the "disable label localization" property, since that's
fundamentally incompatible with what we're doing, and adds a non-
unique label prefix setting so you can put '@' or ':' in front of
your should-be-local labels.
Also, fixed a field name typo.
This adds the concept of label annotations. The primary driver of
the feature is the desire to note that sometimes you know what a
thing is, but sometimes you're just taking an educated guess.
Instead of writing "high_score_maybe", you can now write "high_score?",
which is more compact and consistent. The annotations are stripped
off when generating source code, making them similar to Notes.
I also created a "Generated" annotation for the labels that are
synthesized by the address table formatter, but don't modify the
label for them, because there's not much need to remind the user
that "T1234" was generated by algorithm.
This also lays some of the groundwork for non-unique labels.
While adding a message log entry for failing alignment directives,
I noticed that the assembler source generator's test for valid
alignment was allowing some bad alignment values through.
I'm holding off on reporting the message to the log because not all
format changes cause a data-reanalysis, which means the log entry
doesn't always appear and disappear when it should. If we decide
this is an important message we can add a scan for "softer" errors.
In the assembler output, add a blank line between the constants
and addresses in the long list of equates.
The earlier change that corrected the BIT instruction caused test
2009-branches-and-banks to fail, because it was relying on the idea
that BIT made the carry flag indeterminate. Changing a BCC to a
BVS restored the desired behavior.
This began with a change to support "BRK <operand>" in cc65. The
assembler only supports this for 65816 projects, so we detect that
and enable it when available.
While fiddling with some test code an assertion fired. This
revealed a minor issue in the code analyzer: when overwriting inline
data with instructions, we weren't resetting the format descriptor.
The code that exercises it, which requires two-byte BRKs and an
inline BRK handler in an extension script, has been added to test
2022-extension-scripts.
The new regression test revealed a flaw in the 64tass code
generator's character encoding scanner that caused it to hang.
Fixed.
Sometimes there's a bunch of junk in the binary that isn't used for
anything. Often it's there to make things line up at the start of
a page boundary.
This adds a ".junk" directive that tells the disassembler that it
can safely disregard the contents of a region. If the region ends
on a power-of-two boundary, an alignment value can be specified.
The assembly source generators will output an alignment directive
when possible, a .fill directive when appropriate, and a .dense
directive when all else fails. Because we're required to regenerate
the original data file, it's not always possible to avoid generating
a hex dump.
Early data sheets listed BRK as one byte, but RTI after a BRK skips
the following byte, effectively making BRK a 2-byte instruction.
Sometimes, such as when diassembling Apple /// SOS code, it's handy
to treat it that way explicitly.
This change makes two-byte BRKs optional, controlled by a checkbox
in the project settings. In the system definitions it defaults to
true for Apple ///, false for all others.
ACME doesn't allow BRK to have an arg, and cc65 only allows it for
65816 code (?), so it's emitted as a hex blob for those assemblers.
Anyone wishing to target those assemblers should stick to 1-byte mode.
Extension scripts have to switch between formatting one byte of
inline data and formatting an instruction with a one-byte operand.
A helper function has been added to the plugin Util class.
To get some regression test coverage, 2022-extension-scripts has
been configured to use two-byte BRK.
Also, added/corrected some SOS constants.
See also issue #44.
In a recent survey, three out of four cross assemblers surveyed
recommended not using opcode mnemonics to their patients who use
labels. We now remap labels like "AND" and "jmp", using the label
map that's part of the label localizer.
We skip the step for Merlin 32, which is perfectly happy to assemble
"JMP JMP JMP".
Also, fixed a bug in MaskLeadingUnderscores that could hang the
source generator thread.
Most assemblers end local label scope when a global label is
encountered. cc65 takes this one step further by ending local label
scope when constants or variables are defined. So, if we have a
variable table with a nonzero number of entries, we want to create
a fake global label at that point to end the scope.
Merlin 32 won't let you write " LDA #',' ". For some reason the
comma causes an error. IGenerator now has a "tweak operand format"
interface that lets us fix that.
The functions started by trying to pad a column out to a width,
then changed to pad things to a certain length. What they really
should be doing is padding the start of an entry to a specified
column. This is much more natural and avoids a trim operation.
The only change to the output is to ORG statements from the HTML
exporter, which are now formatted correctly.
If a line has a comment with a cycle count and nothing else, it was
getting an extra space or two on the end.
Also, added a few end-of-line comments to the 2020 test to show how
they interact with the cycle counts.
Implemented local variable editing. Operands that have a local
variable reference, or are eligible to have one, can now be edited
directly from the instruction operand edit dialog.
Also, updated the code list double-click handler so that, if you
double-click on the opcode of an instruction that uses a local
variable reference, the selection and view will jump to the place
where that variable was defined.
Also, tweaked the way the References window refers to references
to an address that didn't use a symbol at that address. Updated
the explanation in the manual, which was a bit confusing.
Also, fixed some odds and ends in the manual.
Also, fixed a nasty infinite recursion bug (issue #47).
Unlike 64tass and Merlin, which allow you to redefine symbols, ACME
uses "zones" that provide scope for local variables. This means
that, at the point of a local variable table definition, we have to
start a new zone and output the full set of active symbols, not just
the newly-defined ones. (If you set the "clear previous" flag in
the LvTable there's no difference.)
We could do a bit better by only outputting the symbols that are
actually used within the zone, similar to what we do for global
project/platform symbols, but that's a bunch of work for questionable
benefit.
After thrashing around a bit, I had to choose between making the
uniquifier more complicated, or making de-duplication a separate
step. Since I don't really expect duplicates to be a thing, I went
with the latter.
Updated the regression test.
Variables are now handled properly end-to-end, except for label
uniquification. So cc65 and ACME can't yet handle a file that
redefines a local variable.
This required a bunch of plumbing, but I think it came out okay.
Fixed a minor bug in GenerateLineList that would cause a blank line
to disappear under certain circumstances. Harmless, but odd.
Added a width property to DefSymbol.
Updated comments.
Previously, we used the default character encoding from the project
properties to determine how strings and character constants in the
entire source file should be encoded. Now we switch between
encodings as needed. The default character encoding is no longer
relevant.
High ASCII is now an actual encoding, rather than acting like ASCII
that sometimes doesn't work. Because we can do high ASCII character
operands with "| $80", we don't output a .enc to switch from ASCII
to high ASCII unless we need to generate a string. (If we're
already in high ASCII mode, the "| $80" isn't required but won't
hurt anything.)
We now do a scan up front to see if ASCII or high ASCII is needed,
and only output the .cdefs for the encodings that are actually used.
The only gap in the matrix is high ASCII DCI strings -- the ".shift"
pseudo-op rejects text if the string doesn't start with the high
bit clear.
I didn't think it made sense, but I found something that used it,
so apparently it's a thing. This updates the operand editor to
let you choose PETSCII+DCI, and updates the assemblers to handle
it correctly (really just 64tass, since the others either don't
have a DCI directive or don't deal with PETSCII at all).
Changed the char-encoding sample from "bad dcI" to "pet dcI", and
updated the documentation.
The documentation for 64tass says you're required to pass "--ascii"
when the source file is ASCII (as opposed to PETSCII). We were
ignoring this, but it turns out that everything works a bit better
if we don't.
So we now pass "--ascii" on the command line, and add a two-line
character encoding definition to every file that is generated with
ASCII as the default encoding. The sg_petscii and sg_screen
encodings go away, as PETSCII is now the default, and we can use the
built-in "screen" encoding.
The PseudoOpNames class is increasingly being used in situations
where mutability is undesirable. This change makes instances
immutable, eliminating the Copy() method and adding a constructor
that takes a Dictionary. The serialization code now operates on a
Dictionary instead of the class properties, but the JSON encoding is
identical, so this doesn't invalidate app settings file data.
Added an equality test to PseudoOpNames. In LineListGen, don't
reset the line list if the names haven't actually changed.
Use a table lookup for C64 character conversions. I figure that
should be faster than multiple conditionals on a modern x64 system.
Fixed a 64tass generator issue where we tried to query project
properties in a call that might not have a project available
(specifically, getting FormatConfig values out of the generator for
use in the "quick set" buttons for Display Format).
Fixed a regression test harness issue where, if the assembler reported
success but didn't actually generate output, an exception would be
thrown that halted the tests.
Increased the width of text entry fields on the Pseudo-Op tab of app
settings. The previous 8-character limit wasn't wide enough to hold
ACME's "!pseudopc". Also, use TrimEnd() to remove trailing spaces
(leading spaces are still allowed).
In the last couple of months, Win10 started stalling for a fraction
of a second when executing assemblers. It doesn't do this every
time; mostly it happens if it has been a while since the assembler
was run. My guess is this has to do with changes to the built-in
malware scanner. Whatever the case, we now change the mouse pointer
to a wait cursor while updating the assembler version cache.
The 64tass generator now uses the "default text encoding" project
property to determine how readable text should be encoded. For
example, if the property is set to PETSCII, an ASCII-to-PETSCII
encoding table is generated at the top of the output file.
A delimiter definition is four strings (prefix, open, close, suffix)
that are concatenated with the character or string data to form an
operand. A delimiter set is a collection of delimiter definitions,
with separate entries for each character encoding.
This is a convenient way to configure Formatter objects, import and
export data from the app settings file, and manage the UI needed to
allow the user to customize how things look.
The full set of options didn't fit on the first app settings tab, so
there's now a separate tab just for specifying character and string
delimiters. (This might be overkill, but there are various plausible
scenarios that make use of it.)
The delimiters for on-screen display of strings can now be
configured.
The previous functions just grabbed 62 characters and slapped quotes
on the ends, but that doesn't work if we want to show strings with
embedded control characters. This change replaces the simple
formatter with the one used to generate assembly source code. This
increases the cost of refreshing the display list, so a cache will
need to be added in a future change.
Converters for C64 PETSCII and C64 Screen Code have been defined.
The results of changing the auto-scan encoding can now be viewed.
The string operand formatter was using a single delimiter, but for
the on-screen version we want open-quote and close-quote, and might
want to identify some encodings with a prefix. The formatter now
takes a class that defines the various parts. (It might be worth
replacing the delimiter patterns recently added for single-character
operands with this, so we don't have two mechanisms for very nearly
the same thing.)
While working on this change I remembered why there were two kinds
of "reverse" in the old Merlin 32 string operand generator: what you
want for assembly code is different from what you want on screen.
The ReverseMode enum has been resurrected.