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Commit Graph

36 Commits

Author SHA1 Message Date
Andy McFadden
8c87ce3004 Check formatted string structure at load time
If we have a bug, or somebody edits the project file manually, we
can end up with a very wrong string, such as a null-terminated
string that isn't, or a DCI string that has a mix of high and low
ASCII from start to finish.  We now check all incoming strings for
validity, and discard any that fail the test.  The verification
code is shared with the extension script inline data formatter.

Also, added a comment to an F8-ROM symbol I stumbled over.
2019-10-06 17:07:07 -07:00
Andy McFadden
3c3209b67f Expand set of symbols available to plugins
We were providing platform symbols to plugins through the PlatSym
list, which allowed them to find constants and well-known addresses.
We now pass all project symbols and user labels in as well.  The
name "PlatSym" is no longer accurate, so the class has been renamed.

Also, added a bunch of things to the problem list viewer, and
added some more info to the Info panel.

Also, added a minor test to 2011-hinting that does not affect the
output (which is the point).
2019-10-04 16:57:57 -07:00
Andy McFadden
0d9814d993 Allow explicit widths in project/platform symbols, part 3
Implement multi-byte project/platform symbols by filling out a table
of addresses.  Each symbol is "painted" into the table, replacing
an existing entry if the new entry has higher priority.  This allows
us to handle overlapping entries, giving boosted priority to platform
symbols that are defined in .sym65 files loaded later.

The bounds on project/platform symbols are now rigidly defined.  If
the "nearby" feature is enabled, references to SYM-1 will be picked
up, but we won't go hunting for SYM+1 unless the symbol is at least
two bytes wide.

The cost of adding a symbol to the symbol table is about the same,
but we don't have a quick way to remove a symbol.

Previously, if two platform symbols had the same value, the symbol
with the alphabetically lowest label would win.  Now, the symbol
defined in the most-recently-loaded file wins.  (If you define two
symbols with the same value in the same file, it's still resolved
alphabetically.)  This allows the user to pick the winner by
arranging the load order of the platform symbol files.

Platform symbols now keep a reference to the file ident of the
symbol file that defined them, so we can show the symbols's source
in the Info panel.

These changes altered the behavior of test 2008-address-changes,
which includes some tests on external addresses that are close to
labeled internal addresses.  The previous behavior essentially
treated user labels as being 3 bytes wide and extending outside the
file bounds, which was mildly convenient on occasion but felt a
little skanky.  (We could do with a way to define external symbols
relative to internal symbols, for things like the source address of
code that gets relocated.)

Also, re-enabled some unit tests.

Also, added a bit of identifying stuff to CrashLog.txt.
2019-10-02 16:50:15 -07:00
Andy McFadden
e898ef9568 Minor fixes
Change + save + undo + change was being treated as non-dirty.

Added link to "export" feature to documentation TOC.

Added keyboard shortcut for high part in data operand editor.

Corrected various things in the tutorial.
2019-09-27 13:43:58 -07:00
Andy McFadden
41cd30a8c6 Add Problem List Viewer to debug menu
The analyzer sometimes runs into things that don't seem right, like
hidden labels or references to non-existent symbols, but has no way
to report them.  This adds a problem viewer.

I'm not quite ready to turn this into a real feature, so for now it's
a free-floating window accessed from the debug menu.

Also, updated some documentation.
2019-09-21 13:43:01 -07:00
Andy McFadden
2828cc8ca7 Apply project/platform symbols to Numeric/Address data operands
A ".dd2 <address>" item would get linked to an internal label, but
references to external addresses weren't doing the appropriate
search through the platform/project symbol list.

This change altered the output of the 2019-local-variables test.
The previous behavior was restored by disabling "nearby" symbol
matching in the project properties.

Updated the "lookup symbol by address" function to ignore local
variables.

Also, minor updates to Applesoft and F8-ROM symbol tables.
2019-09-15 14:38:12 -07:00
Andy McFadden
62b7655a1c Fix handling of data formatting that overlaps with code
If you play games with code hints you can create a data operand that
overlaps with code.  This causes problems (see issue #45).  We now
check for that situation and ignore overlapping data descriptors.

Added a regression test to 2011-hinting.
2019-09-14 11:44:17 -07:00
Andy McFadden
d3ff1f6eff Implement HTML export
Pretty straightforward formatted-text dump, with links for internal
labels, and a table of exported symbols at the end.
2019-09-13 17:18:33 -07:00
Andy McFadden
1631cd77f6 Check both directions for project/platform "nearby" matches
If a symbol is defined at <addr>, and we counter STA <addr>-1,Y,
we want to use the symbol in the operand.  This worked for labels
but not project/platform symbols.

Also, fixed a crash that happened if you tried to delete an auto
label.
2019-09-12 14:24:09 -07:00
Andy McFadden
4d9d5e2ecf Instruction operand editor rework, part 3
Implemented editing of labels and project symbols.

Also, cleaned up the local variable edit code.
2019-09-08 16:41:54 -07:00
Andy McFadden
8727d49f43 Minor tweaks 2019-09-06 13:47:23 -07:00
Andy McFadden
ee6e5d7fb6 Fix a couple of obscure bugs
The code that checked to see if a data target was inside a data
operand wasn't going all the way back to the start of the file.
It was also failing to stop when it should, wasting time.

The anattrib validation method has code that avoids a false-positive
on certain complex embedded instruction arrangements.  This was also
preventing it from seeing a transition from a data area to the
middle of an instruction (caused by issue #45).
2019-09-04 17:48:55 -07:00
Andy McFadden
431ad94d95 Make "smart" PLP handling optional
We try to be clever with PHP/PLP, but sometimes we get it wrong.  If
we get it wrong a lot, we want to turn it off.  Now we can.
2019-09-02 15:57:59 -07:00
Andy McFadden
c698048001 Handle variable labels that are duplicates of non-variables
After thrashing around a bit, I had to choose between making the
uniquifier more complicated, or making de-duplication a separate
step.  Since I don't really expect duplicates to be a thing, I went
with the latter.

Updated the regression test.
2019-08-31 21:54:20 -07:00
Andy McFadden
963b351a52 Add 2019-local-variables test
This hits most of the edge cases, but doesn't exercise the two
duplicate name situations (var name same as user label, var name
same as project/platform symbol).

Also, fixed a bug in the EditDefSymbol uniqueness check where it
was comparing a symbol to itself.
2019-08-31 20:40:38 -07:00
Andy McFadden
02c79db749 Add local variable uniquification
For ACME and cc65, enable uniqification.  This works with my basic
tests, but there are a lot of potential edge cases.
2019-08-31 14:19:50 -07:00
Andy McFadden
6a2532588b Local variables mostly work
Variables are now handled properly end-to-end, except for label
uniquification.  So cc65 and ACME can't yet handle a file that
redefines a local variable.

This required a bunch of plumbing, but I think it came out okay.
2019-08-30 18:39:29 -07:00
Andy McFadden
0ed1547e79 Set Anattrib DataDescriptor for local variable references
We now generate FormatDescriptors with WeakSymbolRefs for direct
page references that match variable table entries.

LocalVariableTable got a rewrite.  We need to be unique in both
name and address, but for the address we have to take the width into
account as well.  We also want to sort the display by address
rather than name.  (Some people might want it sorted by name, but
we can worry about that some other time.)

Updated the DefSymbol editor to require value uniqueness.  Note
addresses and constants exist in separate namespaces.

The various symbols are added to the SymbolTable so that uniqueness
checks work correctly.  This also allows the operand generation to
appear to work, but it doesn't yet handle redefinition of symbols.
2019-08-28 18:01:38 -07:00
Andy McFadden
0eeb36f59a Add LocalVariableTable list to project
This involved adding a list to the DisasmProject, creating a new
UndoableChange type, and writing the project file serialization
code.  While doing the latter I realized that the new Width field
was redundant with the FormatDescriptor Length field, and removed it.

I added a placeholder line type, but we're not yet showing the
table in the display list.  (To edit the tables you just have to
know where they are.)
2019-08-26 16:58:53 -07:00
Andy McFadden
176e1ad6af Add default text encoding mode to system definition
This allows C64/C128/Pet projects to start out with PETSCII set as
the default text encoding mode.
2019-08-14 18:03:40 -07:00
Andy McFadden
f3c28406a5 Add multiple encoding support to uncategorized data analyzer
The code that searches for character strings in uncategorized data
now recognizes the C64 encodings when selected in the project
properties.

The new code avoids some redundant comparisons when runs of
printable characters are found.  I suspect the new implementation
loses on overall performance because we're now calling through
delegates instead of testing characters directly, but I haven't
tested for that.
2019-08-13 14:08:27 -07:00
Andy McFadden
f33cd7d8a6 Replace character operand output method
The previous code output a character in single-quotes if it was
standard ASCII, double-quotes if high ASCII, or hex if it was neither
of those.  If a flag was set, high ASCII would also be output as
hex.

The new system takes the character value and an encoding identifier.
The identifier selects the character converter and delimiter
pattern, and puts the two together to generate the operand.

While doing this I realized that I could trivially support high
ASCII character arguments in all assemblers by setting the delimiter
pattern to "'#' | $80".

In FormatDescriptor, I had previously renamed the "Ascii" sub-type
"LowAscii" so it wouldn't be confused, but I dislike filling the
project file with "LowAscii" when "Ascii" is more accurate and less
confusing.  So I switched it back, and we now check the project
file version number when deciding what to do with an ASCII item.
The CharEncoding tests/converters were also renamed.

Moved the default delimiter patterns to the string table.

Widened the delimiter pattern input fields slightly.  Added a read-
only TextBox with assorted non-typewriter quotes and things so
people have something to copy text from.
2019-08-11 22:11:00 -07:00
Andy McFadden
975b62db6b Treat low and high ASCII as two distinct formats
We've been treating ASCII strings and instruction/data operands as
ambiguous, resolving low vs. high when generating output for the
display or assembler.  This change splits it into two separate
formats, simplifying output generation.

The UI will continue to treat low/high ASCII as as single thing,
selecting the format appropriately based on the data.  There's no
reason to have two radio buttons that are never both enabled.

The data operand string functions need some additional work, but
that overlaps substantially with the upcoming PETSCII changes, so
for now all strings set by the data operand editor are low ASCII.

The file format has changed again, but since there hasn't been a
release since the previous change, I'm leaving the file format
at v2.  Code has been added to resolve the ASCII mode when loading
a v1 project file.

This removes some complexity from the assembly code generators.
2019-08-10 14:59:24 -07:00
Andy McFadden
c64f72d147 Move WPF code from SourceGenWPF to SourceGen 2019-07-20 13:28:37 -07:00
Andy McFadden
e3906e021b Move WinForms code to SourceGenWF 2019-07-20 13:02:54 -07:00
Andy McFadden
da825d3114 Make ResetList() 1000x faster
Rather than sending 540,000 "item has changed" events, send a
single "collection reset" message.
2019-05-30 16:30:59 -07:00
Andy McFadden
8d0ce87ec7 Experiment on uncategorized data analysis
Tried something to speed it up.  Didn't help.  Cleaned up the code
a bit though.
2019-04-18 15:58:43 -07:00
Andy McFadden
97a372a884 Add selectable auto-label styles
SourceGen creates "auto" labels when it finds a reference to an
address that doesn't have a label associated with it.  The label for
address $1234 would be "L1234".  This change allows the project to
specify alternative label naming conventions, annotating them with
information from the cross-reference data.  For example, a subroutine
entry point (i.e. the target of a JSR) would be "S_1234".  (The
underscore was added to avoid confusion when an annotation letter
is the same as a hex digit.)

Also, tweaked the way the preferred clipboard line format is stored
in the settings file (was an integer, now an enumeration string).
2019-04-15 15:14:04 -07:00
Andy McFadden
47b1363738 Add more detail to cross references
In the cross-reference table we now indicate whether the reference
source is doing a read, write, read-modify-write, branch, subroutine
call, is just referencing the address, or is part of the data.
2019-04-11 16:23:02 -07:00
Andy McFadden
2f74fce80b Expand set of things that work with double-click on opcode
If you double-click on the opcode of "JSR label", the code view
selection jumps to the label.  This now works for partial operands,
e.g. "LDA #<label".

Some changes to the find-label-offset code affected the cc65 "is it
a forward reference to a direct-page label" logic.  The regression
test now correctly identifies an instruction that refers to itself
as not being a forward reference.
2018-11-03 15:03:25 -07:00
Andy McFadden
b37d3dba02 Expand reach of external symbol nearby-target test
If PTR is defined as an external symbol, we were automatically
symbol-ifying PTR+1.  Now we also symbolify PTR+2.  This helps with
24-bit pointers on the 65816, and 16-bit "jump vectors", where the
address is preceded by a JMP opcode.

Removed the "AMPERV_" symbol I added to make the tutorial look
right.
2018-10-08 13:15:16 -07:00
Andy McFadden
3c4e6cfe7a Another swing at first-word-is-load-addr
If we set the length word to assemble at address zero, the rest of
the code will try to use it as a zero-page label, so don't do that.
Instead, we use the start address, creating an overlapping region.
Easy enough to edit if that's undesirable.

(issue #23)
2018-10-05 20:55:05 -07:00
Andy McFadden
440eec2396 Use two .ORGs for first-word-is-load-addr
First is always at zero, second is at the address.  This puts an
ORG directive right at the start of the code, and avoids potentially
assembler-specific wrap-around behavior when the desired load
address is $0000 or $0001.

(issue #23)
2018-10-05 17:25:41 -07:00
Andy McFadden
92add74fc3 Add first-word-is-load-addr parameter to system definitions
If set, the first word of the file is used to set the load address.
The initial code entry hint is placed at offset +000002 instead of
the start of the file.

Set it to true for the C64 system definition.

(issue #23)
2018-10-05 15:39:44 -07:00
Andy McFadden
4639af8b0e Strip single-byte format items on single-byte instructions
It's possible to have format descriptors on instructions that are
left over from when the bytes were treated as data.  Single-byte
formats were being allowed on single-byte instructions, which
confused things later when the code tried to apply the format to
an instruction with no operand.
2018-10-05 11:10:03 -07:00
Andy McFadden
2c6212404d Initial file commit 2018-09-28 10:05:11 -07:00