As with still images, animations are rendered at original size and
then scaled with HTML properties.
Also, fixed the blurry scaling on animation thumbnails. I couldn't
find a way to do nearest-neighbor scaling in the code-behind without
resorting to System.Drawing (WinForms), so I added an overlay image
to the various grids.
Added comments, renamed files, removed cruft.
Stop showing the visualization tag name in the code list. It's
often redundant with the code label, and it's distracting. (We may
want to make this an option so you can Ctrl+F to find a tag.)
Various changes:
- Generally treat visualization sets like long comments and notes
when it comes to defining data region boundaries. (We were doing
this for selections; now we're also doing it for format-as-word
and in the data analyzer when scanning for strings/fill.)
- Clear the visualization cache when the address map is altered.
This is necessary for visualizers that dereference addresses.
- Read the Apple II screen image from a series of addresses rather
than a series of offsets. This allows it to work when the image
is contiguous in memory but split into chunks in the file.
- Put 1 pixel of padding around the images in the main code list,
so they don't blend into the background.
- Remember the last visualizer used, so we can re-use it the next
time the user selects "new".
- Move min-size hack from Loaded to ContentRendered, as it apparently
spoils CenterOwner placement.
Thumbnails are now visible in the main list and in the visualization
set editor. They're generated on first need, and regenerated when
the set of plugins changes.
Added a checkerboard background for the visualization editor bitmap
preview. (It looks all official now.)
Implemented Apple II hi-res bitmap conversion. Supports B&W and
color. Uses essentially the same algorithm as CiderPress.
Experimented with displaying non-text items in ListView. I assumed
it would work, since it's the sort of thing WPF is designed to do,
but it's always wise to approach with caution. Visualization Sets
now show a 64x64 button as a placeholder for the eventual thumbnail.
Some things were being flaky, which turned out to be because I
wasn't Prepare()ing the plugins before using them from Edit
Visualization. To make this a deterministic failure I added an
Unprepare() call that tells the plugin that we're all done.
NOTE: this breaks all existing plugins.
Most of SourceGen uses standard WPF controls, which get their default
style from the system theme. The main disassembly list uses a
custom style, and always looks like the Windows default theme.
Some people greatly prefer white text on a black background, so we
now provide a way to get that. This also requires muting the colors
used for Notes, since those were chosen to contrast with black text.
This does not affect anything other than the ListView used for
code, because everything else can be set through the Windows
"personalization" interface. We might want to change the way the
Notes window looks though, to avoid having glowing bookmarks on
the side.
We were changing the control template for lines with long comments
and notes, matching the default Win10 style. This got ugly when a
non-default theme was being used, particularly "dark" themes,
because the long-comment lines looked significantly different from
everything else.
We now fully specify the style for the ListView and ListViewItems,
which means everybody's main window now looks like the default Win10
style. Which is unfortunate, but significantly easier than creating
a full set of theme-specific styles.
We now specify black text for highlighted address/label fields,
because they otherwise become illegible when we apply our background
highlight color. In the Notes window, we set the background of
un-highlighted entries to white, so that we can always read it with
black text.
Addresses issue #50.