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Commit Graph

12 Commits

Author SHA1 Message Date
Andy McFadden
bb23bf82d1 Instruction operand editor rework, part 4 (of 4)
Updated the manual, and changed tutorial #2 to use local variables
for pointers.

If the symbol text box isn't empty, use the string as the initial
value for the Label when creating a new project property.

Fixed a crash when editing a project property.
2019-09-08 21:56:47 -07:00
Andy McFadden
9a8df9c498 Add local variable tables to documentation 2019-09-01 18:14:59 -07:00
Andy McFadden
32d1147eec Improve multi-encoding output in 64tass
Previously, we used the default character encoding from the project
properties to determine how strings and character constants in the
entire source file should be encoded.  Now we switch between
encodings as needed.  The default character encoding is no longer
relevant.

High ASCII is now an actual encoding, rather than acting like ASCII
that sometimes doesn't work.  Because we can do high ASCII character
operands with "| $80", we don't output a .enc to switch from ASCII
to high ASCII unless we need to generate a string.  (If we're
already in high ASCII mode, the "| $80" isn't required but won't
hurt anything.)

We now do a scan up front to see if ASCII or high ASCII is needed,
and only output the .cdefs for the encodings that are actually used.

The only gap in the matrix is high ASCII DCI strings -- the ".shift"
pseudo-op rejects text if the string doesn't start with the high
bit clear.
2019-08-21 13:46:05 -07:00
Andy McFadden
38d3adbb08 PETSCII does DCI
I didn't think it made sense, but I found something that used it,
so apparently it's a thing.  This updates the operand editor to
let you choose PETSCII+DCI, and updates the assemblers to handle
it correctly (really just 64tass, since the others either don't
have a DCI directive or don't deal with PETSCII at all).

Changed the char-encoding sample from "bad dcI" to "pet dcI", and
updated the documentation.
2019-08-20 17:55:12 -07:00
Andy McFadden
62c15031fd Update documentation
PETSCII, ACME, and other improvements.
2019-08-18 17:16:44 -07:00
Andy McFadden
3cb1596d90 Add more bugs & quirks 2018-10-30 15:42:13 -07:00
Andy McFadden
705c6e383b Clean up HTML in manual 2018-10-09 10:04:10 -07:00
Andy McFadden
2c03216da9 Move symbol file and extension script docs into manual
Once upon a time, symbol files and extension scripts could only be
defined in the RuntimeData directory, so having the documentation
there made sense.  Since both of these things can now be defined in
project directories, the documentation belongs in the manual.

(issue #27)
2018-10-08 15:30:43 -07:00
Andy McFadden
3a001c5f8a Merge menu items for "edit operand" and "edit data"
The instruction operand editor and data operand editor are very
different, but there's no need to impose that distinction on the
user.  They want to edit the operand either way.  We now provide a
single "edit operand" menu item, and open the appropriate dialog
based on what they have selected.

This uses Ctrl+O as the keyboard shortcut, stealing it from
File > Open.

(issue #11)
2018-10-08 12:49:26 -07:00
Andy McFadden
2d1ef37a13 Switch some hotkeys around
Ctrl+L -> edit label
Ctrl+; -> edit comment (looks funny in menu)
Ctrl+M -> edit long comment
Ctrl+N -> edit note (was "new project")
Ctrl+W -> nothing (was "close project")

(issue #11)
2018-10-05 13:13:11 -07:00
Andy McFadden
8aba1c4fba Revise documentation 2018-10-04 15:15:44 -07:00
Andy McFadden
2c6212404d Initial file commit 2018-09-28 10:05:11 -07:00