/* * Copyright 2019 faddenSoft * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Diagnostics; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SourceGenWPF { /// /// List of items formatted for display. /// /// /// This is intended to be useful as an ItemSource for a WPF ListView. We need to implement /// plain IList to cause ListView to perform data virtualization, and the property/collection /// changed events so the view will pick up our changes. /// /// The ItemsControl.ItemsSource property wants an IEnumerable (which IList implements). /// According to various articles, if the object implements IList, and the UI element /// is providing UI virtualization, you will also get data virtualization. This behavior /// doesn't seem to be documented anywhere, but the consensus is that it's expected to work. /// /// Implementing generic IList doesn't seem necessary for XAML, but is useful for other /// customers of the data (e.g. the assembler source generator). /// public class DisplayList : IList, IList, INotifyCollectionChanged, INotifyPropertyChanged { // TODO: check VirtualizingStackPanel.VirtualizationMode == recycling (page 259) /// /// List of formatted parts. The idea is that the list is initially populated with /// null references, and FormattedParts objects are generated on demand. /// private List mList; /// /// Constructs an empty collection, with the default initial capacity. /// public DisplayList() { mList = new List(); } public DisplayList(int count) { mList = new List(count); for (int i = 0; i < count; i++) { mList.Add(null); } } #region Property / Collection Changed public event NotifyCollectionChangedEventHandler CollectionChanged; public event PropertyChangedEventHandler PropertyChanged; // See ObservableCollection class, e.g. // https://github.com/Microsoft/referencesource/blob/master/System/compmod/system/collections/objectmodel/observablecollection.cs private const string CountString = "Count"; private const string IndexerName = "Item[]"; #if false protected override void ClearItems() { base.ClearItems(); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionReset(); } protected override void RemoveItem(int index) { FormattedParts removedItem = this[index]; base.RemoveItem(index); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Remove, removedItem, index); } protected override void InsertItem(int index, FormattedParts item) { base.InsertItem(index, item); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Add, item, index); } protected override void SetItem(int index, FormattedParts item) { FormattedParts originalItem = this[index]; base.SetItem(index, item); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Replace, originalItem, item, index); } #endif protected virtual void OnPropertyChanged(PropertyChangedEventArgs e) { PropertyChanged?.Invoke(this, e); } private void OnPropertyChanged(string propertyName) { OnPropertyChanged(new PropertyChangedEventArgs(propertyName)); } protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs e) { CollectionChanged?.Invoke(this, e); } private void OnCollectionChanged(NotifyCollectionChangedAction action, object item, int index) { OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index)); } private void OnCollectionChanged(NotifyCollectionChangedAction action, object item, int index, int oldIndex) { OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index, oldIndex)); } private void OnCollectionChanged(NotifyCollectionChangedAction action, object oldItem, object newItem, int index) { OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, newItem, oldItem, index)); } private void OnCollectionReset() { OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset)); } #endregion Property / Collection Changed #region IList / IList public int Count => ((IList)mList).Count; public bool IsReadOnly => ((IList)mList).IsReadOnly; public bool IsFixedSize => ((IList)mList).IsFixedSize; public object SyncRoot => ((IList)mList).SyncRoot; public bool IsSynchronized => ((IList)mList).IsSynchronized; public void Add(FormattedParts item) { ((IList)mList).Add(item); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionReset(); } public int Add(object value) { int posn = ((IList)mList).Add(value); if (posn >= 0) { OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Add, value, posn); } return posn; } public void Clear() { ((IList)mList).Clear(); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionReset(); } public bool Contains(FormattedParts item) { return ((IList)mList).Contains(item); } bool IList.Contains(object value) { return Contains((FormattedParts)value); } public void CopyTo(FormattedParts[] array, int arrayIndex) { ((IList)mList).CopyTo(array, arrayIndex); } public void CopyTo(Array array, int index) { ((IList)mList).CopyTo(array, index); } public IEnumerator GetEnumerator() { // Use the indexer, rather than mList's enumerator, to get on-demand string gen. for (int i = 0; i < Count; i++) { yield return this[i]; } } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public int IndexOf(FormattedParts item) { return ((IList)mList).IndexOf(item); } int IList.IndexOf(object value) { return IndexOf((FormattedParts)value); } public void Insert(int index, FormattedParts item) { ((IList)mList).Insert(index, item); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Add, item, index); } void IList.Insert(int index, object value) { Insert(index, (FormattedParts)value); } public void RemoveAt(int index) { FormattedParts removed = mList[index]; ((IList)mList).RemoveAt(index); OnPropertyChanged(CountString); OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Remove, removed, index); } public bool Remove(FormattedParts item) { // NotifyCollectionChangedAction.Remove wants an index. We can find the index // of the first matching item and then do a RemoveAt, but this call just isn't // all that interesting for us, so it's easier to ignore it. //return ((IList)mList).Remove(item); throw new NotSupportedException(); } void IList.Remove(object value) { //Remove((FormattedParts)value); throw new NotSupportedException(); } object IList.this[int index] { // forward to generic impl get { return this[index]; } set { this[index] = (FormattedParts)value; } } // For IList. public FormattedParts this[int index] { get { FormattedParts parts = mList[index]; if (parts == null) { parts = mList[index] = GetEntry(index); } return parts; } set { FormattedParts orig = mList[index]; mList[index] = value; OnPropertyChanged(IndexerName); OnCollectionChanged(NotifyCollectionChangedAction.Replace, orig, value, index); } } #endregion IList / IList /// /// Retrieves the Nth element. /// private FormattedParts GetEntry(int index) { Debug.WriteLine("GEN " + index); return FormattedParts.Create("off" + index, "addr" + index, "12 34", "vncidmx", "", "yup:", "LDA", "$1234", "a & b"); } public class FormattedParts { public string Offset { get; private set; } public string Addr { get; private set; } public string Bytes { get; private set; } public string Flags { get; private set; } public string Attr { get; private set; } public string Label { get; private set; } public string Opcode { get; private set; } public string Operand { get; private set; } public string Comment { get; private set; } // Construct with factory methods. private FormattedParts() { } public static FormattedParts Create(string offset, string addr, string bytes, string flags, string attr, string label, string opcode, string operand, string comment) { FormattedParts parts = new FormattedParts(); parts.Offset = offset; parts.Addr = addr; parts.Bytes = bytes; parts.Flags = flags; parts.Attr = attr; parts.Label = label; parts.Opcode = opcode; parts.Operand = operand; parts.Comment = comment; return parts; } } } }