/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Diagnostics;
namespace SourceGenWPF {
///
/// Weak reference to a symbol for use in an operand or data statement. The reference
/// is by name; if the symbol disappears or changes value, the reference can be ignored.
/// This also specifies which part of the numeric value is of interest, so we can reference
/// the high or low byte of a 16-bit value in (say) LDA #imm.
///
/// Instances are immutable.
///
public class WeakSymbolRef {
///
/// This identifies the part of the value that we're interested in. All values are
/// signed 32-bit integers.
///
public enum Part {
// This indicates which byte we start with, useful for immediate operands
// and things like PEA. By popular convention, these are referred to as
// low, high, and bank.
//
// With 16-bit registers, Merlin 32 grabs the high *word*, while cc65's assembler
// grabs the high *byte*. One is a shift, the other is a byte select. We use
// low/high/bank just to mean position here.
//
// (Could make this orthogonal with a pair of bit fields, one for position and
// one for width, but there's really only three widths of interest (1, 2, 3 bytes)
// and that's defined by context.)
Unknown = 0,
Low, // LDA #label, LDA #