6502bench/CommonUtil/Misc.cs

109 lines
4.5 KiB
C#

/*
* Copyright 2018 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
namespace CommonUtil {
public static class Misc {
/// <summary>
/// Application identifier. This is an arbitrary string set by the application. It
/// will be included in the crash dump.
/// </summary>
public static string AppIdent { get; set; } = "(app ident unset)";
// Given a type, dump all namespaces found in the same assembly.
// https://stackoverflow.com/a/1549216/294248
public static void DumpNamespacesInAssembly(Type type) {
Console.WriteLine("Assembly: " + type.Assembly.Location);
Type[] typeList = type.Assembly.GetTypes();
var namespaces = typeList.Select(t => t.Namespace).Distinct();
foreach (string ns in namespaces) {
Console.WriteLine(" " + ns);
}
}
/// <summary>
/// Writes an unhandled exception trace to a crash file.
/// </summary>
/// <remarks>
/// Usage:
/// <code>AppDomain.CurrentDomain.UnhandledException +=
/// new UnhandledExceptionEventHandler(CommonUtil.Misc.CrashReporter);</code>
///
/// Thanks: <see href="https://stackoverflow.com/a/21308327/294248"/>.
/// </remarks>
public static void CrashReporter(object sender, UnhandledExceptionEventArgs e) {
const string CRASH_PATH = @"CrashLog.txt";
Exception ex = (Exception)e.ExceptionObject;
Debug.WriteLine("CRASHING (term=" + e.IsTerminating + "): " + ex);
try {
using (StreamWriter writer = new StreamWriter(CRASH_PATH, true)) {
writer.WriteLine("*** " + DateTime.Now.ToLocalTime() + " ***");
writer.WriteLine(" App: " + AppIdent);
writer.WriteLine(" OS: " +
System.Runtime.InteropServices.RuntimeInformation.OSDescription);
writer.WriteLine(string.Empty);
while (ex != null) {
writer.WriteLine(ex.GetType().FullName + ": " + ex.Message);
writer.WriteLine("Trace:");
writer.WriteLine(ex.StackTrace);
writer.WriteLine(string.Empty);
ex = ex.InnerException;
}
}
} catch {
// damn it
Debug.WriteLine("Crashed while crashing");
}
}
/// <summary>
/// Clears an array to a specific value, similar to memset() in libc. This is much
/// faster than setting array elements individually.
/// </summary>
/// <remarks>
/// From <see href="https://stackoverflow.com/a/18659408/294248"/>.
///
/// Invokes Array.Copy() on overlapping elements. Other approaches involve using
/// Buffer.BlockCopy or unsafe code. Apparently .NET Core has an Array.Fill(), but
/// that doesn't exist in .NET Framework.
///
/// We could get off the line a little faster by setting the first 16 or so elements in
/// a loop, bailing out if we finish early, so we don't start calling Array.Copy() until
/// it's actually faster to do so. I don't expect to be calling this often or for
/// small arrays though.
/// </remarks>
/// <typeparam name="T">Array element type.</typeparam>
/// <param name="array">Array reference.</param>
/// <param name="elem">Initialization value.</param>
public static void Memset<T>(T[] array, T elem) {
//Array.Fill(array, elem);
int length = array.Length;
if (length == 0) return;
array[0] = elem;
int count;
for (count = 1; count <= length / 2; count *= 2)
Array.Copy(array, 0, array, count, count);
Array.Copy(array, 0, array, count, length - count);
}
}
}