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6502bench/PluginCommon
Andy McFadden 356492d6da Add Atari AVG visualizer
This converts AVG commands to wireframes.  We don't try to track
color or intensity.  (This is a disassembler, not a graphics
converter; perfection is not required.)  The various rotation and
animation options are still enabled, though they're not terribly
useful for this.

Commands that are meant to be used in series, such as font glyphs,
tend to use (0,0) as their left edge and baseline.  This puts the
shape in the upper-right corner of the thumbnail, which makes
everything smaller.  The change adds a "re-center" option to the
wireframe renderer that computes the visible bounds and adjusts
the coordinates so that the center of the object is at (0,0) for
display.
2020-04-11 17:24:21 -07:00
..
AddressTranslate.cs Switch to left-handed coordinate system 2020-03-14 13:59:08 -07:00
Interfaces.cs Add Atari AVG visualizer 2020-04-11 17:24:21 -07:00
Matrix33.cs Switch to left-handed coordinate system 2020-03-14 13:59:08 -07:00
PlSymbol.cs Optionally treat BRKs as two-byte instructions 2019-10-09 14:55:56 -07:00
PluginCommon.csproj Initial file commit 2018-09-28 10:05:11 -07:00
PluginException.cs Expand the set of things SetInlineDataFormat accepts 2019-10-05 19:51:34 -07:00
PluginManager.cs Add VisParamDescr default value type check 2020-01-21 11:02:36 -08:00
Util.cs Add support for points in wireframe meshes 2020-04-11 11:23:16 -07:00
Vector3.cs Tweak Vector3 and VisWireframe 2020-03-10 20:59:45 -07:00
VisBitmap8.cs Various minor tweaks 2019-12-07 11:42:26 -08:00
VisWireframe.cs Add Atari AVG visualizer 2020-04-11 17:24:21 -07:00