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Visualization animations are now exported as animated GIFs. The Windows stuff is a bit lame so I threw together some code that stitches a bunch of GIFs together. The GIF doesn't quite match the preview, because the preview scales the individual frames, while the animated GIF uses the largest frame as the size and is then scaled based on that. Animating frames of differing sizes together is bound to be trouble anyway, so I'm not sure how much to fret over this.
101 lines
4.1 KiB
C#
101 lines
4.1 KiB
C#
/*
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* Copyright 2018 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Diagnostics;
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namespace CommonUtil {
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public class RawData {
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/// <summary>
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/// Extracts an integer from the data stream.
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/// </summary>
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/// <param name="data">Raw data stream.</param>
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/// <param name="offset">Start offset.</param>
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/// <param name="width">Word width, which may be 1-4 bytes.</param>
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/// <param name="isBigEndian">True if word is in big-endian order.</param>
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/// <returns>Value found.</returns>
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public static int GetWord(byte[] data, int offset, int width, bool isBigEndian) {
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if (width < 1 || width > 4 || offset + width > data.Length) {
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throw new ArgumentOutOfRangeException("GetWord(offset=" + offset + " width=" +
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width + "), data.Length=" + data.Length);
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}
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if (isBigEndian) {
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switch (width) {
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case 1:
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return data[offset];
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case 2:
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return (data[offset] << 8) | data[offset + 1];
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case 3:
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return (data[offset] << 16) | (data[offset + 1] << 8) | data[offset + 2];
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case 4:
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return (data[offset] << 24) | (data[offset + 1] << 16) |
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(data[offset + 2] << 8) | data[offset + 3];
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}
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} else {
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switch (width) {
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case 1:
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return data[offset];
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case 2:
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return data[offset] | (data[offset + 1] << 8);
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case 3:
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return data[offset] | (data[offset + 1] << 8) | (data[offset + 2] << 16);
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case 4:
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return data[offset] | (data[offset + 1] << 8) | (data[offset + 2] << 16) |
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data[offset + 3] << 24;
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}
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}
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throw new Exception("GetWord(): should not be here");
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}
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/// <summary>
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/// Fetches a two-byte little-endian value from a byte stream, advancing the offset.
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/// </summary>
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/// <param name="data">Byte stream.</param>
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/// <param name="offset">Initial offset. Value will be incremented by 2.</param>
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/// <returns>Value fetched.</returns>
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public static ushort FetchLittleUshort(byte[] data, ref int offset) {
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ushort val = (ushort)(data[offset] | (data[offset + 1] << 8));
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offset += 2;
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return val;
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}
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/// <summary>
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/// Compare parts of two arrays for equality.
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/// </summary>
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/// <remarks>
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/// We can do this faster with unsafe code. For byte arrays, see
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/// https://stackoverflow.com/q/43289/294248 .
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/// </remarks>
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/// <param name="ar1">First array.</param>
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/// <param name="offset1">Initial offset in first array.</param>
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/// <param name="ar2">Second array.</param>
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/// <param name="offset2">Initial offset in second array.</param>
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/// <param name="count">Number of elements to compare.</param>
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/// <returns>True if the array elements are equal.</returns>
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public static bool CompareArrays<T>(T[] ar1, int offset1, T[] ar2, int offset2,
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int count) {
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Debug.Assert(count > 0);
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for (int i = 0; i < count; i++) {
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if (!ar1[offset1 + i].Equals(ar2[offset2 + i])) {
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return false;
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}
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}
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return true;
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}
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}
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}
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