mirror of
https://github.com/fadden/6502bench.git
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5010fbae37
- Freeze Note brushes, so HTML export doesn't blow up when it tries to access them. - Add Ctrl+Shift+E as keyboard shortcut for File > Export. - For code/data percentage, count inline data as data. - Tweak code/data percentage text. - Document Merlin32 '{' bug. - Tweak tutorial text.
504 lines
20 KiB
C#
504 lines
20 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.ComponentModel;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace SourceGen {
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/// <summary>
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/// List of items formatted for display.
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/// </summary>
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/// <remarks>
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/// This is intended to be useful as an ItemSource for a WPF ListView. We need to implement
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/// plain IList to cause ListView to perform data virtualization, and the property/collection
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/// changed events so the view will pick up our changes.
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///
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/// The ItemsControl.ItemsSource property wants an IEnumerable (which IList implements).
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/// According to various articles, if the object implements IList, and the UI element
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/// is providing *UI* virtualization, you will also get *data* virtualization. This behavior
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/// doesn't seem to be documented anywhere, but the consensus is that it's expected to work.
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///
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/// Implementing generic IList<> doesn't seem necessary for XAML, but may be useful
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/// for other consumers of the data.
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///
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/// The list is initially filled with null references, with FormattedParts instances
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/// generated on demand. This is done by requesting individual items from the
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/// LineListGen object.
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///
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/// NOTE: it may or may not be possible to implement this trivially with an
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/// ObservableCollection. At an earlier iteration it wasn't, and I'd like to keep this
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/// around even if it is now possible, in case the pendulum swings back the other way.
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///
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/// Additional reading on data virtualization:
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/// https://www.codeproject.com/Articles/34405/WPF-Data-Virtualization?msg=5635751
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/// https://web.archive.org/web/20121216034305/http://www.zagstudio.com/blog/498
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/// https://web.archive.org/web/20121107200359/http://www.zagstudio.com/blog/378
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/// https://github.com/lvaleriu/Virtualization
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/// </remarks>
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public class DisplayList : IList<DisplayList.FormattedParts>, IList,
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INotifyCollectionChanged, INotifyPropertyChanged {
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/// <summary>
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/// List of formatted parts. DO NOT access this directly outside the event-sending
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/// method wrappers.
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/// </summary>
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private List<FormattedParts> mList;
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/// <summary>
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/// Data generation object.
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/// </summary>
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/// <remarks>
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/// This property is set by the LineListGen constructor.
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/// </remarks>
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public LineListGen ListGen { get; set; }
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/// <summary>
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/// Set of selected items, by list index.
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/// </summary>
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public DisplayListSelection SelectedIndices { get; private set; }
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/// <summary>
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/// Constructs an empty collection, with the default initial capacity.
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/// </summary>
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public DisplayList() {
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mList = new List<FormattedParts>();
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SelectedIndices = new DisplayListSelection();
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}
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#region Property / Collection Changed
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public event NotifyCollectionChangedEventHandler CollectionChanged;
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public event PropertyChangedEventHandler PropertyChanged;
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// See ObservableCollection class, e.g.
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// https://github.com/Microsoft/referencesource/blob/master/System/compmod/system/collections/objectmodel/observablecollection.cs
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private const string CountString = "Count";
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private const string IndexerName = "Item[]";
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protected virtual void OnPropertyChanged(PropertyChangedEventArgs e) {
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PropertyChanged?.Invoke(this, e);
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}
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private void OnPropertyChanged(string propertyName) {
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OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
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}
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protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs e) {
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CollectionChanged?.Invoke(this, e);
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}
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private void OnCollectionChanged(NotifyCollectionChangedAction action,
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object item, int index) {
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OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index));
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}
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private void OnCollectionChanged(NotifyCollectionChangedAction action,
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object item, int index, int oldIndex) {
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OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index, oldIndex));
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}
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private void OnCollectionChanged(NotifyCollectionChangedAction action,
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object oldItem, object newItem, int index) {
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OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, newItem, oldItem, index));
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}
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private void OnCollectionReset() {
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OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
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}
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#endregion Property / Collection Changed
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#region IList / IList<T>
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public int Count => ((IList<FormattedParts>)mList).Count;
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public bool IsReadOnly => ((IList<FormattedParts>)mList).IsReadOnly;
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public bool IsFixedSize => ((IList)mList).IsFixedSize;
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public object SyncRoot => ((IList)mList).SyncRoot;
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public bool IsSynchronized => ((IList)mList).IsSynchronized;
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public void Add(FormattedParts item) {
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((IList<FormattedParts>)mList).Add(item);
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionReset();
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}
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public int Add(object value) {
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int posn = ((IList)mList).Add(value);
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if (posn >= 0) {
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionChanged(NotifyCollectionChangedAction.Add, value, posn);
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}
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return posn;
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}
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public void Clear() {
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((IList<FormattedParts>)mList).Clear();
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionReset();
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// Not strictly necessary, but does free up the memory sooner.
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SelectedIndices = new DisplayListSelection();
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}
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public bool Contains(FormattedParts item) {
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return ((IList<FormattedParts>)mList).Contains(item);
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}
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bool IList.Contains(object value) {
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return Contains((FormattedParts)value);
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}
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public void CopyTo(FormattedParts[] array, int arrayIndex) {
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((IList<FormattedParts>)mList).CopyTo(array, arrayIndex);
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}
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public void CopyTo(Array array, int index) {
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((IList)mList).CopyTo(array, index);
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}
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public IEnumerator<FormattedParts> GetEnumerator() {
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// Use the indexer, rather than mList's enumerator, to get on-demand string gen.
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for (int i = 0; i < Count; i++) {
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yield return this[i];
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}
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return GetEnumerator();
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}
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public int IndexOf(FormattedParts item) {
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return ((IList<FormattedParts>)mList).IndexOf(item);
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}
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int IList.IndexOf(object value) {
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return IndexOf((FormattedParts)value);
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}
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public void Insert(int index, FormattedParts item) {
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((IList<FormattedParts>)mList).Insert(index, item);
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionChanged(NotifyCollectionChangedAction.Add, item, index);
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}
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void IList.Insert(int index, object value) {
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Insert(index, (FormattedParts)value);
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}
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public void RemoveAt(int index) {
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FormattedParts removed = mList[index];
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((IList<FormattedParts>)mList).RemoveAt(index);
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionChanged(NotifyCollectionChangedAction.Remove, removed, index);
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}
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public bool Remove(FormattedParts item) {
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// NotifyCollectionChangedAction.Remove wants an index. We can find the index
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// of the first matching item and then do a RemoveAt, but this call just isn't
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// all that interesting for us, so it's easier to ignore it.
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//return ((IList<FormattedParts>)mList).Remove(item);
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throw new NotSupportedException();
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}
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void IList.Remove(object value) {
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//Remove((FormattedParts)value);
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throw new NotSupportedException();
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}
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object IList.this[int index] {
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// forward to generic impl
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get { return this[index]; }
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set { this[index] = (FormattedParts)value; }
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}
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// For IList<T>.
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public FormattedParts this[int index] {
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get {
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FormattedParts parts = mList[index];
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if (parts == null) {
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parts = mList[index] = GetEntry(index);
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}
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return parts;
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}
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set {
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FormattedParts orig = mList[index];
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mList[index] = value;
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OnPropertyChanged(IndexerName);
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OnCollectionChanged(NotifyCollectionChangedAction.Replace, orig, value, index);
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}
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}
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#endregion IList / IList<T>
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/// <summary>
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/// Retrieves the Nth element.
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/// </summary>
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private FormattedParts GetEntry(int index) {
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FormattedParts parts = mList[index];
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if (parts == null) {
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parts = mList[index] = ListGen.GetFormattedParts(index);
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parts.ListIndex = index;
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}
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return parts;
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}
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/// <summary>
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/// Resets the list, filling it with empty elements. Also resets the selected indices.
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/// </summary>
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/// <param name="size">New size of the list.</param>
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public void ResetList(int size) {
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// TODO: can we recycle existing elements and just add/trim as needed?
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Clear();
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mList.Capacity = size;
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for (int i = 0; i < size; i++) {
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// add directly to list so we don't send events
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mList.Add(null);
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}
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SelectedIndices = new DisplayListSelection(size);
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// send one big notification at the end; "reset" means "forget everything you knew"
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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OnCollectionReset();
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}
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/// <summary>
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/// A range of lines has been replaced with a new range of lines. The new set may be
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/// the same size, larger, or smaller than the previous.
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/// </summary>
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/// <param name="startIndex">Start index of change area.</param>
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/// <param name="oldCount">Number of old lines.</param>
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/// <param name="newCount">Number of new lines. May be zero.</param>
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public void ClearListSegment(int startIndex, int oldCount, int newCount) {
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Debug.WriteLine("ClearListSegment start=" + startIndex + " old=" + oldCount +
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" new=" + newCount + " (mList.Count=" + mList.Count + ")");
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Debug.Assert(startIndex >= 0 && startIndex < mList.Count);
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Debug.Assert(oldCount >= 0 && startIndex + oldCount <= mList.Count);
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Debug.Assert(newCount >= 0);
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// Remove the old elements to clear them.
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if (oldCount != 0) {
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mList.RemoveRange(startIndex, oldCount);
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}
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// Replace with the appropriate number of null entries.
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for (int i = 0; i < newCount; i++) {
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mList.Insert(startIndex, null);
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}
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// TODO(someday): can we null out existing entries, and just insert/remove when
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// counts differ?
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if (oldCount != newCount) {
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SelectedIndices = new DisplayListSelection(mList.Count);
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RecalculateListIndices();
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}
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OnPropertyChanged(CountString);
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OnPropertyChanged(IndexerName);
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// TODO: this causes the ListView to format the entire listing, despite
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// being virtual. So we're regenerating the entire list after something trivial,
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// like renaming a label, which hampers performance. Need to figure this out.
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OnCollectionReset();
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}
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/// <summary>
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/// Recalculates the list index fields after lines are added or removed.
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/// </summary>
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private void RecalculateListIndices() {
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Debug.WriteLine("Recalculating list indices");
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for (int i = 0; i < mList.Count; i++) {
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if (mList[i] != null) {
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mList[i].ListIndex = i;
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}
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}
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}
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/// <summary>
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/// List elements. Instances are immutable.
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/// </summary>
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public class FormattedParts {
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public string Offset { get; private set; }
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public string Addr { get; private set; }
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public string Bytes { get; private set; }
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public string Flags { get; private set; }
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public string Attr { get; private set; }
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public string Label { get; private set; }
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public string Opcode { get; private set; }
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public string Operand { get; private set; }
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public string Comment { get; private set; }
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public bool IsLongComment { get; private set; }
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public bool HasBackgroundColor { get; private set; }
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public Brush BackgroundBrush { get; private set; }
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public bool IsVisualizationSet { get; private set; }
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public Visualization[] VisualizationSet { get; private set; }
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// Set to true if we want to highlight the address and label fields.
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public bool HasAddrLabelHighlight { get; private set; }
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// Set to true if the Flags field has been modified.
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public bool HasModifiedFlags { get; private set; }
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public int ListIndex { get; set; } = -1;
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private static Color NoColor = CommonWPF.Helper.ZeroColor;
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// Private constructor -- create instances with factory methods.
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private FormattedParts() {
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Offset = Addr = Bytes = Flags = Attr = Label = Opcode = Operand = Comment =
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string.Empty;
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}
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/// <summary>
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/// Clones the specified object.
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/// </summary>
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private static FormattedParts Clone(FormattedParts orig) {
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FormattedParts newParts = FormattedParts.Create(orig.Offset, orig.Addr,
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orig.Bytes, orig.Flags, orig.Attr, orig.Label, orig.Opcode, orig.Operand,
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orig.Comment);
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newParts.IsLongComment = orig.IsLongComment;
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newParts.HasAddrLabelHighlight = orig.HasAddrLabelHighlight;
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newParts.HasModifiedFlags = orig.HasModifiedFlags;
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newParts.ListIndex = orig.ListIndex;
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return newParts;
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}
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public static FormattedParts Create(string offset, string addr, string bytes,
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string flags, string attr, string label, string opcode, string operand,
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string comment) {
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FormattedParts parts = new FormattedParts();
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parts.Offset = offset;
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parts.Addr = addr;
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parts.Bytes = bytes;
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parts.Flags = flags;
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parts.Attr = attr;
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parts.Label = label;
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parts.Opcode = opcode;
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parts.Operand = operand;
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parts.Comment = comment;
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parts.IsLongComment = false;
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return parts;
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}
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public static FormattedParts CreateBlankLine() {
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FormattedParts parts = new FormattedParts();
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return parts;
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}
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public static FormattedParts CreateLongComment(string comment) {
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FormattedParts parts = new FormattedParts();
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parts.Comment = comment;
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parts.IsLongComment = true;
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return parts;
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}
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public static FormattedParts CreateNote(string comment, Color color) {
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FormattedParts parts = new FormattedParts();
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parts.Comment = comment;
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parts.IsLongComment = true;
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if (color != NoColor) {
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parts.HasBackgroundColor = true;
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parts.BackgroundBrush = new SolidColorBrush(color);
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parts.BackgroundBrush.Freeze(); // export runs on non-UI thread
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}
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return parts;
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}
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public static FormattedParts CreateDirective(string opstr, string addrStr) {
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FormattedParts parts = new FormattedParts();
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parts.Opcode = opstr;
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parts.Operand = addrStr;
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return parts;
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}
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public static FormattedParts CreateEquDirective(string label, string opstr,
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string addrStr, string comment) {
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FormattedParts parts = new FormattedParts();
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parts.Label = label;
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parts.Opcode = opstr;
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parts.Operand = addrStr;
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parts.Comment = comment;
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return parts;
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}
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public static FormattedParts CreateVisualizationSet(VisualizationSet visSet) {
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FormattedParts parts = new FormattedParts();
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if (visSet.Count == 0) {
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// should not happen
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parts.Comment = "!EMPTY VSET!";
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parts.IsLongComment = true;
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} else {
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string fmt;
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if (visSet.Count == 1) {
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fmt = Res.Strings.VIS_SET_SINGLE_FMT;
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} else {
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fmt = Res.Strings.VIS_SET_MULTIPLE_FMT;
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}
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parts.Comment = string.Format(fmt, "Bitmap", visSet[0].Tag, visSet.Count - 1);
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parts.VisualizationSet = visSet.ToArray();
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parts.IsVisualizationSet = true;
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}
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return parts;
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}
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public static FormattedParts AddSelectionHighlight(FormattedParts orig) {
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FormattedParts newParts = Clone(orig);
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newParts.HasAddrLabelHighlight = true;
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return newParts;
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}
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public static FormattedParts RemoveSelectionHighlight(FormattedParts orig) {
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FormattedParts newParts = Clone(orig);
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newParts.HasAddrLabelHighlight = false;
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return newParts;
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}
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public static FormattedParts SetFlagsModified(FormattedParts orig) {
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FormattedParts newParts = Clone(orig);
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newParts.HasModifiedFlags = true;
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return newParts;
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}
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public override string ToString() {
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return "[Parts: index=" + ListIndex + " off=" + Offset + "]";
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}
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}
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}
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}
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