mirror of
https://github.com/fadden/6502bench.git
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Mostly a straight copy & paste of the files. The only significant change was to move the localizable strings from Properties/Resources (RESX) to Res/Strings.xaml (Resource Dictionary). I expect a number of strings will no longer be needed, since WPF lets you put more of the UI/UX logic into the design side. I also renamed the namespace to SourceGenWPF, and put the app icon into the Res directory so it can be a resource rather than a loose file. I'm merging the "Setup" directory contents into the main app since there wasn't a whole lot going on there. The WPF Color class lacks conversions to/from a 32-bit integer, so I added those. None of the stuff is wired up yet.
297 lines
11 KiB
C#
297 lines
11 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace SourceGenWPF {
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/// <summary>
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/// Map file offsets to 65xx addresses and vice-versa. Useful for sources with
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/// multiple ORG directives.
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///
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/// It's possible to generate code that would overlap once relocated at run time,
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/// which means a given address could map to multiple offsets. For this reason
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/// it's useful to know the offset of the referring code when evaluating a
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/// reference, so that a "local" match can take priority.
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/// </summary>
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public class AddressMap : IEnumerable<AddressMap.AddressMapEntry> {
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/// <summary>
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/// Code starting at the specified offset will have the specified address.
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///
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/// The entries are held in the list in order, sorted by offset, with no gaps.
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/// This makes the "length" field redundant, as it can be computed by
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/// (entry[N+1].mOffset - entry[N].mOffset), with a special case for the last
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/// entry in the list. It's convenient to maintain it explicitly however, as
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/// the list is read far more often than it is updated.
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///
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/// Entries are mutable, but must only be altered by AddressMap. Don't retain
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/// instances of this across other activity.
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/// </summary>
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public class AddressMapEntry {
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public int Offset { get; set; }
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public int Addr { get; set; }
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public int Length { get; set; }
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public AddressMapEntry(int offset, int addr, int len) {
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Offset = offset;
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Addr = addr;
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Length = len;
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}
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}
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/// <summary>
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/// Total length, in bytes, spanned by this map.
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/// </summary>
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private int mTotalLength;
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/// <summary>
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/// List of definitions, in sorted order.
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/// </summary>
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private List<AddressMapEntry> mAddrList = new List<AddressMapEntry>();
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="length">Total length, in bytes, spanned by this map.</param>
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public AddressMap(int length) {
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/// There must always be at least one entry, defining the target address
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/// for file offset 0. This can be changed, but can't be removed.
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mTotalLength = length;
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mAddrList.Add(new AddressMapEntry(0, 0, length));
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}
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// IEnumerable
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public IEnumerator<AddressMapEntry> GetEnumerator() {
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return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
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}
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// IEnumerable
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IEnumerator IEnumerable.GetEnumerator() {
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return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
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}
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/// <summary>
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/// Returns the Nth entry in the address map.
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/// </summary>
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public AddressMapEntry this[int i] {
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get { return mAddrList[i]; }
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}
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/// <summary>
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/// Number of entries in the address map.
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/// </summary>
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public int Count { get { return mAddrList.Count; } }
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/// <summary>
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/// Returns the Address value of the address map entry associated with the specified
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/// offset, or -1 if there is no address map entry there. The offset must match exactly.
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/// </summary>
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public int Get(int offset) {
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foreach (AddressMapEntry ad in mAddrList) {
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if (ad.Offset == offset) {
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return ad.Addr;
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}
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}
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return -1;
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}
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/// <summary>
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/// Returns the index of the address map entry that contains the given offset.
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/// We assume the offset is valid.
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/// </summary>
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private int IndexForOffset(int offset) {
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for (int i = 1; i < mAddrList.Count; i++) {
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if (mAddrList[i].Offset > offset) {
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return i - 1;
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}
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}
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return mAddrList.Count - 1;
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}
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/// <summary>
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/// Adds, updates, or removes a map entry.
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/// </summary>
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/// <param name="offset">File offset at which the address changes.</param>
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/// <param name="addr">24-bit address.</param>
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public void Set(int offset, int addr) {
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Debug.Assert(offset >= 0);
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if (addr == -1) {
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if (offset != 0) { // ignore attempts to remove entry at offset zero
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Remove(offset);
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}
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return;
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}
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Debug.Assert(addr >= 0 && addr < 0x01000000); // 24-bit address space
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int i;
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for (i = 0; i < mAddrList.Count; i++) {
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AddressMapEntry ad = mAddrList[i];
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if (ad.Offset == offset) {
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// update existing
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ad.Addr = addr;
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mAddrList[i] = ad;
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return;
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} else if (ad.Offset > offset) {
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// The i'th entry is one past the interesting part.
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break;
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}
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}
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// Carve a chunk out of the previous entry.
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AddressMapEntry prev = mAddrList[i - 1];
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int prevOldLen = prev.Length;
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int prevNewLen = offset - prev.Offset;
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prev.Length = prevNewLen;
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mAddrList[i - 1] = prev;
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mAddrList.Insert(i,
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new AddressMapEntry(offset, addr, prevOldLen - prevNewLen));
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DebugValidate();
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}
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/// <summary>
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/// Removes an entry from the set.
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/// </summary>
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/// <param name="offset">The initial offset of the mapping to remove. This
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/// must be the initial value, not a mid-range value.</param>
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/// <returns>True if something was removed.</returns>
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public bool Remove(int offset) {
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if (offset == 0) {
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throw new Exception("Not allowed to remove entry 0");
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}
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for (int i = 1; i < mAddrList.Count; i++) {
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if (mAddrList[i].Offset == offset) {
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// Add the length to the previous entry.
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AddressMapEntry prev = mAddrList[i - 1];
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prev.Length += mAddrList[i].Length;
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mAddrList[i - 1] = prev;
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mAddrList.RemoveAt(i);
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DebugValidate();
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Returns true if the given address falls into the range spanned by the
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/// address map entry.
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/// </summary>
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/// <param name="index">Address map entry index.</param>
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/// <param name="addr">Address to check.</param>
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/// <returns></returns>
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private bool IndexContainsAddress(int index, int addr) {
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return addr >= mAddrList[index].Addr &&
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addr < mAddrList[index].Addr + mAddrList[index].Length;
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}
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/// <summary>
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/// Determines the file offset that best contains the specified target address.
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/// </summary>
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/// <param name="srcOffset">Offset of the address reference.</param>
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/// <param name="targetAddr">Address to look up.</param>
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/// <returns>The file offset, or -1 if the address falls outside the file.</returns>
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public int AddressToOffset(int srcOffset, int targetAddr) {
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if (mAddrList.Count == 1) {
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// Trivial case.
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if (IndexContainsAddress(0, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[0].Addr);
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return targetAddr - mAddrList[0].Addr;
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} else {
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return -1;
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}
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}
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// We have multiple, potentially overlapping address ranges. Start by
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// looking for a match in the srcOffset range; if that fails, scan
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// forward from the start.
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int srcOffIndex = IndexForOffset(srcOffset);
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if (IndexContainsAddress(srcOffIndex, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[srcOffIndex].Addr);
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return (targetAddr - mAddrList[srcOffIndex].Addr) + mAddrList[srcOffIndex].Offset;
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}
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for (int i = 0; i < mAddrList.Count; i++) {
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if (i == srcOffIndex) {
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// optimization -- we already checked this one
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continue;
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}
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if (IndexContainsAddress(i, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[i].Addr);
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return (targetAddr - mAddrList[i].Addr) + mAddrList[i].Offset;
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}
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}
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return -1;
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}
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/// <summary>
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/// Converts a file offset to an address.
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/// </summary>
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/// <param name="offset">File offset.</param>
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/// <returns>24-bit address.</returns>
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public int OffsetToAddress(int offset) {
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int srcOffIndex = IndexForOffset(offset);
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return mAddrList[srcOffIndex].Addr + (offset - mAddrList[srcOffIndex].Offset);
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}
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/// <summary>
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/// Internal consistency checks.
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/// </summary>
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private void DebugValidate() {
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if (mAddrList.Count < 1) {
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throw new Exception("AddressMap: empty");
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}
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if (mAddrList[0].Offset != 0) {
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throw new Exception("AddressMap: bad offset 0");
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}
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if (mAddrList.Count == 1) {
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if (mAddrList[0].Length != mTotalLength) {
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throw new Exception("AddressMap: single entry len bad");
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}
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} else {
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int totalLen = 0;
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for (int i = 0; i < mAddrList.Count; i++) {
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AddressMapEntry ent = mAddrList[i];
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if (i != 0) {
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if (ent.Offset != mAddrList[i - 1].Offset + mAddrList[i - 1].Length) {
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throw new Exception("Bad offset step to " + i);
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}
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}
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totalLen += ent.Length;
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}
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if (totalLen != mTotalLength) {
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throw new Exception("AddressMap: bad length sum (" + totalLen + " vs " +
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mTotalLength + ")");
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}
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}
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}
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public override string ToString() {
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return "[AddressMap: " + mAddrList.Count + " entries]";
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}
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}
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}
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