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I was using the plain names, but when you've got symbols like READ and WAIT it's too easy to have a conflict and it's not plainly obvious where something came from. Now all monitor symbols begin with MON_, and Applesoft symbols begin with BAS_. The Amper-fdraw example ended up with a few broken symbol refs, because it was created before project/platform symbols followed the "nearby" rules, and was explicitly naming LINNUM and AMPERV. I switched the operands to default, and they now auto-format correctly. I added a few more entries to Applesoft while I was at it. |
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A3-IO.sym65 | ||
A3-ROM.sym65 | ||
Applesoft.sym65 | ||
Cxxx-IO.sym65 | ||
DOS33.sym65 | ||
F8-ROM.sym65 | ||
GSOS.cs | ||
GSOS.sym65 | ||
IIgs-ROM.sym65 | ||
IIgs-Toolbox.cs | ||
ProDOS8.cs | ||
ProDOS8.sym65 | ||
SOS.cs | ||
SOS.sym65 |