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https://github.com/fadden/6502bench.git
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6a2532588b
Variables are now handled properly end-to-end, except for label uniquification. So cc65 and ACME can't yet handle a file that redefines a local variable. This required a bunch of plumbing, but I think it came out okay.
1608 lines
65 KiB
C#
1608 lines
65 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Data;
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using System.Windows.Input;
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using System.Windows.Media;
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using CommonUtil;
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using CommonWPF;
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namespace SourceGen.WpfGui {
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window, INotifyPropertyChanged {
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/// <summary>
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/// Disassembled code display list provided to XAML.
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/// </summary>
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public DisplayList CodeDisplayList { get; private set; }
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/// <summary>
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/// Version string, for display.
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/// </summary>
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public string ProgramVersionString {
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get { return App.ProgramVersion.ToString(); }
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}
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/// <summary>
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/// Text for status bar at bottom of window.
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/// </summary>
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public string StatusBarText {
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get { return mStatusBarText; }
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set { mStatusBarText = value; OnPropertyChanged(); }
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}
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private string mStatusBarText;
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/// <summary>
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/// Width of long comment fields.
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/// </summary>
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/// <remarks>
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/// We need this to be the sum of the leftmost four columns. If we don't set it, the
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/// text may be cut off, or -- worse -- extend off the side of the window. If it
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/// extends off the end, a scrollbar appears that will scroll the GridView contents
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/// without scrolling the GridView headers, which looks terrible.
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///
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/// XAML doesn't do math, so we need to do it here, whenever the column widths change.
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/// </remarks>
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public double LongCommentWidth {
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get { return mLongCommentWidth; }
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set { mLongCommentWidth = value; OnPropertyChanged(); }
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}
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private double mLongCommentWidth;
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/// <summary>
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/// Set to true if the DEBUG menu should be visible on the main menu strip.
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/// </summary>
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public bool ShowDebugMenu {
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get { return mShowDebugMenu; }
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set { mShowDebugMenu = value; OnPropertyChanged(); }
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}
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bool mShowDebugMenu;
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//
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// Symbols list filter options.
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//
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public bool SymFilterUserLabels {
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get { return mSymFilterUserLabels; }
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set {
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mSymFilterUserLabels = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_USER, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterUserLabels;
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public bool SymFilterProjectSymbols {
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get { return mSymFilterProjectSymbols; }
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set {
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mSymFilterProjectSymbols = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_PROJECT, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterProjectSymbols;
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public bool SymFilterPlatformSymbols {
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get { return mSymFilterPlatformSymbols; }
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set {
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mSymFilterPlatformSymbols = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_PLATFORM, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterPlatformSymbols;
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public bool SymFilterAutoLabels {
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get { return mSymFilterAutoLabels; }
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set {
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mSymFilterAutoLabels = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_AUTO, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterAutoLabels;
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public bool SymFilterAddresses {
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get { return mSymFilterAddresses; }
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set {
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mSymFilterAddresses = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_ADDR, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterAddresses;
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public bool SymFilterConstants {
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get { return mSymFilterConstants; }
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set {
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mSymFilterConstants = value;
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AppSettings.Global.SetBool(AppSettings.SYMWIN_SHOW_CONST, value);
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SymbolsListFilterChanged();
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OnPropertyChanged();
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}
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}
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private bool mSymFilterConstants;
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/// <summary>
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/// Reference to controller object.
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/// </summary>
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private MainController mMainCtrl;
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// Handle to protected ListView.SetSelectedItems() method
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private MethodInfo listViewSetSelectedItems;
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public MainWindow() {
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Debug.WriteLine("START at " + DateTime.Now.ToLocalTime());
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InitializeComponent();
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AppDomain.CurrentDomain.UnhandledException +=
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new UnhandledExceptionEventHandler(CommonUtil.Misc.CrashReporter);
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listViewSetSelectedItems = codeListView.GetType().GetMethod("SetSelectedItems",
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BindingFlags.NonPublic | BindingFlags.Instance);
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Debug.Assert(listViewSetSelectedItems != null);
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this.DataContext = this;
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CodeDisplayList = new DisplayList();
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codeListView.ItemsSource = CodeDisplayList;
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// https://dlaa.me/blog/post/9425496 to re-auto-size after data added (this may
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// not work with virtual items)
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// Obscure tweak to make the arrow keys work right after a change.
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codeListView.ItemContainerGenerator.StatusChanged +=
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ItemContainerGenerator_StatusChanged;
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mMainCtrl = new MainController(this);
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StatusBarText = Res.Strings.STATUS_READY;
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AddMultiKeyGestures();
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// Get an event when the splitters move. Because of the way things are set up, it's
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// actually best to get an event when the grid row/column sizes change.
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// https://stackoverflow.com/a/22495586/294248
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DependencyPropertyDescriptor widthDesc = DependencyPropertyDescriptor.FromProperty(
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ColumnDefinition.WidthProperty, typeof(ItemsControl));
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DependencyPropertyDescriptor heightDesc = DependencyPropertyDescriptor.FromProperty(
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RowDefinition.HeightProperty, typeof(ItemsControl));
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// main window, left/right panels
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widthDesc.AddValueChanged(triptychGrid.ColumnDefinitions[0], GridSizeChanged);
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widthDesc.AddValueChanged(triptychGrid.ColumnDefinitions[4], GridSizeChanged);
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// references vs. notes
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heightDesc.AddValueChanged(leftPanel.RowDefinitions[0], GridSizeChanged);
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heightDesc.AddValueChanged(rightPanel.RowDefinitions[0], GridSizeChanged);
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// Add events that fire when column headers change size. We want this for
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// the DataGrids and the main ListView.
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PropertyDescriptor pd = DependencyPropertyDescriptor.FromProperty(
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DataGridColumn.ActualWidthProperty, typeof(DataGridColumn));
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AddColumnWidthChangeCallback(pd, referencesGrid);
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AddColumnWidthChangeCallback(pd, notesGrid);
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AddColumnWidthChangeCallback(pd, symbolsGrid);
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// Same for the ListView. cf. https://stackoverflow.com/a/56694219/294248
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pd = DependencyPropertyDescriptor.FromProperty(
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GridViewColumn.WidthProperty, typeof(GridViewColumn));
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AddColumnWidthChangeCallback(pd, (GridView)codeListView.View);
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UpdateLongCommentWidth();
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}
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private void AddColumnWidthChangeCallback(PropertyDescriptor pd, DataGrid dg) {
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foreach (DataGridColumn col in dg.Columns) {
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pd.AddValueChanged(col, ColumnWidthChanged);
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}
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}
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private void AddColumnWidthChangeCallback(PropertyDescriptor pd, GridView gv) {
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foreach (GridViewColumn col in gv.Columns) {
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pd.AddValueChanged(col, ColumnWidthChanged);
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}
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}
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private void AddMultiKeyGestures() {
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RoutedUICommand ruic;
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ruic = (RoutedUICommand)FindResource("HintAsCodeEntryPointCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.C, ModifierKeys.Control, "Ctrl+C")
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}));
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ruic = (RoutedUICommand)FindResource("HintAsDataStartCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.D, ModifierKeys.Control, "Ctrl+D")
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}));
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ruic = (RoutedUICommand)FindResource("HintAsInlineDataCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.I, ModifierKeys.Control, "Ctrl+I")
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}));
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ruic = (RoutedUICommand)FindResource("RemoveHintsCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.R, ModifierKeys.Control, "Ctrl+R")
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}));
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}
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private void CreateCodeListContextMenu() {
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//// Find Actions menu.
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//ItemCollection mainItems = this.appMenu.Items;
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//foreach (object obj in mainItems) {
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// if (!(obj is MenuItem)) {
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// continue;
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// }
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// MenuItem mi = (MenuItem)obj;
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// if (mi.Name.Equals("actionsMenu")) {
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// actionsMenu = mi;
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// break;
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// }
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//}
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//Debug.Assert(actionsMenu != null);
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// Clone the Actions menu into the codeListView context menu.
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ContextMenu ctxt = this.codeListView.ContextMenu;
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foreach (object item in actionsMenu.Items) {
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if (item is MenuItem) {
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MenuItem oldItem = (MenuItem)item;
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MenuItem newItem = new MenuItem();
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// I don't see a "clone" method, so just copy the fields we think we care about
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newItem.Name = oldItem.Name;
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newItem.Header = oldItem.Header;
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newItem.Icon = oldItem.Icon;
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newItem.InputGestureText = oldItem.InputGestureText;
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newItem.Command = oldItem.Command;
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ctxt.Items.Add(newItem);
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} else if (item is Separator) {
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ctxt.Items.Add(new Separator());
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} else {
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Debug.Assert(false, "Found weird thing in menu: " + item);
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}
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}
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}
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/// <summary>
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/// INotifyPropertyChanged event
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/// </summary>
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Call this when a notification-worthy property changes value.
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///
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/// The CallerMemberName attribute puts the calling property's name in the first arg.
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/// </summary>
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/// <param name="propertyName">Name of property that changed.</param>
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private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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/// <summary>
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/// Which panel are we showing, launchPanel or codeListView?
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/// </summary>
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public bool ShowCodeListView {
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get {
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return mShowCodeListView;
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}
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set {
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mShowCodeListView = value;
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OnPropertyChanged("LaunchPanelVisibility");
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OnPropertyChanged("CodeListVisibility");
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}
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}
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private bool mShowCodeListView;
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/// <summary>
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/// Returns the visibility status of the launch panel.
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility LaunchPanelVisibility {
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get { return mShowCodeListView ? Visibility.Hidden : Visibility.Visible; }
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}
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/// <summary>
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/// Returns the visibility status of the code ListView.
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility CodeListVisibility {
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get { return mShowCodeListView ? Visibility.Visible : Visibility.Hidden; }
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}
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public FontFamily CodeListFontFamily {
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get { return codeListView.FontFamily; }
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}
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public double CodeListFontSize {
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get { return codeListView.FontSize; }
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}
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public void SetCodeListFont(string familyName, int size) {
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FontFamily fam = new FontFamily(familyName);
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codeListView.FontFamily = fam;
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codeListView.FontSize = size;
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}
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/// <summary>
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/// Handles source-initialized event. This happens before Loaded, before the window
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/// is visible, which makes it a good time to set the size and position.
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/// </summary>
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private void Window_SourceInitialized(object sender, EventArgs e) {
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mMainCtrl.WindowSourceInitialized();
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}
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/// <summary>
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/// Handles window-loaded event. Window is ready to go, so we can start doing things
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/// that involve user interaction.
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/// </summary>
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private void Window_Loaded(object sender, RoutedEventArgs e) {
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mMainCtrl.WindowLoaded();
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CreateCodeListContextMenu();
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#if DEBUG
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// Get more info on CollectionChanged events that do not agree with current
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// state of Items collection.
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PresentationTraceSources.SetTraceLevel(codeListView.ItemContainerGenerator,
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PresentationTraceLevel.High);
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#endif
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}
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/// <summary>
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/// Handles window-close event. The user has an opportunity to cancel.
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/// </summary>
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private void Window_Closing(object sender, CancelEventArgs e) {
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Debug.WriteLine("Main app window closing");
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if (mMainCtrl == null) {
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// early failure?
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return;
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}
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if (!mMainCtrl.WindowClosing()) {
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e.Cancel = true;
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return;
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}
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}
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/// <summary>
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/// Cleans up state when MainController decides to close the project.
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/// </summary>
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public void ProjectClosing() {
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// Clear this to release the memory.
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CodeDisplayList.Clear();
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InfoPanelContents = string.Empty;
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// If you open a new project while one is already open, the ListView apparently
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// doesn't reset certain state, possibly because it's never asked to draw after
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// the list is cleared. This results in the new project being open at the same
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// line as the previous project. This is a little weird, so we reset it here.
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CodeListView_SetTopIndex(0);
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}
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/// <summary>
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/// Catch mouse-down events so we can treat the fourth mouse button as "back".
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/// </summary>
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private void Window_MouseDown(object sender, MouseButtonEventArgs e) {
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if (e.ChangedButton == MouseButton.XButton1) {
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if (mMainCtrl.CanNavigateBackward()) {
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mMainCtrl.NavigateBackward();
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}
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}
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}
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#region Window placement
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//
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// We record the location and size of the window, the sizes of the panels, and the
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// widths of the various columns. These events may fire rapidly while the user is
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// resizing them, so we just want to set a flag noting that a change has been made.
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//
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private void Window_LocationChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Main window location changed");
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AppSettings.Global.Dirty = true;
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}
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private void Window_SizeChanged(object sender, SizeChangedEventArgs e) {
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//Debug.WriteLine("Main window size changed");
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AppSettings.Global.Dirty = true;
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}
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private void GridSizeChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Splitter size change");
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AppSettings.Global.Dirty = true;
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}
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private void ColumnWidthChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Column width change " + sender);
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AppSettings.Global.Dirty = true;
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UpdateLongCommentWidth();
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}
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public double LeftPanelWidth {
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get { return triptychGrid.ColumnDefinitions[0].ActualWidth; }
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set { triptychGrid.ColumnDefinitions[0].Width = new GridLength(value); }
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}
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public double RightPanelWidth {
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get { return triptychGrid.ColumnDefinitions[4].ActualWidth; }
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set { triptychGrid.ColumnDefinitions[4].Width = new GridLength(value); }
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}
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public double ReferencesPanelHeight {
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get { return leftPanel.RowDefinitions[0].ActualHeight; }
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set {
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// If you set the height to a pixel value, you lose the auto-sizing behavior,
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// and the splitter will happily shove the bottom panel off the bottom of the
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// main window. The trick is to use "star" units.
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// Thanks: https://stackoverflow.com/q/35000893/294248
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double totalHeight = leftPanel.RowDefinitions[0].ActualHeight +
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leftPanel.RowDefinitions[2].ActualHeight;
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leftPanel.RowDefinitions[0].Height = new GridLength(value, GridUnitType.Star);
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leftPanel.RowDefinitions[2].Height = new GridLength(totalHeight - value,
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GridUnitType.Star);
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}
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}
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public double SymbolsPanelHeight {
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get { return rightPanel.RowDefinitions[0].ActualHeight; }
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set {
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double totalHeight = rightPanel.RowDefinitions[0].ActualHeight +
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rightPanel.RowDefinitions[2].ActualHeight;
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rightPanel.RowDefinitions[0].Height = new GridLength(value, GridUnitType.Star);
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rightPanel.RowDefinitions[2].Height = new GridLength(totalHeight - value,
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GridUnitType.Star);
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}
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}
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private void UpdateLongCommentWidth() {
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GridView gv = (GridView)(codeListView.View);
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double totalWidth = 0;
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for (int i = (int)MainController.CodeListColumn.Label; i < gv.Columns.Count; i++) {
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totalWidth += gv.Columns[i].ActualWidth;
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}
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LongCommentWidth = totalWidth;
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//Debug.WriteLine("Long comment width: " + LongCommentWidth);
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}
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#endregion Window placement
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#region Column widths
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/// <summary>
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/// Grabs the widths of the columns of the various grids and saves them in the
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/// global AppSettings.
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/// </summary>
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public void CaptureColumnWidths() {
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string widthStr;
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widthStr = CaptureColumnWidths((GridView)codeListView.View);
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AppSettings.Global.SetString(AppSettings.CDLV_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(referencesGrid);
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AppSettings.Global.SetString(AppSettings.REFWIN_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(notesGrid);
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AppSettings.Global.SetString(AppSettings.NOTEWIN_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(symbolsGrid);
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AppSettings.Global.SetString(AppSettings.SYMWIN_COL_WIDTHS, widthStr);
|
|
}
|
|
private string CaptureColumnWidths(GridView gv) {
|
|
int[] widths = new int[gv.Columns.Count];
|
|
for (int i = 0; i < gv.Columns.Count; i++) {
|
|
widths[i] = (int)Math.Round(gv.Columns[i].ActualWidth);
|
|
}
|
|
return TextUtil.SerializeIntArray(widths);
|
|
}
|
|
private string CaptureColumnWidths(DataGrid dg) {
|
|
int[] widths = new int[dg.Columns.Count];
|
|
for (int i = 0; i < dg.Columns.Count; i++) {
|
|
widths[i] = (int)Math.Round(dg.Columns[i].ActualWidth);
|
|
}
|
|
return TextUtil.SerializeIntArray(widths);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies column widths from the global AppSettings to the various grids.
|
|
/// </summary>
|
|
public void RestoreColumnWidths() {
|
|
RestoreColumnWidths((GridView)codeListView.View,
|
|
AppSettings.Global.GetString(AppSettings.CDLV_COL_WIDTHS, null));
|
|
|
|
RestoreColumnWidths(referencesGrid,
|
|
AppSettings.Global.GetString(AppSettings.REFWIN_COL_WIDTHS, null));
|
|
RestoreColumnWidths(notesGrid,
|
|
AppSettings.Global.GetString(AppSettings.NOTEWIN_COL_WIDTHS, null));
|
|
RestoreColumnWidths(symbolsGrid,
|
|
AppSettings.Global.GetString(AppSettings.SYMWIN_COL_WIDTHS, null));
|
|
}
|
|
private void RestoreColumnWidths(GridView gv, string str) {
|
|
int[] widths = null;
|
|
try {
|
|
widths = TextUtil.DeserializeIntArray(str);
|
|
} catch (Exception ex) {
|
|
Debug.WriteLine("Unable to deserialize widths for GridView: " + ex.Message);
|
|
return;
|
|
}
|
|
if (widths.Length != gv.Columns.Count) {
|
|
Debug.WriteLine("Incorrect column count for GridView");
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < widths.Length; i++) {
|
|
gv.Columns[i].Width = widths[i];
|
|
}
|
|
}
|
|
private void RestoreColumnWidths(DataGrid dg, string str) {
|
|
int[] widths = null;
|
|
try {
|
|
widths = TextUtil.DeserializeIntArray(str);
|
|
} catch (Exception ex) {
|
|
Debug.WriteLine("Unable to deserialize widths for " + dg.Name + ": " + ex.Message);
|
|
return;
|
|
}
|
|
if (widths.Length != dg.Columns.Count) {
|
|
Debug.WriteLine("Incorrect column count for " + dg.Name);
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < widths.Length; i++) {
|
|
dg.Columns[i].Width = widths[i];
|
|
}
|
|
}
|
|
|
|
private static string[] sSampleStrings = {
|
|
"+000000", // Offset
|
|
"00/0000", // Address
|
|
"00 00 00 00.", // Bytes (optional spaces or ellipsis, but not both)
|
|
"00000000 0", // Flags
|
|
"######", // Attributes
|
|
"MMMMMMMMM", // Label (9 chars)
|
|
"MMMMMMM", // Opcode
|
|
"MMMMMMMMMMMMM", // Operand
|
|
"MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM" // Comment (50 chars)
|
|
};
|
|
|
|
/// <summary>
|
|
/// Computes the default code list column widths, using the currently configured
|
|
/// code list font.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public int[] GetDefaultCodeListColumnWidths() {
|
|
// Fudge factor, in DIPs. This is necessary because the list view style applies
|
|
// a margin to the column border.
|
|
const double FUDGE = 14.0;
|
|
|
|
GridView gv = (GridView)codeListView.View;
|
|
int[] widths = new int[gv.Columns.Count];
|
|
Debug.Assert(widths.Length == (int)MainController.CodeListColumn.COUNT);
|
|
Debug.Assert(widths.Length == sSampleStrings.Length);
|
|
|
|
Typeface typeface = new Typeface(codeListView.FontFamily, codeListView.FontStyle,
|
|
codeListView.FontWeight, codeListView.FontStretch);
|
|
//Debug.WriteLine("Default column widths (FUDGE=" + FUDGE + "):");
|
|
for (int i = 0; i < widths.Length; i++) {
|
|
double strLen = Helper.MeasureStringWidth(sSampleStrings[i],
|
|
typeface, codeListView.FontSize);
|
|
widths[i] = (int)Math.Round(strLen + FUDGE);
|
|
//Debug.WriteLine(" " + i + ":" + widths[i] + " " + sSampleStrings[i]);
|
|
}
|
|
return widths;
|
|
}
|
|
|
|
#endregion Column widths
|
|
|
|
|
|
#region Selection management
|
|
|
|
private void CodeListView_SelectionChanged(object sender, SelectionChangedEventArgs e) {
|
|
//DateTime startWhen = DateTime.Now;
|
|
|
|
// Update the selected-item bitmap.
|
|
CodeDisplayList.SelectedIndices.SelectionChanged(e);
|
|
|
|
// Notify MainController that the selection has changed.
|
|
mMainCtrl.SelectionChanged();
|
|
|
|
// Don't try to call CodeDisplayList.SelectedIndices.DebugValidateSelectionCount()
|
|
// here. Events arrive while pieces are still moving.
|
|
|
|
//Debug.WriteLine("SelectionChanged took " +
|
|
// (DateTime.Now - startWhen).TotalMilliseconds + " ms");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the number of selected items.
|
|
/// </summary>
|
|
/// <returns>
|
|
/// The SelectedItems list appears to hold the full set, so we can just return the count.
|
|
/// </returns>
|
|
public int CodeListView_GetSelectionCount() {
|
|
return codeListView.SelectedItems.Count;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the index of the first selected item, or -1 if nothing is selected.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The ListView.SelectedIndex property returns the index of a selected item, but
|
|
/// doesn't make guarantees about first or last.
|
|
///
|
|
/// This would be easier if the ListView kept SelectedItems in sorted order. However,
|
|
/// if you ctrl+click around you can get to a point where entry[0] is not the first
|
|
/// and entry[count-1] is not the last selected item.
|
|
///
|
|
/// So we either have to walk the SelectedItems list or the DisplayListSelection array.
|
|
/// For short selections the former will be faster than the later. I'm assuming the
|
|
/// common cases will be short selections and select-all, so this should handle both
|
|
/// efficiently.
|
|
/// </remarks>
|
|
public int CodeListView_GetFirstSelectedIndex() {
|
|
int count = codeListView.SelectedItems.Count;
|
|
if (count == 0) {
|
|
return -1;
|
|
} else if (count < 500) {
|
|
int min = CodeDisplayList.Count;
|
|
foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
|
|
if (min > parts.ListIndex) {
|
|
min = parts.ListIndex;
|
|
}
|
|
}
|
|
Debug.Assert(min < CodeDisplayList.Count);
|
|
return min;
|
|
} else {
|
|
return CodeDisplayList.SelectedIndices.GetFirstSelectedIndex();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the index of the last selected item, or -1 if nothing is selected.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Again, the ListView does not provide what we need.
|
|
/// </remarks>
|
|
public int CodeListView_GetLastSelectedIndex() {
|
|
int count = codeListView.SelectedItems.Count;
|
|
if (count == 0) {
|
|
return -1;
|
|
} else if (count < 500) {
|
|
int max = -1;
|
|
foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
|
|
if (max < parts.ListIndex) {
|
|
max = parts.ListIndex;
|
|
}
|
|
}
|
|
Debug.Assert(max >= 0);
|
|
return max;
|
|
} else {
|
|
return CodeDisplayList.SelectedIndices.GetLastSelectedIndex();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// De-selects all items.
|
|
/// </summary>
|
|
public void CodeListView_DeselectAll() {
|
|
codeListView.SelectedItems.Clear();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Selects a range of values. Does not clear the previous selection.
|
|
/// </summary>
|
|
/// <param name="start">First line to select.</param>
|
|
/// <param name="count">Number of lines to select.</param>
|
|
public void CodeListView_SelectRange(int start, int count) {
|
|
Debug.Assert(start >= 0 && start < CodeDisplayList.Count);
|
|
Debug.Assert(count > 0 && start + count <= CodeDisplayList.Count);
|
|
|
|
DisplayList.FormattedParts[] tmpArray = new DisplayList.FormattedParts[count];
|
|
for (int index = 0; index < count; index++) {
|
|
tmpArray[index] = CodeDisplayList[start + index];
|
|
}
|
|
listViewSetSelectedItems.Invoke(codeListView, new object[] { tmpArray });
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the code list selection to match the selection bitmap.
|
|
/// </summary>
|
|
/// <param name="sel">Selection bitmap.</param>
|
|
public void CodeListView_SetSelection(DisplayListSelection sel) {
|
|
// Time required increases non-linearly. Quick test:
|
|
// 50K: 10 seconds, 20K: 1.6 sec, 10K: 0.6 sec, 5K: 0.2 sec
|
|
const int MAX_SEL_COUNT = 5000;
|
|
|
|
TaskTimer timer = new TaskTimer();
|
|
timer.StartTask("TOTAL");
|
|
|
|
try {
|
|
timer.StartTask("Clear");
|
|
// The caller will clear the DisplayListSelection before calling here, so we
|
|
// need to clear the ListView selection to match, even if we're about to call
|
|
// SelectAll. If we don't, the SelectAll() call won't generate the necessary
|
|
// events, and our DisplayListSelection will get out of sync.
|
|
codeListView.SelectedItems.Clear();
|
|
timer.EndTask("Clear");
|
|
|
|
if (sel.IsAllSelected()) {
|
|
Debug.WriteLine("SetSelection: re-selecting all items");
|
|
timer.StartTask("SelectAll");
|
|
codeListView.SelectAll();
|
|
timer.EndTask("SelectAll");
|
|
return;
|
|
}
|
|
|
|
if (sel.Count > MAX_SEL_COUNT) {
|
|
// Too much for WPF ListView -- only restore the first item.
|
|
Debug.WriteLine("SetSelection: not restoring (" + sel.Count + " items)");
|
|
codeListView.SelectedItems.Add(CodeDisplayList[sel.GetFirstSelectedIndex()]);
|
|
return;
|
|
}
|
|
|
|
Debug.WriteLine("SetSelection: selecting " + sel.Count + " of " +
|
|
CodeDisplayList.Count);
|
|
|
|
// Note: if you refresh the display list with F5, the selection will be lost. This
|
|
// appears to be a consequence of hitting a key -- changing from the built-in
|
|
// "Refresh" command to a locally defined "Re-analyze" command bound to F6 didn't
|
|
// change the behavior. Selecting "re-analyze" from the DEBUG menu doesn't lose
|
|
// the selection.
|
|
|
|
timer.StartTask("tmpArray " + sel.Count);
|
|
DisplayList.FormattedParts[] tmpArray = new DisplayList.FormattedParts[sel.Count];
|
|
int ai = 0;
|
|
foreach (int listIndex in sel) {
|
|
tmpArray[ai++] = CodeDisplayList[listIndex];
|
|
}
|
|
timer.EndTask("tmpArray " + sel.Count);
|
|
|
|
// Use a reflection call to provide the full set. This is much faster than
|
|
// adding the items one at a time to SelectedItems. (For one thing, it only
|
|
// invokes the SelectionChanged method once.)
|
|
timer.StartTask("Invoke");
|
|
listViewSetSelectedItems.Invoke(codeListView, new object[] { tmpArray });
|
|
timer.EndTask("Invoke");
|
|
} finally {
|
|
timer.EndTask("TOTAL");
|
|
//timer.DumpTimes("CodeListView_SetSelection");
|
|
}
|
|
}
|
|
|
|
public void CodeListView_DebugValidateSelectionCount() {
|
|
Debug.Assert(CodeDisplayList.SelectedIndices.DebugValidateSelectionCount(
|
|
codeListView.SelectedItems.Count));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the focus to the ListViewItem identified by SelectedIndex. This must be done
|
|
/// when the ItemContainerGenerator's StatusChanged event fires.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Sample steps to reproduce problem:
|
|
/// 1. select note
|
|
/// 2. delete note
|
|
/// 3. select nearby line
|
|
/// 4. edit > undo
|
|
/// 5. hit the down-arrow key
|
|
///
|
|
/// Without this event handler, the list jumps to line zero. Apparently the keyboard
|
|
/// navigation is not based on which element(s) are selected.
|
|
///
|
|
/// The original article was dealing with a different problem, where you'd have to hit
|
|
/// the down-arrow twice to make it move the first time, because the focus was on the
|
|
/// control rather than an item. The same fix seems to apply for this issue as well.
|
|
///
|
|
/// From http://cytivrat.blogspot.com/2011/05/selecting-first-item-in-wpf-listview.html
|
|
/// </remarks>
|
|
private void ItemContainerGenerator_StatusChanged(object sender, EventArgs e) {
|
|
if (codeListView.ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated) {
|
|
int index = codeListView.SelectedIndex;
|
|
|
|
if (index >= 0) {
|
|
ListViewItem item =
|
|
(ListViewItem)codeListView.ItemContainerGenerator.ContainerFromIndex(index);
|
|
|
|
if (item != null) {
|
|
item.Focus();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the index of the line that's currently at the top of the control.
|
|
/// </summary>
|
|
public int CodeListView_GetTopIndex() {
|
|
int index = codeListView.GetTopItemIndex();
|
|
Debug.Assert(index >= 0);
|
|
return index;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Scrolls the code list so that the specified index is at the top of the control.
|
|
/// </summary>
|
|
/// <param name="index">Line index.</param>
|
|
public void CodeListView_SetTopIndex(int index) {
|
|
//Debug.WriteLine("CodeListView_SetTopIndex(" + index + "): " + CodeDisplayList[index]);
|
|
|
|
// ScrollIntoView does the least amount of scrolling required. This extension
|
|
// method scrolls to the bottom, then scrolls back up to the top item.
|
|
//
|
|
// It looks like scroll-to-bottom (which is done directly on the ScrollViewer)
|
|
// happens immediately, while scroll-to-item (which is done via the ListView)
|
|
// kicks in later. So you can't immediately query the top item to see where
|
|
// we were moved to.
|
|
//codeListView.ScrollToTopItem(CodeDisplayList[index]);
|
|
|
|
// This works much better.
|
|
codeListView.ScrollToIndex(index);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Scrolls the code list to ensure that the specified index is visible.
|
|
/// </summary>
|
|
/// <param name="index">Line index of item.</param>
|
|
public void CodeListView_EnsureVisible(int index) {
|
|
Debug.Assert(index >= 0 && index < CodeDisplayList.Count);
|
|
codeListView.ScrollIntoView(CodeDisplayList[index]);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds an address/label selection highlight to the specified line.
|
|
/// </summary>
|
|
/// <param name="index">Line index. If < 0, method has no effect.</param>
|
|
public void CodeListView_AddSelectionHighlight(int index) {
|
|
if (index < 0) {
|
|
return;
|
|
}
|
|
CodeListView_ReplaceEntry(index,
|
|
DisplayList.FormattedParts.AddSelectionHighlight(CodeDisplayList[index]));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes an address/label selection highlight from the specified line.
|
|
/// </summary>
|
|
/// <param name="index">Line index. If < 0, method has no effect.</param>
|
|
public void CodeListView_RemoveSelectionHighlight(int index) {
|
|
if (index < 0) {
|
|
return;
|
|
}
|
|
CodeListView_ReplaceEntry(index,
|
|
DisplayList.FormattedParts.RemoveSelectionHighlight(CodeDisplayList[index]));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Replaces an entry in the code list. If the item was selected, the selection is
|
|
/// cleared and restored.
|
|
/// </summary>
|
|
/// <param name="index">List index.</param>
|
|
/// <param name="newParts">Replacement parts.</param>
|
|
private void CodeListView_ReplaceEntry(int index, DisplayList.FormattedParts newParts) {
|
|
bool isSelected = CodeDisplayList.SelectedIndices[index];
|
|
if (isSelected) {
|
|
codeListView.SelectedItems.Remove(CodeDisplayList[index]);
|
|
}
|
|
CodeDisplayList[index] = newParts;
|
|
if (isSelected) {
|
|
codeListView.SelectedItems.Add(newParts);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ensures the the code ListView control has input focus.
|
|
/// </summary>
|
|
public void CodeListView_Focus() {
|
|
codeListView.Focus();
|
|
}
|
|
|
|
#endregion Selection management
|
|
|
|
|
|
#region Can-execute handlers
|
|
|
|
/// <summary>
|
|
/// Returns true if the project is open.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
private bool IsProjectOpen() {
|
|
return mMainCtrl != null && mMainCtrl.IsProjectOpen();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the project is open. Intended for use in XAML CommandBindings.
|
|
/// </summary>
|
|
private void IsProjectOpen(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen();
|
|
}
|
|
|
|
private void CanDeleteMlc(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanDeleteMlc();
|
|
}
|
|
|
|
private void CanEditAddress(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditAddress();
|
|
}
|
|
|
|
private void CanEditComment(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditComment();
|
|
}
|
|
|
|
private void CanEditLabel(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditLabel();
|
|
}
|
|
|
|
private void CanEditLocalVariableTable(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditLocalVariableTable();
|
|
}
|
|
|
|
private void CanEditLongComment(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditLongComment();
|
|
}
|
|
|
|
private void CanEditNote(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditNote();
|
|
}
|
|
|
|
private void CanEditOperand(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditOperand();
|
|
}
|
|
|
|
private void CanEditProjectSymbol(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditProjectSymbol();
|
|
}
|
|
|
|
private void CanEditStatusFlags(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanEditStatusFlags();
|
|
}
|
|
|
|
private void CanFormatAsWord(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanFormatAsWord();
|
|
}
|
|
|
|
private void CanFormatSplitAddress(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanFormatSplitAddress();
|
|
}
|
|
|
|
private void CanHintAsCodeEntryPoint(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (!IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mDataHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanHintAsDataStart(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (!IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanHintAsInlineData(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (!IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanRemoveHints(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (!IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mInlineDataHints != 0);
|
|
}
|
|
|
|
private void CanToggleSingleByteFormat(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanToggleSingleByteFormat();
|
|
}
|
|
|
|
private void CanNavigateBackward(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanNavigateBackward();
|
|
}
|
|
private void CanNavigateForward(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanNavigateForward();
|
|
}
|
|
|
|
private void CanRedo(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanRedo();
|
|
}
|
|
private void CanUndo(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = IsProjectOpen() && mMainCtrl.CanUndo();
|
|
}
|
|
|
|
#endregion Can-execute handlers
|
|
|
|
|
|
#region Command handlers
|
|
|
|
private void AboutCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ShowAboutBox();
|
|
}
|
|
|
|
private void AssembleCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.AssembleProject();
|
|
}
|
|
|
|
private void CloseCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
if (!mMainCtrl.CloseProject()) {
|
|
Debug.WriteLine("Close canceled");
|
|
}
|
|
}
|
|
|
|
private void CopyCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.CopyToClipboard();
|
|
}
|
|
|
|
private void DeleteMlcCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.DeleteMlc();
|
|
}
|
|
|
|
private void EditAddressCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditAddress();
|
|
}
|
|
|
|
private void EditAppSettingsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditAppSettings();
|
|
}
|
|
|
|
private void EditCommentCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditComment();
|
|
}
|
|
|
|
private void EditHeaderCommentCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditHeaderComment();
|
|
}
|
|
|
|
private void EditLabelCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditLabel();
|
|
}
|
|
|
|
private void EditLocalVariableTableCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditLocalVariableTable();
|
|
}
|
|
|
|
private void EditLongCommentCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditLongComment();
|
|
}
|
|
|
|
private void EditNoteCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditNote();
|
|
}
|
|
|
|
private void EditOperandCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditOperand();
|
|
}
|
|
|
|
private void EditProjectSymbolCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditProjectSymbol();
|
|
}
|
|
|
|
private void EditStatusFlagsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditStatusFlags();
|
|
}
|
|
|
|
private void ExitCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Close();
|
|
}
|
|
|
|
private void FindCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Find();
|
|
}
|
|
|
|
private void FindNextCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.FindNext();
|
|
}
|
|
|
|
private void FormatAsWordCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.FormatAsWord();
|
|
}
|
|
|
|
private void FormatSplitAddressCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.FormatSplitAddress();
|
|
}
|
|
|
|
private void GotoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Goto();
|
|
}
|
|
|
|
private void HelpCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ShowHelp();
|
|
}
|
|
|
|
private void HintAsCodeEntryPointCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as code entry point");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Code, true);
|
|
}
|
|
|
|
private void HintAsDataStartCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as data start");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Data, true);
|
|
}
|
|
|
|
private void HintAsInlineDataCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as inline data");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.InlineData, false);
|
|
}
|
|
|
|
private void NavigateBackwardCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.NavigateBackward();
|
|
}
|
|
|
|
private void NavigateForwardCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.NavigateForward();
|
|
}
|
|
|
|
private void NewProjectCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.NewProject();
|
|
}
|
|
|
|
private void OpenCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.OpenProject();
|
|
}
|
|
|
|
private void EditProjectPropertiesCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditProjectProperties();
|
|
}
|
|
|
|
private void RecentProjectCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
int recentIndex;
|
|
if (e.Parameter is int) {
|
|
recentIndex = (int)e.Parameter;
|
|
} else if (e.Parameter is string) {
|
|
recentIndex = int.Parse((string)e.Parameter);
|
|
} else {
|
|
throw new Exception("Bad parameter: " + e.Parameter);
|
|
}
|
|
if (recentIndex < 0 || recentIndex >= MainController.MAX_RECENT_PROJECTS) {
|
|
throw new Exception("Bad parameter: " + e.Parameter);
|
|
}
|
|
|
|
Debug.WriteLine("Recent project #" + recentIndex);
|
|
mMainCtrl.OpenRecentProject(recentIndex);
|
|
}
|
|
|
|
private void RemoveHintsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("remove hints");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.NoHint, false);
|
|
}
|
|
|
|
private void RedoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.RedoChanges();
|
|
}
|
|
|
|
private void SaveCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.SaveProject();
|
|
}
|
|
|
|
private void SaveAsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.SaveProjectAs();
|
|
}
|
|
|
|
private void SelectAllCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
DateTime start = DateTime.Now;
|
|
|
|
codeListView.SelectAll();
|
|
|
|
//codeListView.SelectedItems.Clear();
|
|
//foreach (var item in codeListView.Items) {
|
|
// codeListView.SelectedItems.Add(item);
|
|
//}
|
|
|
|
// This seems to be faster than setting items individually (10x), but is still O(n^2)
|
|
// or worse, and hence unsuitable for very large lists.
|
|
//codeListView.SelectedItems.Clear();
|
|
//listViewSetSelectedItems.Invoke(codeListView, new object[] { codeListView.Items });
|
|
|
|
Debug.WriteLine("Select All cmd: " + (DateTime.Now - start).TotalMilliseconds + " ms");
|
|
}
|
|
|
|
private void ShowFileHexDumpCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ShowFileHexDump();
|
|
}
|
|
|
|
private void ShowHexDumpCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ShowHexDump();
|
|
}
|
|
|
|
private void ToggleAsciiChartCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ToggleAsciiChart();
|
|
}
|
|
|
|
private void ToggleDataScanCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ToggleDataScan();
|
|
}
|
|
|
|
private void ToggleSingleByteFormatCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ToggleSingleByteFormat();
|
|
}
|
|
|
|
private void UndoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.UndoChanges();
|
|
}
|
|
|
|
private void Debug_ExtensionScriptInfoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ExtensionScriptInfo();
|
|
}
|
|
|
|
private void Debug_RefreshCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_Refresh();
|
|
}
|
|
|
|
private void Debug_ShowAnalysisTimersCmd_Executed(object sender,
|
|
ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ShowAnalysisTimers();
|
|
}
|
|
|
|
private void Debug_ShowAnalyzerOutputCmd_Executed(object sender,
|
|
ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ShowAnalyzerOutput();
|
|
}
|
|
|
|
private void Debug_ShowUndoRedoHistoryCmd_Executed(object sender,
|
|
ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ShowUndoRedoHistory();
|
|
}
|
|
|
|
private void Debug_SourceGenerationTestsCmd_Executed(object sender,
|
|
ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_RunSourceGenerationTests();
|
|
}
|
|
|
|
private void Debug_ToggleCommentRulersCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ToggleCommentRulers();
|
|
}
|
|
|
|
private void Debug_ToggleKeepAliveHackCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.Debug_ToggleKeepAliveHack();
|
|
}
|
|
|
|
#endregion Command handlers
|
|
|
|
#region Misc
|
|
|
|
/// <summary>
|
|
/// Handles a double-click on the code list. We have to figure out which row and
|
|
/// column were clicked, which is not easy in WPF.
|
|
/// </summary>
|
|
private void CodeListView_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
Debug.Assert(sender == codeListView);
|
|
|
|
ListViewItem lvi = codeListView.GetClickedItem(e);
|
|
if (lvi == null) {
|
|
return;
|
|
}
|
|
DisplayList.FormattedParts parts = (DisplayList.FormattedParts)lvi.Content;
|
|
int row = parts.ListIndex;
|
|
int col = codeListView.GetClickEventColumn(e);
|
|
if (col < 0) {
|
|
return;
|
|
}
|
|
mMainCtrl.HandleCodeListDoubleClick(row, col);
|
|
}
|
|
|
|
private void RecentProjectsMenu_SubmenuOpened(object sender, RoutedEventArgs e) {
|
|
MenuItem recents = (MenuItem)sender;
|
|
recents.Items.Clear();
|
|
|
|
//Debug.WriteLine("COUNT is " + mMainCtrl.RecentProjectPaths.Count);
|
|
if (mMainCtrl.RecentProjectPaths.Count == 0) {
|
|
MenuItem mi = new MenuItem();
|
|
mi.Header = Res.Strings.PARENTHETICAL_NONE;
|
|
recents.Items.Add(mi);
|
|
} else {
|
|
for (int i = 0; i < mMainCtrl.RecentProjectPaths.Count; i++) {
|
|
MenuItem mi = new MenuItem();
|
|
mi.Header = string.Format("{0}: {1}", i + 1, mMainCtrl.RecentProjectPaths[i]);
|
|
mi.Command = recentProjectCmd.Command;
|
|
mi.CommandParameter = i;
|
|
recents.Items.Add(mi);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void UpdateRecentLinks() {
|
|
List<string> pathList = mMainCtrl.RecentProjectPaths;
|
|
|
|
if (pathList.Count >= 1) {
|
|
recentProjectName1.Text = Path.GetFileName(pathList[0]);
|
|
recentProjectButton1.Visibility = Visibility.Visible;
|
|
} else {
|
|
recentProjectName1.Text = string.Empty;
|
|
recentProjectButton1.Visibility = Visibility.Collapsed;
|
|
}
|
|
if (pathList.Count >= 2) {
|
|
recentProjectName2.Text = Path.GetFileName(pathList[1]);
|
|
recentProjectButton2.Visibility = Visibility.Visible;
|
|
} else {
|
|
recentProjectName2.Text = string.Empty;
|
|
recentProjectButton2.Visibility = Visibility.Collapsed;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update menu items when the "edit" menu is opened.
|
|
/// </summary>
|
|
private void EditMenu_SubmenuOpened(object sender, RoutedEventArgs e) {
|
|
// Set the checkbox on the "Toggle Data Scan" item.
|
|
//
|
|
// I initially bound a property to the menu item's IsChecked, but that caused
|
|
// us to get "set" calls when the menu was selected. I want to get activity
|
|
// through ICommand, not property set, so things are consistent for menus and
|
|
// keyboard shortcuts. So we just drive the checkbox manually. I don't know
|
|
// if there's a better way.
|
|
//
|
|
// The project's AnalyzeUncategorizedData property can be set in various ways
|
|
// (project property dialog, undo, redo), so we want to query it when we need
|
|
// it rather than try to push changes around.
|
|
toggleDataScanMenuItem.IsChecked = mMainCtrl.IsAnalyzeUncategorizedDataEnabled;
|
|
}
|
|
private void ToolsMenu_SubmenuOpened(object sender, RoutedEventArgs e) {
|
|
toggleAsciiChartMenuItem.IsChecked = mMainCtrl.IsAsciiChartOpen;
|
|
}
|
|
private void DebugMenu_SubmenuOpened(object sender, RoutedEventArgs e) {
|
|
debugCommentRulersMenuItem.IsChecked = MultiLineComment.DebugShowRuler;
|
|
debugKeepAliveHackMenuItem.IsChecked = Sandbox.ScriptManager.UseKeepAliveHack;
|
|
debugAnalysisTimersMenuItem.IsChecked = mMainCtrl.IsDebugAnalysisTimersOpen;
|
|
debugAnalyzerOutputMenuItem.IsChecked = mMainCtrl.IsDebugAnalyzerOutputOpen;
|
|
debugUndoRedoHistoryMenuItem.IsChecked = mMainCtrl.IsDebugUndoRedoHistoryOpen;
|
|
}
|
|
|
|
#endregion Misc
|
|
|
|
|
|
#region References panel
|
|
|
|
public class ReferencesListItem {
|
|
public int OffsetValue { get; private set; }
|
|
public string Offset { get; private set; }
|
|
public string Addr { get; private set; }
|
|
public string Type { get; private set; }
|
|
|
|
public ReferencesListItem(int offsetValue, string offset, string addr, string type) {
|
|
OffsetValue = offsetValue;
|
|
Offset = offset;
|
|
Addr = addr;
|
|
Type = type;
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[ReferencesListItem: off=" + Offset + " addr=" + Addr + " type=" +
|
|
Type + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<ReferencesListItem> ReferencesList { get; private set; } =
|
|
new ObservableCollection<ReferencesListItem>();
|
|
|
|
private void ReferencesList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!referencesGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
ReferencesListItem rli = (ReferencesListItem)item;
|
|
|
|
// Jump to the offset, then shift the focus back to the code list.
|
|
mMainCtrl.GoToOffset(rli.OffsetValue, false, true);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
#endregion References panel
|
|
|
|
|
|
#region Notes panel
|
|
|
|
public class NotesListItem {
|
|
public int OffsetValue { get; private set; }
|
|
public string Offset { get; private set; }
|
|
public string Note { get; private set; }
|
|
public SolidColorBrush BackBrush { get; private set; }
|
|
|
|
public NotesListItem(int offsetValue, string offset, string note, Color backColor) {
|
|
OffsetValue = offsetValue;
|
|
Offset = offset;
|
|
Note = note;
|
|
BackBrush = new SolidColorBrush(backColor);
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[NotesListItem: off=" + Offset + " note=" + Note + " brush=" +
|
|
BackBrush + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<NotesListItem> NotesList { get; private set; } =
|
|
new ObservableCollection<NotesListItem>();
|
|
|
|
private void NotesList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!notesGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
NotesListItem nli = (NotesListItem)item;
|
|
|
|
// Jump to the offset, then shift the focus back to the code list.
|
|
mMainCtrl.GoToOffset(nli.OffsetValue, true, true);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
#endregion Notes panel
|
|
|
|
|
|
#region Symbols panel
|
|
|
|
public class SymbolsListItem {
|
|
public Symbol Sym { get; private set; }
|
|
public string Type { get; private set; }
|
|
public string Value { get; private set; }
|
|
public string Name { get; private set; }
|
|
|
|
public SymbolsListItem(Symbol sym, string type, string value, string name) {
|
|
Sym = sym;
|
|
|
|
Type = type;
|
|
Value = value;
|
|
Name = name;
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[SymbolsListItem: type=" + Type + " value=" + Value + " name=" +
|
|
Name + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<SymbolsListItem> SymbolsList { get; private set; } =
|
|
new ObservableCollection<SymbolsListItem>();
|
|
|
|
private void SymbolsList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!symbolsGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
SymbolsListItem sli = (SymbolsListItem)item;
|
|
|
|
mMainCtrl.GoToLabel(sli.Sym);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
private void SymbolsList_Filter(object sender, FilterEventArgs e) {
|
|
SymbolsListItem sli = (SymbolsListItem)e.Item;
|
|
if (sli == null) {
|
|
return;
|
|
}
|
|
if ((SymFilterUserLabels != true && sli.Sym.SymbolSource == Symbol.Source.User) ||
|
|
(SymFilterProjectSymbols != true && sli.Sym.SymbolSource == Symbol.Source.Project) ||
|
|
(SymFilterPlatformSymbols != true && sli.Sym.SymbolSource == Symbol.Source.Platform) ||
|
|
(SymFilterAutoLabels != true && sli.Sym.SymbolSource == Symbol.Source.Auto) ||
|
|
(SymFilterAddresses != true && sli.Sym.SymbolType != Symbol.Type.Constant) ||
|
|
(SymFilterConstants != true && sli.Sym.SymbolType == Symbol.Type.Constant) ||
|
|
sli.Sym.IsVariable)
|
|
{
|
|
e.Accepted = false;
|
|
} else {
|
|
e.Accepted = true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Refreshes the symbols list when a filter option changes.
|
|
/// </summary>
|
|
private void SymbolsListFilterChanged() {
|
|
// This delightfully obscure call causes the list to refresh. See
|
|
// https://docs.microsoft.com/en-us/dotnet/framework/wpf/controls/how-to-group-sort-and-filter-data-in-the-datagrid-control
|
|
CollectionViewSource.GetDefaultView(symbolsGrid.ItemsSource).Refresh();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handles a Sorting event. We want to do a secondary sort on Name when one of the
|
|
/// other columns is the primary sort key.
|
|
/// </summary>
|
|
private void SymbolsList_Sorting(object sender, DataGridSortingEventArgs e) {
|
|
DataGridColumn col = e.Column;
|
|
|
|
// Set the SortDirection to a specific value. If we don't do this, SortDirection
|
|
// remains un-set, and the column header doesn't show up/down arrows or change
|
|
// direction when clicked twice.
|
|
ListSortDirection direction = (col.SortDirection != ListSortDirection.Ascending) ?
|
|
ListSortDirection.Ascending : ListSortDirection.Descending;
|
|
col.SortDirection = direction;
|
|
|
|
bool isAscending = direction != ListSortDirection.Descending;
|
|
|
|
IComparer comparer;
|
|
|
|
switch (col.Header) {
|
|
case "Type":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.CombinedType,
|
|
isAscending);
|
|
break;
|
|
case "Value":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.Value, isAscending);
|
|
break;
|
|
case "Name":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.Name, isAscending);
|
|
break;
|
|
default:
|
|
comparer = null;
|
|
Debug.Assert(false);
|
|
break;
|
|
}
|
|
|
|
ListCollectionView lcv =
|
|
(ListCollectionView)CollectionViewSource.GetDefaultView(symbolsGrid.ItemsSource);
|
|
lcv.CustomSort = comparer;
|
|
e.Handled = true;
|
|
}
|
|
|
|
// Symbol table sort comparison helper.
|
|
private class SymTabSortComparer : IComparer {
|
|
private Symbol.SymbolSortField mSortField;
|
|
private bool mIsAscending;
|
|
|
|
public SymTabSortComparer(Symbol.SymbolSortField prim, bool isAscending) {
|
|
mSortField = prim;
|
|
mIsAscending = isAscending;
|
|
}
|
|
|
|
// IComparer interface
|
|
public int Compare(object oa, object ob) {
|
|
Symbol a = ((SymbolsListItem)oa).Sym;
|
|
Symbol b = ((SymbolsListItem)ob).Sym;
|
|
|
|
return Symbol.Compare(mSortField, mIsAscending, a, b);
|
|
}
|
|
}
|
|
|
|
#endregion Symbols panel
|
|
|
|
|
|
#region Info panel
|
|
|
|
/// <summary>
|
|
/// Text to display in the Info panel. This is a simple TextBox.
|
|
/// </summary>
|
|
public string InfoPanelContents {
|
|
get {
|
|
return mInfoBoxContents;
|
|
}
|
|
set {
|
|
mInfoBoxContents = value;
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
private string mInfoBoxContents;
|
|
|
|
#endregion Info panel
|
|
}
|
|
}
|