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6502bench/SourceGenWPF/VirtualListViewSelection.cs
Andy McFadden 575f834b1d Copy some non-UI code over
Mostly a straight copy & paste of the files.  The only significant
change was to move the localizable strings from Properties/Resources
(RESX) to Res/Strings.xaml (Resource Dictionary).  I expect a
number of strings will no longer be needed, since WPF lets you put
more of the UI/UX logic into the design side.

I also renamed the namespace to SourceGenWPF, and put the app icon
into the Res directory so it can be a resource rather than a loose
file.  I'm merging the "Setup" directory contents into the main app
since there wasn't a whole lot going on there.

The WPF Color class lacks conversions to/from a 32-bit integer, so
I added those.

None of the stuff is wired up yet.
2019-05-02 15:45:40 -07:00

147 lines
5.4 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using CommonUtil;
namespace SourceGenWPF {
/// <summary>
/// Tracks the items selected in a list view.
///
/// Forward the ItemSelectionChanged and VirtualItemsSelectionRangeChanged.
/// </summary>
public class VirtualListViewSelection {
private BitArray mSelection;
/// <summary>
/// Retrieves the total number of boolean values in the set. This is NOT the
/// number of selected items.
/// </summary>
public int Length { get { return mSelection.Length; } }
/// <summary>
/// Sets or gets the Nth element. True means the line is selected.
/// </summary>
public bool this[int key] {
get {
return mSelection[key];
}
set {
mSelection[key] = value;
}
}
public VirtualListViewSelection() {
mSelection = new BitArray(0);
}
public VirtualListViewSelection(int length) {
mSelection = new BitArray(length);
}
/// <summary>
/// Sets the length of the selection array.
///
/// If the new length is longer, the new elements are initialized to false. If the
/// new length is shorter, the excess elements are discarded. (This matches the behavior
/// of a virtual ListView selection set.)
/// </summary>
/// <param name="length">New length.</param>
public void SetLength(int length) {
//Debug.WriteLine("VirtualListViewSelection length now " + length);
mSelection.Length = length;
}
#if false // TODO
/// <summary>
/// Handle a state change for a single item.
/// </summary>
public void ItemSelectionChanged(ListViewItemSelectionChangedEventArgs e) {
//Debug.WriteLine("ItemSelectionChanged: " + e.ItemIndex + " (" + e.IsSelected + ")");
if (e.ItemIndex >= mSelection.Length) {
Debug.WriteLine("GLITCH: selection index " + e.ItemIndex + " out of range");
Debug.Assert(false);
return;
}
mSelection.Set(e.ItemIndex, e.IsSelected);
}
/// <summary>
/// Handle a state change for a range of items.
/// </summary>
public void VirtualItemsSelectionRangeChanged(
ListViewVirtualItemsSelectionRangeChangedEventArgs e) {
//Debug.WriteLine("VirtualRangeChange: " + e.StartIndex + " - " + e.EndIndex +
// " (" + e.IsSelected + ")");
if (e.StartIndex == 0 && e.EndIndex == mSelection.Length - 1) {
// Set all elements. The list view control seems to like to set all elements
// to false whenever working with multi-select, so this should be fast.
//Debug.WriteLine("VirtualRangeChange: set all to " + e.IsSelected);
mSelection.SetAll(e.IsSelected);
} else {
if (e.EndIndex >= mSelection.Length) {
Debug.WriteLine("GLITCH: selection end index " + e.EndIndex + " out of range");
Debug.Assert(false);
return;
}
bool val = e.IsSelected;
for (int i = e.StartIndex; i <= e.EndIndex; i++) {
mSelection.Set(i, val);
}
}
}
#endif
/// <summary>
/// Confirms that the selection count matches the number of set bits. Pass
/// in {ListView}.SelectedIndices.Count.
/// </summary>
/// <param name="expected">Expected number of selected entries.</param>
/// <returns>True if count matches.</returns>
public bool DebugValidateSelectionCount(int expected) {
int actual = 0;
foreach (bool bit in mSelection) {
if (bit) {
actual++;
}
}
if (actual != expected) {
Debug.WriteLine("SelectionCount expected " + expected + ", actual " + actual);
}
return (actual == expected);
}
public void DebugDump() {
RangeSet rangeSet = new RangeSet();
for (int i = 0; i < mSelection.Length; i++) {
if (mSelection[i]) {
rangeSet.Add(i);
}
}
Debug.WriteLine("VirtualListViewSelection ranges:");
IEnumerator<RangeSet.Range> iter = rangeSet.RangeListIterator;
while (iter.MoveNext()) {
RangeSet.Range range = iter.Current;
Debug.WriteLine(" [" + range.Low.ToString() + "," + range.High.ToString() + "]");
}
}
}
}