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Memory-mapped I/O locations can have different behavior when read vs. written. This is part 1 of a change to allow two different symbols to represent the same address, based on I/O direction. This also adds a set of address masks for systems like the Atari 2600 that map hardware addresses to multiple locations. This change updates the data structures, .sym65 file reader, project serialization, and DefSymbol editor. |
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.. | ||
Properties | ||
Address.cs | ||
Asm65.csproj | ||
CharEncoding.cs | ||
CpuDef.cs | ||
Formatter.cs | ||
Helper.cs | ||
Label.cs | ||
Number.cs | ||
OpDef.cs | ||
OpDescription.cs | ||
OpName.cs | ||
StatusFlags.cs | ||
StringOpFormatter.cs | ||
TriState16.cs |