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6502bench/PluginCommon
Andy McFadden a0bf8b808c Add edge/vertex exclusion for LOD
Elite has a level-of-detail cutoff in the mesh data.  This change
provides a way for the visualization generator to exclude vertices
and edges that should not be rendered based on the desired LOD.
2020-03-13 10:53:53 -07:00
..
AddressTranslate.cs Make address translation available to extension scripts 2019-10-06 18:13:39 -07:00
Interfaces.cs Add edge/vertex exclusion for LOD 2020-03-13 10:53:53 -07:00
Matrix44.cs Minor tweaks to wireframe viewer 2020-03-11 16:23:52 -07:00
PlSymbol.cs Optionally treat BRKs as two-byte instructions 2019-10-09 14:55:56 -07:00
PluginCommon.csproj Initial file commit 2018-09-28 10:05:11 -07:00
PluginException.cs Expand the set of things SetInlineDataFormat accepts 2019-10-05 19:51:34 -07:00
PluginManager.cs Add VisParamDescr default value type check 2020-01-21 11:02:36 -08:00
Util.cs Improve visualization 2019-12-04 15:59:37 -08:00
Vector3.cs Tweak Vector3 and VisWireframe 2020-03-10 20:59:45 -07:00
VisBitmap8.cs Various minor tweaks 2019-12-07 11:42:26 -08:00
VisWireframe.cs Add edge/vertex exclusion for LOD 2020-03-13 10:53:53 -07:00