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8c01f383e5
You can view the animated wireframe with the "test" button in the visualization editor, and export it as an animated GIF.
364 lines
14 KiB
C#
364 lines
14 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using Asm65;
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using PluginCommon;
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namespace SourceGen.WpfGui {
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/// <summary>
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/// Visualization set editor.
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/// </summary>
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public partial class EditVisualizationSet : Window, INotifyPropertyChanged {
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/// <summary>
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/// Modified visualization set. Only valid after OK is hit.
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/// </summary>
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public VisualizationSet NewVisSet { get; private set; }
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/// <summary>
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/// List of Visualization serial numbers that were removed from the set. The caller
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/// can use this to update animations in other sets that referred to the removed items.
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/// </summary>
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/// <remarks>
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/// We have to use serial numbers because the user might have edited the Visualization
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/// before removing it.
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/// </remarks>
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public List<int> RemovedSerials { get; private set; }
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private DisasmProject mProject;
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private Formatter mFormatter;
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private VisualizationSet mOrigSet;
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private int mOffset;
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/// <summary>
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/// ItemsSource for visualizationGrid.
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/// </summary>
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public ObservableCollection<Visualization> VisualizationList { get; private set; } =
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new ObservableCollection<Visualization>();
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/// <summary>
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/// True if there are plugins that implement the visualization generation interface.
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/// </summary>
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public bool HasVisPlugins {
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get { return mHasVisPlugins; }
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set { mHasVisPlugins = value; OnPropertyChanged(); }
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}
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private bool mHasVisPlugins;
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public Visibility ScriptWarningVisible {
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get { return mHasVisPlugins ? Visibility.Collapsed : Visibility.Visible; }
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// this can't change while the dialog is open, so don't need OnPropertyChanged
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}
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//
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// Every action causes a selection change, so we don't explicitly call an "update
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// controls" function.
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//
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public bool IsEditEnabled {
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get { return mIsEditEnabled; }
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set { mIsEditEnabled = value; OnPropertyChanged(); }
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}
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private bool mIsEditEnabled;
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public bool IsRemoveEnabled {
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get { return mIsRemoveEnabled; }
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set { mIsRemoveEnabled = value; OnPropertyChanged(); }
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}
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private bool mIsRemoveEnabled;
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public bool IsUpEnabled {
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get { return mIsUpEnabled; }
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set { mIsUpEnabled = value; OnPropertyChanged(); }
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}
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private bool mIsUpEnabled;
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public bool IsDownEnabled {
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get { return mIsDownEnabled; }
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set { mIsDownEnabled = value; OnPropertyChanged(); }
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}
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private bool mIsDownEnabled;
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// INotifyPropertyChanged implementation
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public event PropertyChangedEventHandler PropertyChanged;
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private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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public EditVisualizationSet(Window owner, DisasmProject project, Formatter formatter,
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VisualizationSet curSet, int offset) {
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InitializeComponent();
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Owner = owner;
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DataContext = this;
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mProject = project;
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mFormatter = formatter;
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mOrigSet = curSet;
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mOffset = offset;
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RemovedSerials = new List<int>();
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if (curSet != null) {
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// Populate the data grid ItemsSource.
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foreach (Visualization vis in curSet) {
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VisualizationList.Add(vis);
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}
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}
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if (VisualizationList.Count > 0) {
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visualizationGrid.SelectedIndex = 0;
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}
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// Check to see if we have any relevant plugins. If not, disable New/Edit.
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Dictionary<string, IPlugin> plugins = project.GetActivePlugins();
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foreach (IPlugin chkPlug in plugins.Values) {
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if (chkPlug is IPlugin_Visualizer) {
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HasVisPlugins = true;
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break;
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}
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}
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}
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private void OkButton_Click(object sender, RoutedEventArgs e) {
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NewVisSet = MakeVisSet();
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DialogResult = true;
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}
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private void Window_Closing(object sender, CancelEventArgs e) {
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if (DialogResult == true) {
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return;
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}
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// Check to see if changes have been made.
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VisualizationSet newSet;
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if (VisualizationList.Count == 0) {
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newSet = null;
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} else {
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newSet = MakeVisSet();
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}
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if (newSet != mOrigSet) {
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string msg = (string)FindResource("str_ConfirmDiscardChanges");
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string caption = (string)FindResource("str_ConfirmDiscardChangesCaption");
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MessageBoxResult result = MessageBox.Show(msg, caption, MessageBoxButton.OKCancel,
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MessageBoxImage.Question);
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if (result == MessageBoxResult.Cancel) {
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e.Cancel = true;
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}
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}
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}
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private void VisualizationList_SelectionChanged(object sender,
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SelectionChangedEventArgs e) {
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bool isItemSelected = (visualizationGrid.SelectedItem != null);
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IsEditEnabled = HasVisPlugins && isItemSelected;
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IsRemoveEnabled = isItemSelected;
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IsUpEnabled = isItemSelected && visualizationGrid.SelectedIndex != 0;
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IsDownEnabled = isItemSelected &&
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visualizationGrid.SelectedIndex != VisualizationList.Count - 1;
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}
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private void VisualizationList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
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EditSelectedItem();
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}
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private void NewVisualizationButton_Click(object sender, RoutedEventArgs e) {
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EditVisualization dlg = new EditVisualization(this, mProject, mFormatter, mOffset,
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CreateEditedSetList(), null);
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if (dlg.ShowDialog() != true) {
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return;
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}
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VisualizationList.Add(dlg.NewVis);
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visualizationGrid.SelectedIndex = VisualizationList.Count - 1;
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okButton.Focus();
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}
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private void NewBitmapAnimationButton_Click(object sender, RoutedEventArgs e) {
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EditBitmapAnimation dlg = new EditBitmapAnimation(this, mOffset,
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CreateEditedSetList(), null);
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if (dlg.ShowDialog() != true) {
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return;
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}
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VisualizationList.Add(dlg.NewAnim);
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visualizationGrid.SelectedIndex = VisualizationList.Count - 1;
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okButton.Focus();
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}
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private void EditButton_Click(object sender, RoutedEventArgs e) {
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EditSelectedItem();
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}
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private void EditSelectedItem() {
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if (!IsEditEnabled) {
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// can get called here by a double-click
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return;
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}
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Visualization item = (Visualization)visualizationGrid.SelectedItem;
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Visualization newVis;
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if (item is VisBitmapAnimation) {
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EditBitmapAnimation dlg = new EditBitmapAnimation(this, mOffset,
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CreateEditedSetList(), (VisBitmapAnimation)item);
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if (dlg.ShowDialog() != true) {
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return;
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}
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newVis = dlg.NewAnim;
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} else {
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EditVisualization dlg = new EditVisualization(this, mProject, mFormatter, mOffset,
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CreateEditedSetList(), item);
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if (dlg.ShowDialog() != true) {
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return;
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}
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newVis = dlg.NewVis;
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}
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int index = VisualizationList.IndexOf(item);
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VisualizationList.Remove(item);
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VisualizationList.Insert(index, newVis);
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visualizationGrid.SelectedIndex = index;
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okButton.Focus();
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}
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private void RemoveButton_Click(object sender, RoutedEventArgs e) {
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Visualization item = (Visualization)visualizationGrid.SelectedItem;
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int index = visualizationGrid.SelectedIndex;
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VisualizationList.RemoveAt(index);
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// Keep selection at same index, unless we just removed the item at the end.
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if (index == VisualizationList.Count) {
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index--;
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}
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if (index >= 0) {
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visualizationGrid.SelectedIndex = index;
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}
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RemovedSerials.Add(item.SerialNumber);
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// Update any animations in this set. Animations in other sets will be updated later.
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// (This is a bit awkward because we can't modify VisualizationList while iterating
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// through it, and there's no simple "replace entry" operation on an observable
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// collection. Fortunately we don't do this often and the data sets are small.)
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List<VisBitmapAnimation> needsUpdate = new List<VisBitmapAnimation>();
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foreach (Visualization vis in VisualizationList) {
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if (vis is VisBitmapAnimation) {
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VisBitmapAnimation visAnim = (VisBitmapAnimation)vis;
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if (visAnim.ContainsSerial(item.SerialNumber)) {
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needsUpdate.Add(visAnim);
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}
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}
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}
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foreach (VisBitmapAnimation visAnim in needsUpdate) {
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VisBitmapAnimation newAnim;
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if (VisBitmapAnimation.StripEntries(visAnim,
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new List<int>(1) { item.SerialNumber }, out newAnim)) {
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if (newAnim.Count == 0) {
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VisualizationList.Remove(visAnim);
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} else {
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newAnim.GenerateImage(CreateEditedSetList());
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index = VisualizationList.IndexOf(visAnim);
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VisualizationList.Remove(visAnim);
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VisualizationList.Insert(index, newAnim);
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}
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}
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}
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}
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private void UpButton_Click(object sender, RoutedEventArgs e) {
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Visualization item = (Visualization)visualizationGrid.SelectedItem;
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int index = visualizationGrid.SelectedIndex;
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Debug.Assert(index > 0);
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VisualizationList.RemoveAt(index);
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VisualizationList.Insert(index - 1, item);
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visualizationGrid.SelectedIndex = index - 1;
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visualizationGrid.ScrollIntoView(item);
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}
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private void DownButton_Click(object sender, RoutedEventArgs e) {
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Visualization item = (Visualization)visualizationGrid.SelectedItem;
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int index = visualizationGrid.SelectedIndex;
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Debug.Assert(index >= 0 && index < VisualizationList.Count - 1);
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VisualizationList.RemoveAt(index);
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VisualizationList.Insert(index + 1, item);
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visualizationGrid.SelectedIndex = index + 1;
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visualizationGrid.ScrollIntoView(item);
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}
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/// <summary>
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/// Creates a VisualizationSet from the current list of Visualizations.
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/// </summary>
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/// <returns>New VisualizationSet.</returns>
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private VisualizationSet MakeVisSet() {
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VisualizationSet newSet = new VisualizationSet(VisualizationList.Count);
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foreach (Visualization vis in VisualizationList) {
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newSet.Add(vis);
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}
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return newSet;
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}
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/// <summary>
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/// Generates a list of VisualizationSet references. This is the list from the
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/// DisasmProject, but with the set we're editing added or substituted.
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/// </summary>
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/// <remarks>
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/// The editors sometimes need access to the full collection of Visualization objects,
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/// such as when testing a tag for uniqueness or getting a list of all bitmap
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/// frames for an animation. The editor needs access to recent edits that have not
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/// been pushed to the project yet.
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/// </remarks>
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/// <returns>List of VisualizationSet.</returns>
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private SortedList<int, VisualizationSet> CreateEditedSetList() {
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SortedList<int, VisualizationSet> mixList =
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new SortedList<int, VisualizationSet>(mProject.VisualizationSets.Count);
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mixList[mOffset] = MakeVisSet();
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foreach (KeyValuePair<int, VisualizationSet> kvp in mProject.VisualizationSets) {
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// Skip the entry for mOffset (if it exists).
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if (kvp.Key != mOffset) {
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mixList[kvp.Key] = kvp.Value;
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}
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}
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return mixList;
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}
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/// <summary>
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/// Finds a Visualization with a matching tag, searching across all sets in the
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/// edited list.
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/// </summary>
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/// <param name="tag">Tag to search for.</param>
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/// <returns>Matching Visualization, or null if not found.</returns>
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public static Visualization FindVisualizationByTag(SortedList<int, VisualizationSet> list,
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string tag) {
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foreach (KeyValuePair<int, VisualizationSet> kvp in list) {
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foreach (Visualization vis in kvp.Value) {
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if (vis.Tag == tag) {
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return vis;
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}
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}
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}
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return null;
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}
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}
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}
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