1
0
mirror of https://github.com/fadden/6502bench.git synced 2024-06-11 17:29:29 +00:00
6502bench/SourceGen/RuntimeData/Atari/VisDVG.cs
Andy McFadden d48ab7582f Add Atari DVG visualizer
The DVG format, used for vector games like Asteroids, is the
predecessor to the AVG graphics used in games like Battlezone.

Also, added some extended error checks on wireframe vertices.

Also, minor edits to the README and daily tips.
2021-11-02 08:54:07 -07:00

356 lines
15 KiB
C#

/*
* Copyright 2021 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.ObjectModel;
using PluginCommon;
namespace RuntimeData.Atari {
/// <summary>
/// Visualizer for Atari Digital Vector Generator commands (Asteroids, etc).
///
/// Currently ignores beam brightness, except as on/off.
///
/// References:
/// http://computerarcheology.com/Arcade/Asteroids/DVG.html
/// https://www.nicholasmikstas.com/asteroids-vector-rom
///
/// https://github.com/mamedev/mame/blob/master/src/mame/video/avgdvg.cpp is the
/// definitive description, but it's harder to parse than the above (it's emulating
/// the hardware at a lower level).
/// </summary>
public class VisDVG : MarshalByRefObject, IPlugin, IPlugin_Visualizer_v2 {
private readonly bool VERBOSE = false;
// IPlugin
public string Identifier {
get { return "Atari DVG Visualizer"; }
}
private IApplication mAppRef;
private byte[] mFileData;
private AddressTranslate mAddrTrans;
// Visualization identifiers; DO NOT change or projects that use them will break.
private const string VIS_GEN_DVG = "atari-dvg";
private const string P_OFFSET = "offset";
private const string P_BASE_ADDR = "baseAddr";
private const string P_IGNORE_CUR = "ignoreCur";
// Visualization descriptors.
private VisDescr[] mDescriptors = new VisDescr[] {
new VisDescr(VIS_GEN_DVG, "Atari DVG Commands", VisDescr.VisType.Wireframe,
new VisParamDescr[] {
new VisParamDescr("File offset (hex)",
P_OFFSET, typeof(int), 0, 0x00ffffff, VisParamDescr.SpecialMode.Offset, 0),
new VisParamDescr("Base address",
P_BASE_ADDR, typeof(int), 0x0000, 0xffff, 0, 0x4000),
new VisParamDescr("Ignore CUR movement",
P_IGNORE_CUR, typeof(bool), false, true, 0, false),
VisWireframe.Param_IsRecentered("Centered", true),
}),
};
// IPlugin
public void Prepare(IApplication appRef, byte[] fileData, AddressTranslate addrTrans) {
mAppRef = appRef;
mFileData = fileData;
mAddrTrans = addrTrans;
}
// IPlugin
public void Unprepare() {
mAppRef = null;
mFileData = null;
mAddrTrans = null;
}
// IPlugin_Visualizer
public VisDescr[] GetVisGenDescrs() {
if (mFileData == null) {
return null;
}
return mDescriptors;
}
// IPlugin_Visualizer
public IVisualization2d Generate2d(VisDescr descr,
ReadOnlyDictionary<string, object> parms) {
mAppRef.ReportError("2d not supported");
return null;
}
// IPlugin_Visualizer_v2
public IVisualizationWireframe GenerateWireframe(VisDescr descr,
ReadOnlyDictionary<string, object> parms) {
switch (descr.Ident) {
case VIS_GEN_DVG:
return GenerateWireframe(parms);
default:
mAppRef.ReportError("Unknown ident " + descr.Ident);
return null;
}
}
private enum Opcode {
Unknown = 0, VEC, CUR, HALT, JSR, RTS, JMP, SVEC
}
private IVisualizationWireframe GenerateWireframe(ReadOnlyDictionary<string, object> parms) {
int offset = Util.GetFromObjDict(parms, P_OFFSET, 0);
int baseAddr = Util.GetFromObjDict(parms, P_BASE_ADDR, 0);
bool ignoreCur = Util.GetFromObjDict(parms, P_IGNORE_CUR, false);
if (offset < 0 || offset >= mFileData.Length) {
// should be caught by editor
mAppRef.ReportError("Invalid parameter");
return null;
}
VisWireframe vw = new VisWireframe();
vw.Is2d = true;
try {
int[] stack = new int[4];
int stackPtr = 0;
double beamX = 0;
double beamY = 0;
int scaleFactor = 0; // tiny
bool done = false;
int centerVertex = vw.AddVertex(0, 0, 0);
int curVertex = centerVertex;
while (!done && offset < mFileData.Length) {
ushort code0 = (ushort)Util.GetWord(mFileData, offset, 2, false);
offset += 2;
Opcode opc = GetOpcode(code0);
switch (opc) {
case Opcode.VEC: { // SSSS -mYY YYYY YYYY | BBBB -mXX XXXX XXXX
ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false);
offset += 2;
int yval = sign11(code0 & 0x07ff);
int xval = sign11(code1 & 0x07ff);
int localsc = code0 >> 12; // local scale
int bb = code1 >> 12; // brightness
double scale = CalcScaleVEC(scaleFactor + localsc);
double dx = xval * scale;
double dy = yval * scale;
beamX += dx;
beamY += dy;
if (bb == 0) {
// move only
curVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
} else if (xval == 0 && yval == 0) {
// plot point
vw.AddPoint(curVertex);
//mAppRef.DebugLog("PLOT v" + curVertex + ": "
// + beamX + "," + beamY);
} else {
// draw line from previous vertex
int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
vw.AddEdge(curVertex, newVertex);
curVertex = newVertex;
}
if (VERBOSE) {
mAppRef.DebugLog("VEC scale=" + localsc + " x=" + dx +
" y=" + dy + " b=" + bb + " --> dx=" + dx +
" dy=" + dy);
}
}
break;
case Opcode.CUR: { // 1010 00yy yyyy yyyy | SSSS 00xx xxxx xxxx
ushort code1 = (ushort)Util.GetWord(mFileData, offset, 2, false);
offset += 2;
int yc = code0 & 0x07ff;
int xc = code1 & 0x07ff;
int scale = code1 >> 12;
if (!ignoreCur) {
// Some things do a big screen movement before they start
// drawing, which throws off the auto-scaling. The output
// looks better if we ignore the initial movement.
beamX = xc;
beamY = yc;
}
// Sign-extend the scale factor. (It's usually 0 or 1 in ROM.)
byte left = (byte)(scale << 4);
scaleFactor = (sbyte)left >> 4;
if (VERBOSE) {
mAppRef.DebugLog("CUR scale=" + scale + " x=" + xc +
" y=" + yc);
}
}
break;
case Opcode.HALT: // 1011 0000 0000 0000
if (stackPtr != 0) {
mAppRef.DebugLog("NOTE: encountered HALT with nonzero stack");
}
done = true;
break;
case Opcode.JSR: { // 1100 aaaa aaaa aaaa
int vaddr = code0 & 0x0fff;
if (stackPtr == stack.Length) {
mAppRef.ReportError("Stack overflow at +" +
offset.ToString("x6"));
return null;
}
stack[stackPtr++] = offset;
if (!Branch(vaddr, baseAddr, ref offset)) {
return null;
}
}
break;
case Opcode.JMP: { // 1110 aaaa aaaa aaaa
int vaddr = code0 & 0x0fff;
if (!Branch(vaddr, baseAddr, ref offset)) {
return null;
}
}
break;
case Opcode.RTS: // 1101 0000 0000 0000
if (stackPtr == 0) {
done = true;
} else {
offset = stack[--stackPtr];
}
break;
case Opcode.SVEC: { // 1111 smYY BBBB SmXX
int yval = sign3((code0 >> 8) & 0x07);
int xval = sign3(code0 & 0x07);
int localsc = ((code0 >> 11) & 0x01) | ((code0 >> 2) & 0x02);
// SVEC scale is VEC scale + 2
double scale = CalcScaleVEC(scaleFactor + localsc + 2);
int bb = (code0 >> 4) & 0x0f;
// The dx/dy values need to be * 256 to make them work right.
double dx = (xval << 8) * scale;
double dy = (yval << 8) * scale;
beamX += dx;
beamY += dy;
if (bb == 0) {
// move only
curVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
} else if (xval == 0 && yval == 0) {
// plot point
vw.AddPoint(curVertex);
//mAppRef.DebugLog("SPLOT v" + curVertex + ": "
// + beamX + "," + beamY);
} else {
// draw line from previous vertex
int newVertex = vw.AddVertex((float)beamX, (float)beamY, 0);
vw.AddEdge(curVertex, newVertex);
curVertex = newVertex;
}
if (VERBOSE) {
mAppRef.DebugLog("SVEC scale=" + localsc + " x=" + dx +
" y=" + dy + " b=" + bb + " --> dx=" + dx +
" dy=" + dy);
}
}
break;
default:
mAppRef.ReportError("Unhandled code $" + code0.ToString("x4"));
return null;
}
}
} catch (IndexOutOfRangeException) {
// assume it was our file data access that caused the failure
mAppRef.ReportError("Ran off end of file");
return null;
}
string msg;
if (!vw.Validate(out msg)) {
mAppRef.ReportError("Data error: " + msg);
return null;
}
return vw;
}
private static Opcode GetOpcode(ushort code) {
switch (code & 0xf000) {
case 0xa000: return Opcode.CUR;
case 0xb000: return Opcode.HALT;
case 0xc000: return Opcode.JSR;
case 0xd000: return Opcode.RTS;
case 0xe000: return Opcode.JMP;
case 0xf000: return Opcode.SVEC;
default: return Opcode.VEC; // 0x0nnn - 0x9nnn
}
}
// Convert scale factor (0-9) to a multiplier.
private static double CalcScaleVEC(int scaleFactor) {
// 0 is N/512, 9 is N/1.
if (scaleFactor < 0) {
scaleFactor = 0;
} else if (scaleFactor > 9) {
scaleFactor = 9;
}
return 1.0 / (1 << (9 - scaleFactor));
}
// Set the sign for a 2-bit value with a sign flag in the 3rd bit.
private static int sign3(int val) {
if ((val & 0x0004) == 0) {
return val;
} else {
return -(val & 0x03);
}
}
// Set the sign for a 10-bit value with a sign flag in the 11th bit.
private static int sign11(int val) {
if ((val & 0x0400) == 0) {
return val;
} else {
return -(val & 0x03ff);
}
}
/// <summary>
/// Converts a JSR/JMP operand to a file offset.
/// </summary>
/// <param name="vaddr">DVG address operand.</param>
/// <param name="baseAddr">Base address of vector memory.</param>
/// <param name="offset">File offset of instruction.</param>
/// <returns>False if the target address is outside the file bounds.</returns>
private bool Branch(int vaddr, int baseAddr, ref int offset) {
int fileAddr = baseAddr + vaddr * 2;
int fileOffset = mAddrTrans.AddressToOffset(offset, fileAddr);
if (fileOffset < 0) {
mAppRef.ReportError("JMP/JSR to " + vaddr.ToString("x4") + " invalid");
return false;
}
offset = fileOffset;
return true;
}
}
}