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6502bench/SourceGen/SGTestData/Expected/2016-char-encoding-a_64tass.S
Andy McFadden 32d1147eec Improve multi-encoding output in 64tass
Previously, we used the default character encoding from the project
properties to determine how strings and character constants in the
entire source file should be encoded.  Now we switch between
encodings as needed.  The default character encoding is no longer
relevant.

High ASCII is now an actual encoding, rather than acting like ASCII
that sometimes doesn't work.  Because we can do high ASCII character
operands with "| $80", we don't output a .enc to switch from ASCII
to high ASCII unless we need to generate a string.  (If we're
already in high ASCII mode, the "| $80" isn't required but won't
hurt anything.)

We now do a scan up front to see if ASCII or high ASCII is needed,
and only output the .cdefs for the encodings that are actually used.

The only gap in the matrix is high ASCII DCI strings -- the ".shift"
pseudo-op rejects text if the string doesn't start with the high
bit clear.
2019-08-21 13:46:05 -07:00

309 lines
7.0 KiB
ArmAsm

;Project edited to mark some non-ASCII operands as ASCII.
.cpu "65816"
.enc sg_hiascii
.cdef $20,$7e,$a0
.enc sg_ascii
.cdef $20,$7e,$20
* = $1000
.as
.xs
clc
xce
sep #$30
lda #'A'
lda #'A' | $80
.enc none
lda #'A'
.enc screen
lda #'A'
.enc sg_ascii
ldx #'a'
ldx #'a' | $80
.enc none
ldx #'a'
.enc screen
ldx #'a'
.enc sg_ascii
lda #$7f
lda #$7f
.enc none
lda #$7f
.enc screen
lda #$7f
.enc sg_ascii
lda #$0d
rep #$30
.al
.xl
lda #'B'
lda #'B' | $80
.enc none
lda #'B'
.enc screen
lda #'B'
sep #$30
.as
.xs
rts
.enc sg_ascii
.byte 'C'
.byte 'C' | $80
.enc none
.byte 'C'
.enc screen
.byte 'C'
.enc sg_ascii
.word 'd'
.word 'd' | $80
.enc none
.word 'd'
.enc screen
.word 'd'
.byte $00,$45
.byte $00,$c5
.byte $00,$c5
.byte $00,$45
.byte $80
.enc sg_ascii
.text "low ASCII str"
.enc sg_hiascii
.text "high ASCII str"
.byte $80
.enc none
.text "PETSCII str"
.byte $80
.enc screen
.text "Screen Code str"
.byte $82
.enc sg_ascii
.text $07,"Low ASCII CRLF",$0d,$0a
.byte $82
.enc sg_hiascii
.text $87,"High ASCII CRLF",$8d,$8a
.byte $82
.enc none
.text $93,"PETSCII with ",$96,"control",$05," codes",$0d
.byte $83
.enc sg_ascii
.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
.text "XYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
.byte $83
.enc sg_hiascii
.text " !",$a2,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
.text "XYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
.byte $83
.enc none
.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
.text "XYZ["
.byte $5c
.byte ']'
.byte $5e
.byte $5f
.byte $60
.text "abcdefghijklmnopqrstuvwxyz"
.enc sg_ascii
.text "{|}~"
.byte $83
.enc screen
.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
.text "XYZ["
.byte $1c
.byte ']'
.byte $1e
.byte $1f
.byte $40
.text "abcdefghijklmnopqrstuvwxyz"
.enc sg_ascii
.text "{|}~"
.byte $84
.enc none
.text "IICSTEP esrever"
.byte $84
.null "null term PETSCII"
.byte $84
.text "This null-terminated string is too long to fit on a single lin"
.text "e, and will be split.",$00
.byte $84
.ptext "PETSCII with length"
.byte $84
.text $14,$00,"PETSCII with length2"
.byte $84
.shift "pet dci"
.byte $84
.enc screen
.text "edoC neercS esrever"
.byte $84
.ptext "Screen Code with length"
.byte $84
.text $18,$00,"Screen Code with length2"
.byte $84
.shift "Screen Code DCI"
.byte $84
.byte $85
;$00-ff block
.byte $00
.byte $01
.byte $02
.byte $03
.byte $04
.byte $05
.byte $06
.byte $07
.byte $08
.byte $09
.byte $0a
.byte $0b
.byte $0c
.byte $0d
.byte $0e
.byte $0f
.byte $10
.byte $11
.byte $12
.byte $13
.byte $14
.byte $15
.byte $16
.byte $17
.byte $18
.byte $19
.byte $1a
.byte $1b
.byte $1c
.byte $1d
.byte $1e
.byte $1f
.enc sg_ascii
.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
.text "XYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
.byte $7f
.byte $80
.byte $81
.byte $82
.byte $83
.byte $84
.byte $85
.byte $86
.byte $87
.byte $88
.byte $89
.byte $8a
.byte $8b
.byte $8c
.byte $8d
.byte $8e
.byte $8f
.byte $90
.byte $91
.byte $92
.byte $93
.byte $94
.byte $95
.byte $96
.byte $97
.byte $98
.byte $99
.byte $9a
.byte $9b
.byte $9c
.byte $9d
.byte $9e
.byte $9f
.byte $a0
.byte $a1
.byte $a2
.byte $a3
.byte $a4
.byte $a5
.byte $a6
.byte $a7
.byte $a8
.byte $a9
.byte $aa
.byte $ab
.byte $ac
.byte $ad
.byte $ae
.byte $af
.byte $b0
.byte $b1
.byte $b2
.byte $b3
.byte $b4
.byte $b5
.byte $b6
.byte $b7
.byte $b8
.byte $b9
.byte $ba
.byte $bb
.byte $bc
.byte $bd
.byte $be
.byte $bf
.byte $c0
.byte $c1
.byte $c2
.byte $c3
.byte $c4
.byte $c5
.byte $c6
.byte $c7
.byte $c8
.byte $c9
.byte $ca
.byte $cb
.byte $cc
.byte $cd
.byte $ce
.byte $cf
.byte $d0
.byte $d1
.byte $d2
.byte $d3
.byte $d4
.byte $d5
.byte $d6
.byte $d7
.byte $d8
.byte $d9
.byte $da
.byte $db
.byte $dc
.byte $dd
.byte $de
.byte $df
.byte $e0
.byte $e1
.byte $e2
.byte $e3
.byte $e4
.byte $e5
.byte $e6
.byte $e7
.byte $e8
.byte $e9
.byte $ea
.byte $eb
.byte $ec
.byte $ed
.byte $ee
.byte $ef
.byte $f0
.byte $f1
.byte $f2
.byte $f3
.byte $f4
.byte $f5
.byte $f6
.byte $f7
.byte $f8
.byte $f9
.byte $fa
.byte $fb
.byte $fc
.byte $fd
.byte $fe
.byte $ff