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6502bench/SourceGen/SGTestData/Expected/2019-local-variables_acme.S
Andy McFadden d542a809f8 Implement local variables for ACME
Unlike 64tass and Merlin, which allow you to redefine symbols, ACME
uses "zones" that provide scope for local variables.  This means
that, at the point of a local variable table definition, we have to
start a new zone and output the full set of active symbols, not just
the newly-defined ones.  (If you set the "clear previous" flag in
the LvTable there's no difference.)

We could do a bit better by only outputting the symbols that are
actually used within the zone, similar to what we do for global
project/platform symbols, but that's a bunch of work for questionable
benefit.
2019-09-01 10:55:19 -07:00

197 lines
4.9 KiB
ArmAsm

;Edited to have duplicate labels (PROJ_ZERO, DPCODE).
!cpu 65816
PROJ_ZERO = $00 ;project addr
PROJ_ONE = $01 ;project addr
CONST_ZERO = $f0 ;project const
* = $1000
!as
!rs
ldy PROJ_ZERO
lda (PROJ_ONE),y
sta $03
ldx $04
lda CONST_ZERO,S
sta $f1,S
!zone Z00000c
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.CONST_ZERO_VAR = $f0
ldy .VAR_ZERO
lda (.VAR_ZERO+1),y
sta .VAR_THREE
ldx $04
lda .CONST_ZERO_VAR,S
sta $f1,S
eor 0
ora 240,S
!zone Z00001c
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
.DPCODE_DUP1 = $80 ;clash with user label
.CONST_ZERO_VAR = $f0
lda .VAR_ZERO
lda .VAR_ZERO+1
lda .VAR_TWO
!zone Z000022
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
.DPCODE_DUP1 = $80 ;clash with user label
.CONST_ZERO_VAR = $f0
lda .VAR_THREE
lda $04
lda .PROJ_ZERO_DUP1
lda $11
lda+1 DPCODE
!zone Z00002c
ldx PROJ_ZERO
ldx PROJ_ONE
ldx $02
bit $ffa9
ldy PROJ_ZERO
ldy PROJ_ONE
ldy $02
!byte $2c
!zone Z00003c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
L103C lda #$fe
beq L103C
ldy .NH0
ldy .NH1
ldy $02
nop
!zone Z000047
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
lda .PTR0
ldx .PTR0+1
ldy $12
lda (.CONST0,S),y
sta (.CONST0+3,S),y
;Test name redefinition. This is mostly of interest for assemblers without
;redefinable variables, but also of interest to the cross-reference window.
!zone Z000051
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $20 ;#1
ldx .PTR
!zone Z000053
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $22 ;#2
ldx .PTR
!zone Z000055
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $24 ;#3
ldx .PTR
PTR_1 nop
!zone Z000058
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_A = $20
.PTR = $24 ;#3
ldy .PTR_A
!zone Z00005a
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_B = $1f
.PTR = $24 ;#3
ldy .PTR_B+1
!zone Z00005c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR = $24 ;#3
ldy .PTR_C+3
!zone Z00005e
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
ldy .PTR_C+3
!zone Z000060
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL1 = $31
.VAL2 = $32
.VAL3 = $33
.VAL4 = $34
.VAL5 = $35
and .VAL0
and .VAL1
and .VAL2
and .VAL3
and .VAL4
and .VAL5
!zone Z00006c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
and .VAL0
and .VAL14
and .VAL14+1
and .VAL14+2
and .VAL14+3
and .VAL5
!zone Z000078
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
.DPNOP = $80 ;same as org
lda+1 DPCODE
jsr DPCODE
rts
!pseudopc $0080 {
DPCODE nop
lda+1 DPCODE
lda+2 DPCODE
lda+3 DPCODE
rts
} ;!pseudopc