mirror of
https://github.com/fadden/6502bench.git
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575f834b1d
Mostly a straight copy & paste of the files. The only significant change was to move the localizable strings from Properties/Resources (RESX) to Res/Strings.xaml (Resource Dictionary). I expect a number of strings will no longer be needed, since WPF lets you put more of the UI/UX logic into the design side. I also renamed the namespace to SourceGenWPF, and put the app icon into the Res directory so it can be a resource rather than a loose file. I'm merging the "Setup" directory contents into the main app since there wasn't a whole lot going on there. The WPF Color class lacks conversions to/from a 32-bit integer, so I added those. None of the stuff is wired up yet.
147 lines
5.4 KiB
C#
147 lines
5.4 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using CommonUtil;
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namespace SourceGenWPF {
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/// <summary>
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/// Tracks the items selected in a list view.
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///
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/// Forward the ItemSelectionChanged and VirtualItemsSelectionRangeChanged.
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/// </summary>
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public class VirtualListViewSelection {
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private BitArray mSelection;
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/// <summary>
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/// Retrieves the total number of boolean values in the set. This is NOT the
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/// number of selected items.
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/// </summary>
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public int Length { get { return mSelection.Length; } }
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/// <summary>
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/// Sets or gets the Nth element. True means the line is selected.
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/// </summary>
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public bool this[int key] {
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get {
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return mSelection[key];
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}
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set {
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mSelection[key] = value;
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}
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}
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public VirtualListViewSelection() {
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mSelection = new BitArray(0);
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}
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public VirtualListViewSelection(int length) {
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mSelection = new BitArray(length);
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}
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/// <summary>
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/// Sets the length of the selection array.
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///
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/// If the new length is longer, the new elements are initialized to false. If the
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/// new length is shorter, the excess elements are discarded. (This matches the behavior
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/// of a virtual ListView selection set.)
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/// </summary>
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/// <param name="length">New length.</param>
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public void SetLength(int length) {
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//Debug.WriteLine("VirtualListViewSelection length now " + length);
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mSelection.Length = length;
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}
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#if false // TODO
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/// <summary>
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/// Handle a state change for a single item.
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/// </summary>
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public void ItemSelectionChanged(ListViewItemSelectionChangedEventArgs e) {
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//Debug.WriteLine("ItemSelectionChanged: " + e.ItemIndex + " (" + e.IsSelected + ")");
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if (e.ItemIndex >= mSelection.Length) {
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Debug.WriteLine("GLITCH: selection index " + e.ItemIndex + " out of range");
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Debug.Assert(false);
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return;
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}
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mSelection.Set(e.ItemIndex, e.IsSelected);
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}
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/// <summary>
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/// Handle a state change for a range of items.
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/// </summary>
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public void VirtualItemsSelectionRangeChanged(
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ListViewVirtualItemsSelectionRangeChangedEventArgs e) {
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//Debug.WriteLine("VirtualRangeChange: " + e.StartIndex + " - " + e.EndIndex +
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// " (" + e.IsSelected + ")");
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if (e.StartIndex == 0 && e.EndIndex == mSelection.Length - 1) {
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// Set all elements. The list view control seems to like to set all elements
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// to false whenever working with multi-select, so this should be fast.
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//Debug.WriteLine("VirtualRangeChange: set all to " + e.IsSelected);
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mSelection.SetAll(e.IsSelected);
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} else {
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if (e.EndIndex >= mSelection.Length) {
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Debug.WriteLine("GLITCH: selection end index " + e.EndIndex + " out of range");
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Debug.Assert(false);
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return;
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}
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bool val = e.IsSelected;
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for (int i = e.StartIndex; i <= e.EndIndex; i++) {
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mSelection.Set(i, val);
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}
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}
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}
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#endif
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/// <summary>
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/// Confirms that the selection count matches the number of set bits. Pass
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/// in {ListView}.SelectedIndices.Count.
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/// </summary>
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/// <param name="expected">Expected number of selected entries.</param>
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/// <returns>True if count matches.</returns>
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public bool DebugValidateSelectionCount(int expected) {
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int actual = 0;
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foreach (bool bit in mSelection) {
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if (bit) {
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actual++;
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}
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}
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if (actual != expected) {
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Debug.WriteLine("SelectionCount expected " + expected + ", actual " + actual);
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}
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return (actual == expected);
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}
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public void DebugDump() {
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RangeSet rangeSet = new RangeSet();
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for (int i = 0; i < mSelection.Length; i++) {
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if (mSelection[i]) {
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rangeSet.Add(i);
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}
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}
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Debug.WriteLine("VirtualListViewSelection ranges:");
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IEnumerator<RangeSet.Range> iter = rangeSet.RangeListIterator;
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while (iter.MoveNext()) {
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RangeSet.Range range = iter.Current;
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Debug.WriteLine(" [" + range.Low.ToString() + "," + range.High.ToString() + "]");
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}
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}
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}
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}
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