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6502bench/SourceGenWPF/ProjWin/ProjectLoadIssue.xaml.cs
Andy McFadden f32135e2c7 Set Owner for all modal dialogs
This turns out to be really important.  Otherwise the modal dialog
doesn't stay on top of the application's window stack, which can
make things awkward when ShowInTaskbar is set to false.  The easiest
way to ensure this is getting done is to make it part of the
constructor arguments.

The code now passes the parent window in explicitly.  WPF MessageBox
avoids this by calling UnsafeNativeMethods.GetActiveWindow(), but
that feels weird.  We could assume Application.Current.MainWindow
is the parent, but that seems like it could go quietly and horribly
wrong.
2019-06-16 16:55:40 -07:00

67 lines
2.1 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Windows;
namespace SourceGenWPF.ProjWin {
/// <summary>
/// Display errors and warnings generated while attempting to open a project.
/// </summary>
public partial class ProjectLoadIssues : Window {
/// <summary>
/// Multi-line message for text box.
/// </summary>
private string mMessages;
/// <summary>
/// Which buttons are enabled.
/// </summary>
private Buttons mAllowedButtons;
public enum Buttons {
Unknown = 0, Continue, Cancel, ContinueOrCancel
}
public ProjectLoadIssues(Window owner, string msgs, Buttons allowedButtons) {
InitializeComponent();
Owner = owner;
mMessages = msgs;
mAllowedButtons = allowedButtons;
}
private void ProjectLoadIssues_Loaded(object sender, RoutedEventArgs e) {
messageTextBox.Text = mMessages;
if (mAllowedButtons == Buttons.Cancel) {
// Continue not allowed
okButton.IsEnabled = false;
// No point warning them about invalid data if they can't continue.
invalidDiscardLabel.Visibility = Visibility.Hidden;
}
if (mAllowedButtons == Buttons.Continue) {
// Cancel not allowed.
cancelButton.IsEnabled = false;
// They're stuck with the problem.
invalidDiscardLabel.Visibility = Visibility.Hidden;
}
}
}
}