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8bitworkshop/src/platform/atarivec.js

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"use strict";
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var ATARIVEC_PRESETS = [
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]
var AtariVectorPlatform = function(mainElement) {
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var self = this;
var cpuFrequency = 1500000.0;
var cpuCyclesPerNMI = 6000;
var cpuCyclesPerFrame = Math.round(cpuFrequency/60);
var cpu, cpuram, dvgram, rom, vecrom, bus, dvg;
var video, audio, timer;
var clock;
var switches = new RAM(16).mem;
var nmicount = cpuCyclesPerNMI;
this.__proto__ = new Base6502Platform();
this.getPresets = function() {
return ATARIVEC_PRESETS;
}
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this.start = function() {
cpu = new jt.M6502();
cpuram = new RAM(0x400);
dvgram = new RAM(0x2000);
//switches[5] = 0xff;
//switches[7] = 0xff;
// bus
bus = {
read: function(address) {
address &= 0x7fff;
if (address >= 0x6800 && address <= 0x7fff) {
return rom[address - 0x6800];
} else if (address <= 0x3ff) {
return cpuram.mem[address];
} else if (address >= 0x5000 && address <= 0x5fff) {
return vecrom[address - 0x5000];
} else if (address >= 0x4000 && address <= 0x5fff) {
return dvgram.mem[address - 0x4000];
} else if (address >= 0x2000 && address <= 0x3fff) {
if (address == 0x2001)
return ((clock/500) & 1) ? 0xff : 0x00;
else if (address >= 0x2000 && address <= 0x2007)
return switches[address - 0x2000];
else if (address >= 0x2400 && address <= 0x2407)
return switches[address - 0x2400 + 8];
}
return 0xff;
},
write: function(address, val) {
address &= 0x7fff;
if (address < 0x3ff) {
cpuram.mem[address] = val;
} else if (address >= 0x4000 && address <= 0x5fff) {
dvgram.mem[address - 0x4000] = val;
} else if (address >= 0x3000 && address <= 0x3fff) {
//console.log(address.toString(16), val);
if (address == 0x3000) dvg.runUntilHalt();
// TODO: draw asynchronous or allow poll of HALT ($2002)
}
}
};
cpu.connectBus(bus);
// create video/audio
video = new VectorVideo(mainElement,1024,1024);
dvg = new DVGStateMachine(bus, video);
audio = new SampleAudio(cpuFrequency);
video.start();
timer = new AnimationTimer(60, function() {
video.clear();
// 262.5 scanlines per frame
var iaddr = 0x4000;
var iofs = 0;
var debugCond = self.getDebugCallback();
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clock = 0;
for (var i=0; i<cpuCyclesPerFrame; i++) {
if (debugCond && debugCond()) { debugCond = null; }
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clock++;
if (--nmicount == 0) {
//console.log("NMI", cpu.saveState());
var n = cpu.setNMIAndWait();
clock += n;
nmicount = cpuCyclesPerNMI - n;
//console.log(n, clock, nmicount);
}
cpu.clockPulse();
//cpu.executeInstruction();
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}
});
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video.setKeyboardEvents(function(key,code,flags) {
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var KEY2ADDR = {
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16: 3, // shift
32: 4, // space
53: 8+0, // 5
54: 8+1, // 6
55: 8+2, // 7
49: 8+3, // 1
50: 8+4, // 2
38: 8+5,
39: 8+6,
37: 8+7,
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};
var addr = KEY2ADDR[key];
//console.log(key,flags,addr);
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if (addr >= 0) {
switches[addr] = (flags&1) ? 0xff : 0x00;
}
});
}
this.loadROM = function(title, data) {
if(data.length != 0x2000) {
throw "ROM length must be == 0x2000";
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}
rom = data.slice(0,0x1800);
vecrom = data.slice(0x1800,0x2000);
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this.reset();
}
this.getRasterPosition = function() {
return {x:0, y:0};
}
this.isRunning = function() {
return timer.isRunning();
}
this.pause = function() {
timer.stop();
}
this.resume = function() {
timer.start();
}
this.reset = function() {
this.clearDebug();
cpu.reset();
}
this.readAddress = function(addr) {
return bus.read(addr);
}
this.loadState = function(state) {
cpu.loadState(state.c);
cpuram.mem.set(state.cb);
dvgram.mem.set(state.db);
nmicount = state.nmic;
}
this.saveState = function() {
return {
c:cpu.saveState(),
cb:cpuram.mem.slice(0),
db:dvgram.mem.slice(0),
nmic:nmicount
}
}
this.getRAMForState = function(state) {
return state.cb;
}
this.getCPUState = function() {
return cpu.saveState();
}
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}
var DVGStateMachine = function(bus, video) {
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var self = this;
var pc = 0;
var x = 0;
var y = 0;
var gsc = 0;
var bofs = 0x4000;
var pcstack = [];
var running = false;
function readWord(a) {
a &= 0xfff;
return bus.read(a*2+bofs) + (bus.read(a*2+bofs+1) << 8);
}
function decodeSigned(w, o2) {
var s = w & (1<<o2);
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w = w & ((1<<o2)-1);
if (s)
return -w;
else
return w;
}
this.go = function() {
pc = 0;
gsc = 7;
running = true;
}
this.runUntilHalt = function() {
this.go();
for (var i=0; i<10000; i++) { // TODO
if (!running) break;
this.nextInstruction();
}
//console.log('DVG',i);
}
var GSCALES = [7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8];
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this.nextInstruction = function() {
if (!running) return;
var w = readWord(pc);
var op = w >> 12;
//console.log(hex(pc), hex(w));
pc++;
switch (op) {
// VEC
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9: { // VCTR
var sc = gsc + 9 - op;
var w2 = readWord(pc++);
var z = w2 >> 12;
var x2 = x + ((decodeSigned(w2, 10) << 7) >> sc);
var y2 = y + ((decodeSigned(w, 10) << 7) >> sc);
video.drawLine(x, y, x2, y2, z);
//console.log(pc.toString(16), w.toString(16), w2.toString(16), gsc, sc, x, y, x2, y2);
x = x2;
y = y2;
break;
}
case 10: { // LABS
var w2 = readWord(pc++);
gsc = GSCALES[w2 >> 12];
x = w2 & 0x3ff;
y = w & 0x3ff;
break;
}
case 11: // HALT
running = false;
break;
case 13: // RTSL
pc = pcstack.pop();
break;
case 12: // JSRL
pcstack.push(pc);
case 14: // JMPL
pc = w & 0xfff;
break;
case 15: { // SVEC
var sc = ((w>>11)&1) + ((w>>2)&2);
sc = gsc - sc - 1;
var x2 = x + ((decodeSigned(w, 2) << 7) >> sc);
var y2 = y + ((decodeSigned(w>>8, 2) << 7) >> sc);
var z = (w >> 4) & 0xf;
video.drawLine(x, y, x2, y2, z);
x = x2;
y = y2;
break;
}
}
}
}