2022-02-21 15:35:52 +00:00
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"use strict";
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//// WASM Machine
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.CPC_WASMMachine = void 0;
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const emu_1 = require("../common/emu");
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const wasmplatform_1 = require("../common/wasmplatform");
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const BIN_HEADER = [
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0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0,
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0, 0, 0, 0, 0, 0,
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1,
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0, 0,
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0x0, 0x40,
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0,
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0x0, 0x0,
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0x0, 0x40,
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0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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];
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class CPC_WASMMachine extends wasmplatform_1.BaseWASMMachine {
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constructor() {
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super(...arguments);
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this.numTotalScanlines = 312;
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this.cpuCyclesPerLine = 224;
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this.joymask0 = 0;
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this.runaddr = 0x4000;
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}
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loadROM(rom) {
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let combined = new Uint8Array(rom.length + BIN_HEADER.length);
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combined.set(BIN_HEADER, 0);
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combined[24] = rom.length & 0xff;
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combined[25] = rom.length >> 8;
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combined[26] = this.runaddr & 0xff;
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combined[27] = this.runaddr >> 8;
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combined.set(rom, BIN_HEADER.length);
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super.loadROM(combined);
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}
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reset() {
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super.reset();
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// advance bios
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this.exports.machine_exec(this.sys, 1000000); // TODO?
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// load rom (SNA or BIN)
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if (this.romptr && this.romlen) {
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this.exports.machine_load_rom(this.sys, this.romptr, this.romlen);
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// advance clock until program starts
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for (var i = 0; i < 100000 && this.getPC() != this.runaddr; i++) {
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this.exports.machine_tick(this.sys);
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}
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}
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}
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advanceFrame(trap) {
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2022-08-31 00:57:30 +00:00
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var scanline = this.getRasterY();
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var clocks = Math.floor((this.numTotalScanlines - scanline) * (4000000 / 50) / this.numTotalScanlines);
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2022-02-21 15:35:52 +00:00
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var probing = this.probe != null;
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if (probing)
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this.exports.machine_reset_probe_buffer();
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clocks = super.advanceFrameClock(trap, clocks);
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if (probing)
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this.copyProbeData();
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return clocks;
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}
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2022-08-31 00:57:30 +00:00
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getRasterY() {
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return this.exports.machine_get_raster_line(this.sys);
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}
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2022-02-21 15:35:52 +00:00
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/*
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z80_tick_t tick_cb; // 0
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uint64_t bc_de_hl_fa; // 8
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uint64_t bc_de_hl_fa_; // 16
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uint64_t wz_ix_iy_sp; // 24
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uint64_t im_ir_pc_bits; // 32
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uint64_t pins; // 48
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void* user_data;
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z80_trap_t trap_cb;
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void* trap_user_data;
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int trap_id;
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*/
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getCPUState() {
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this.exports.machine_save_cpu_state(this.sys, this.cpustateptr);
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var s = this.cpustatearr;
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var af = s[9] + (s[8] << 8); // not FA
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var hl = s[10] + (s[11] << 8);
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var de = s[12] + (s[13] << 8);
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var bc = s[14] + (s[15] << 8);
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var sp = s[24] + (s[25] << 8);
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var iy = s[26] + (s[27] << 8);
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var ix = s[28] + (s[29] << 8);
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var pc = s[34] + (s[35] << 8);
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var ir = s[36] + (s[37] << 8);
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return {
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PC: pc,
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SP: sp,
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AF: af,
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BC: bc,
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DE: de,
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HL: hl,
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IX: ix,
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IY: iy,
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IR: ir,
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o: this.readConst(pc),
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};
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}
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saveState() {
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this.exports.machine_save_state(this.sys, this.stateptr);
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return {
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c: this.getCPUState(),
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state: this.statearr.slice(0),
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};
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}
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loadState(state) {
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this.statearr.set(state.state);
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this.exports.machine_load_state(this.sys, this.stateptr);
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}
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getVideoParams() {
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return { width: 768, height: 272, overscan: true, videoFrequency: 50, aspect: 1.3 };
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}
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setKeyInput(key, code, flags) {
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// TODO: handle shifted keys
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if (key == 16 || key == 17 || key == 18 || key == 224)
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return; // meta keys
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//console.log(key, code, flags);
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//if (flags & KeyFlags.Shift) { key += 64; }
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var mask = 0;
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var mask2 = 0;
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if (key == 37) {
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key = 0x8;
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mask = 0x4;
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} // LEFT
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if (key == 38) {
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key = 0xb;
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mask = 0x1;
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} // UP
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if (key == 39) {
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key = 0x9;
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mask = 0x8;
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} // RIGHT
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if (key == 40) {
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key = 0xa;
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mask = 0x2;
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} // DOWN
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if (key == 32) {
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mask = 0x10;
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} // FIRE
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if (key == 65) {
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key = 65;
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mask2 = 0x4;
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} // LEFT
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if (key == 87) {
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key = 87;
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mask2 = 0x1;
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} // UP
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if (key == 68) {
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key = 68;
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mask2 = 0x8;
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} // RIGHT
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if (key == 83) {
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key = 83;
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mask2 = 0x2;
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} // DOWN
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if (key == 69) {
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mask2 = 0x10;
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} // FIRE
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if (key == 113) {
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key = 0xf1;
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} // F2
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if (key == 115) {
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key = 0xf3;
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} // F4
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if (key == 119) {
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key = 0xf5;
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} // F8
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if (key == 121) {
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key = 0xf7;
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} // F10
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if (flags & emu_1.KeyFlags.KeyDown) {
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this.exports.machine_key_down(this.sys, key);
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this.joymask0 |= mask;
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}
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else if (flags & emu_1.KeyFlags.KeyUp) {
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this.exports.machine_key_up(this.sys, key);
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this.joymask0 &= ~mask;
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}
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// TODO: this.exports.cpc_joystick(this.sys, this.joymask0, 0);
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}
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}
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exports.CPC_WASMMachine = CPC_WASMMachine;
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//# sourceMappingURL=cpc.js.map
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