atari7800: added 7800.h

This commit is contained in:
Steven Hugg 2023-07-12 14:08:54 -05:00
parent 37633d8875
commit 02834db8a1
3 changed files with 145 additions and 61 deletions

141
presets/atari7800/7800.h Normal file
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@ -0,0 +1,141 @@
; 7800.h
; Version 1.0, 2019/12/13
; This file defines hardware registers and memory mapping for the
; Atari 7800. It is distributed as a companion machine-specific support package
; for the DASM compiler. Updates to this file, DASM, and associated tools are
; available at https://github.com/dasm-assembler/dasm
; ******************** 7800 Hardware Adresses ***************************
;
; MEMORY MAP USAGE OF THE 7800
;
; 00 - 1F TIA REGISTERS
; 20 - 3F MARIA REGISTERS
; 40 - FF RAM block 0 (zero page)
; 100 - 11F TIA (mirror of 0000-001f)
; 120 - 13F MARIA (mirror of 0020-003f)
; 140 - 1FF RAM block 1 (stack)
; 200 - 21F TIA (mirror of 0000-001f)
; 220 - 23F MARIA (mirror of 0020-003f)
; 240 - 27F ???
; 280 - 2FF RIOT I/O ports and timers
; 300 - 31F TIA (mirror of 0000-001f)
; 320 - 33F MARIA (mirror of 0020-003f)
; 340 - 3FF ???
; 400 - 47F unused address space
; 480 - 4FF RIOT RAM
; 500 - 57F unused address space
; 580 - 5FF RIOT RAM (mirror of 0480-04ff)
; 600 - 17FF unused address space
; 1800 - 203F RAM
; 2040 - 20FF RAM block 0 (mirror of 0000-001f)
; 2100 - 213F RAM
; 2140 - 21FF RAM block 1 (mirror of 0140-01ff)
; 2200 - 27FF RAM
; 2800 - 2FFF mirror of 1800-27ff
; 3000 - 3FFF unused address space
; 4000 - FF7F potential cartridge address space
; FF80 - FFF9 RESERVED FOR ENCRYPTION
; FFFA - FFFF 6502 VECTORS
;****** 00-1F ********* TIA REGISTERS ******************
INPTCTRL = $01 ;Input control. In same address space as TIA. write-only
VBLANK = $01 ;VBLANK. D7=1:dump paddle caps to ground. write-only
INPT0 = $08 ;Paddle Control Input 0 read-only
INPT1 = $09 ;Paddle Control Input 1 read-only
INPT2 = $0A ;Paddle Control Input 2 read-only
INPT3 = $0B ;Paddle Control Input 3 read-only
; ** some common alternate names for INPT0/1/2/3
INPT4B = $08 ;Joystick 0 Fire 1 read-only
INPT4A = $09 ;Joystick 0 Fire 1 read-only
INPT5B = $0A ;Joystick 1 Fire 0 read-only
INPT5A = $0B ;Joystick 1 Fire 1 read-only
INPT4R = $08 ;Joystick 0 Fire 1 read-only
INPT4L = $09 ;Joystick 0 Fire 1 read-only
INPT5R = $0A ;Joystick 1 Fire 0 read-only
INPT5L = $0B ;Joystick 1 Fire 1 read-only
INPT4 = $0C ;Player 0 Fire Button Input read-only
INPT5 = $0D ;Player 1 Fire Button Input read-only
AUDC0 = $15 ;Audio Control Channel 0 write-only
AUDC1 = $16 ;Audio Control Channel 1 write-only
AUDF0 = $17 ;Audio Frequency Channel 0 write-only
AUDF1 = $18 ;Audio Frequency Channel 1 write-only
AUDV0 = $19 ;Audio Volume Channel 0 write-only
AUDV1 = $1A ;Audio Volume Channel 1 write-only
;****** 20-3F ********* MARIA REGISTERS ***************
BACKGRND = $20 ;Background Color write-only
P0C1 = $21 ;Palette 0 - Color 1 write-only
P0C2 = $22 ;Palette 0 - Color 2 write-only
P0C3 = $23 ;Palette 0 - Color 3 write-only
WSYNC = $24 ;Wait For Sync write-only
P1C1 = $25 ;Palette 1 - Color 1 write-only
P1C2 = $26 ;Palette 1 - Color 2 write-only
P1C3 = $27 ;Palette 1 - Color 3 write-only
MSTAT = $28 ;Maria Status read-only
P2C1 = $29 ;Palette 2 - Color 1 write-only
P2C2 = $2A ;Palette 2 - Color 2 write-only
P2C3 = $2B ;Palette 2 - Color 3 write-only
DPPH = $2C ;Display List List Pointer High write-only
P3C1 = $2D ;Palette 3 - Color 1 write-only
P3C2 = $2E ;Palette 3 - Color 2 write-only
P3C3 = $2F ;Palette 3 - Color 3 write-only
DPPL = $30 ;Display List List Pointer Low write-only
P4C1 = $31 ;Palette 4 - Color 1 write-only
P4C2 = $32 ;Palette 4 - Color 2 write-only
P4C3 = $33 ;Palette 4 - Color 3 write-only
CHARBASE = $34 ;Character Base Address write-only
CHBASE = $34 ;Character Base Address write-only
P5C1 = $35 ;Palette 5 - Color 1 write-only
P5C2 = $36 ;Palette 5 - Color 2 write-only
P5C3 = $37 ;Palette 5 - Color 3 write-only
OFFSET = $38 ;Unused - Store zero here write-only
P6C1 = $39 ;Palette 6 - Color 1 write-only
P6C2 = $3A ;Palette 6 - Color 2 write-only
P6C3 = $3B ;Palette 6 - Color 3 write-only
CTRL = $3C ;Maria Control Register write-only
P7C1 = $3D ;Palette 7 - Color 1 write-only
P7C2 = $3E ;Palette 7 - Color 2 write-only
P7C3 = $3F ;Palette 7 - Color 3 write-only
;****** 280-2FF ******* PIA PORTS AND TIMERS ************
SWCHA = $280 ;P0+P1 Joystick Directional Input read-write
CTLSWA = $281 ;I/O Control for SCHWA read-write
SWACNT = $281 ;VCS name for above read-write
SWCHB = $282 ;Console Switches read-write
CTLSWB = $283 ;I/O Control for SCHWB read-write
SWBCNT = $283 ;VCS name for above read-write
INTIM = $284 ;Iterval Timer Read read-only
TIM1T = $294 ;Set 1 CLK Interval (838 nsec/interval) write-only
TIM8T = $295 ;Set 8 CLK Interval (6.7 usec/interval) write-only
TIM64T = $296 ;Set 64 CLK Interval (63.6 usec/interval) write-only
T1024T = $297 ;Set 1024 CLK Interval (858.2 usec/interval) write-only
TIM64TI = $29E ;Interrupt timer 64T write-only
;XM
XCTRL = $470 ; 7=YM2151 6=RAM@6k 5=RAM@4k 4=pokey@450 3=hsc 2=cart 1=RoF_bank1 0=RoF_bank2
; Pokey register relative locations, since its base may be different
; depending on the hardware.
PAUDF0 = $0 ; extra audio channels and frequencies
PAUDC0 = $1
PAUDF1 = $2
PAUDC1 = $3
PAUDF2 = $4
PAUDC2 = $5
PAUDF3 = $6
PAUDC3 = $7
PAUDCTL = $8 ; Audio Control
PRANDOM = $A ; 17 bit polycounter pseudo random
PSKCTL = $F ; Serial Port control

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@ -6,66 +6,11 @@
;
processor 6502
; ************ Hardware Adresses ***************************
INPTCTRL equ $01 ;Input control
AUDC0 equ $15 ;Audio Control Channel 0
AUDC1 equ $16 ;Audio Control Channel 1
AUDF0 equ $17 ;Audio Frequency Channel 0
AUDF1 equ $18 ;Audio Frequency Channel 1
AUDV0 equ $19 ;Audio Volume Channel 0
AUDV1 equ $1A ;Audio Volume Channel 1
INPT0 equ $08 ;Paddle Control Input 0
INPT1 equ $09 ;Paddle Control Input 1
INPT2 equ $0A ;Paddle Control Input 2
INPT3 equ $0B ;Paddle Control Input 3
INPT4 equ $0C ;Player 0 Fire Button Input
INPT5 equ $0D ;Player 1 Fire Button Input
BACKGRND equ $20 ;Background Color
P0C1 equ $21 ;Palette 0 - Color 1
P0C2 equ $22 ;Palette 0 - Color 2
P0C3 equ $23 ;Palette 0 - Color 3
WSYNC equ $24 ;Wait For Sync
P1C1 equ $25 ;Palette 1 - Color 1
P1C2 equ $26 ;Palette 1 - Color 2
P1C3 equ $27 ;Palette 1 - Color 3
MSTAT equ $28 ;Maria Status
P2C1 equ $29 ;Palette 2 - Color 1
P2C2 equ $2A ;Palette 2 - Color 2
P2C3 equ $2B ;Palette 2 - Color 3
DPPH equ $2C ;Display List List Pointer High
P3C1 equ $2D ;Palette 3 - Color 1
P3C2 equ $2E ;Palette 3 - Color 2
P3C3 equ $2F ;Palette 3 - Color 3
DPPL equ $30 ;Display List List Pointer Low
P4C1 equ $31 ;Palette 4 - Color 1
P4C2 equ $32 ;Palette 4 - Color 2
P4C3 equ $33 ;Palette 4 - Color 3
CHARBASE equ $34 ;Character Base Address
P5C1 equ $35 ;Palette 5 - Color 1
P5C2 equ $36 ;Palette 5 - Color 2
P5C3 equ $37 ;Palette 5 - Color 3
OFFSET equ $38 ;Unused - Store zero here
P6C1 equ $39 ;Palette 6 - Color 1
P6C2 equ $3A ;Palette 6 - Color 2
P6C3 equ $3B ;Palette 6 - Color 3
CTRL equ $3C ;Maria Control Register
P7C1 equ $3D ;Palette 7 - Color 1
P7C2 equ $3E ;Palette 7 - Color 2
P7C3 equ $3F ;Palette 7 - Color 3
SWCHA equ $280 ;P0, P1 Joystick Directional Input
SWCHB equ $282 ;Console Switches
CTLSWA equ $281 ;I/O Control for SCHWA
CTLSWB equ $283 ;I/O Control for SCHWB
SEG.U data
include "7800.h"
;******* Vairables ********************************
SEG.U data
org $40
xpos ds.b 1 ;X Position of sprite
@ -75,12 +20,9 @@ dlpnt ds.w 1
dlend ds.b 12 ;Index of end of each DL
;**********************************************************
SEG code
SEG code
org $4000 ;Start of code
START

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@ -547,6 +547,7 @@ export class Atari7800 extends BasicMachine implements RasterFrameBased {
this.inputs.fill(0x0);
this.inputs[SWCHA] = 0xff;
this.inputs[SWCHB] = 1+2+8;
this.setPIATimer(0, 0); // TODO?
//this.cpu.advanceClock(); // needed for test to pass?
}