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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-06-05 02:29:31 +00:00

experimenting with probe visualizations

This commit is contained in:
Steven Hugg 2019-08-24 18:08:37 -04:00
parent 37c7ba8eb2
commit 218fddeaac
2 changed files with 53 additions and 18 deletions

View File

@ -258,8 +258,12 @@ function refreshWindowList() {
addWindowItem("#eventprobe", "Event Probe", () => {
return new Views.EventProbeView();
});
addWindowItem("#heatmap", "Heat Map", () => {
return new Views.HeatMapView();
addWindowItem("#memheatmap", "Memory Heatmap", () => {
return new Views.AddressHeatMapView();
});
// TODO: only if raster
addWindowItem("#crtheatmap", "CRT Heatmap", () => {
return new Views.RasterHeatMapView();
});
}
addWindowItem('#asseteditor', 'Asset Editor', () => {

View File

@ -925,6 +925,7 @@ export class ProfileView implements ProjectView {
// TODO: clear buffer when scrubbing
abstract class ProbeViewBase {
probe : ProbeRecorder;
maindiv : HTMLElement;
canvas : HTMLCanvasElement;
@ -994,7 +995,7 @@ abstract class ProbeViewBase {
var ctx = this.ctx;
switch (op) {
//case ProbeFlags.EXECUTE: ctx.fillStyle = "green"; break;
case ProbeFlags.MEM_READ: ctx.fillStyle = "white"; break;
//case ProbeFlags.MEM_READ: ctx.fillStyle = "#7f7f7f"; break;
case ProbeFlags.MEM_WRITE: ctx.fillStyle = "red"; break;
case ProbeFlags.IO_READ: ctx.fillStyle = "green"; break;
case ProbeFlags.IO_WRITE: ctx.fillStyle = "magenta"; break;
@ -1007,6 +1008,7 @@ abstract class ProbeViewBase {
}
abstract class ProbeBitmapViewBase extends ProbeViewBase {
imageData : ImageData;
datau32 : Uint32Array;
recreateOnResize = false;
@ -1026,37 +1028,62 @@ abstract class ProbeBitmapViewBase extends ProbeViewBase {
clear() {
this.datau32.fill(0xff000000);
}
getOpRGB(op:number) : number {
switch (op) {
case ProbeFlags.EXECUTE: return 0x0f3f0f;
case ProbeFlags.MEM_READ: return 0x3f0101;
case ProbeFlags.MEM_WRITE: return 0x000f3f;
case ProbeFlags.IO_READ: return 0x001f01;
case ProbeFlags.IO_WRITE: return 0x003f3f;
case ProbeFlags.INTERRUPT: return 0x3f3f00;
default: return 0;
}
}
}
export class HeatMapView extends ProbeBitmapViewBase implements ProjectView {
export class AddressHeatMapView extends ProbeBitmapViewBase implements ProjectView {
createDiv(parent : HTMLElement) {
return this.createCanvas(parent, 256, 256);
}
drawEvent(op, addr, col, row) {
var rgb = this.getOpRGB(op);
if (!rgb) return;
var x = addr & 0xff;
var y = (addr >> 8) & 0xff;
var col;
switch (op) {
case ProbeFlags.EXECUTE: col = 0x0f3f0f; break;
case ProbeFlags.MEM_READ: col = 0x3f0101; break;
case ProbeFlags.MEM_WRITE: col = 0x000f3f; break;
case ProbeFlags.IO_READ: col = 0x001f01; break;
case ProbeFlags.IO_WRITE: col = 0x003f3f; break;
case ProbeFlags.INTERRUPT: col = 0x3f3f00; break;
default: col = 0x1f1f1f; break;
}
var data = this.datau32[addr & 0xffff];
data = (data & 0x7f7f7f) << 1;
data = data | col | 0xff000000;
data = data | rgb | 0xff000000;
this.datau32[addr & 0xffff] = data;
}
}
export class RasterHeatMapView extends ProbeBitmapViewBase implements ProjectView {
createDiv(parent : HTMLElement) {
return this.createCanvas(parent, 160, 262); // TODO
}
drawEvent(op, addr, col, row) {
if (op == ProbeFlags.EXECUTE || op == ProbeFlags.MEM_READ) return;
var rgb = this.getOpRGB(op);
if (!rgb) return;
var iofs = col + row * this.canvas.width;
var data = this.datau32[iofs];
data = (data & 0x7f7f7f) << 1;
data = data | rgb | 0xff000000;
this.datau32[iofs] = data;
}
}
export class EventProbeView extends ProbeViewBase implements ProjectView {
symcache : Map<number,symbol> = new Map();
xmax : number = 1;
ymax : number = 1;
lastsym : string;
createDiv(parent : HTMLElement) {
return this.createCanvas( parent, $(parent).width(), $(parent).height() );
@ -1064,15 +1091,19 @@ export class EventProbeView extends ProbeViewBase implements ProjectView {
drawEvent(op, addr, col, row) {
var ctx = this.ctx;
var xscale = this.canvas.width / 128; // TODO: pixels
var yscale = this.canvas.height / 262; // TODO: lines
this.xmax = Math.max(this.xmax, col);
this.ymax = Math.max(this.ymax, row);
var xscale = this.canvas.width / this.xmax; // TODO: pixels
var yscale = this.canvas.height / this.ymax; // TODO: lines
var x = col * xscale;
var y = row * yscale;
var sym = this.getSymbol(addr);
if (!sym && op == ProbeFlags.IO_WRITE) sym = hex(addr,4);
//if (!sym && op == ProbeFlags.IO_READ) sym = hex(addr,4);
//TODO if (!sym && op == ProbeFlags.IO_READ) sym = hex(addr,4);
if (sym) {
this.setContextForOp(op);
ctx.textAlign = (col < this.xmax/2) ? 'left' : 'right';
ctx.textBaseline = (row < this.ymax/2) ? 'top' : 'bottom';
ctx.fillText(sym, x, y);
}
}