VCS now supports replay; can test too

This commit is contained in:
Steven Hugg 2018-08-23 18:27:07 -04:00
parent 1ba3d621ce
commit caf56e14e3
7 changed files with 63 additions and 10 deletions

View File

@ -56,6 +56,7 @@ TODO:
- intro/help text for each platform
- make sure controls work with replay feature (we'll have to save control state every frame)
- vscode/atom extension?
- navigator.getGamepads
FYI: Image links for the books on http://8bitworkshop.com/ are broken
On the website the additional grey spacing next to the program line numbers is not dynamically resized when the web browser window size is changed. Intentional?

@ -1 +1 @@
Subproject commit 500c33f4e8b854ddacaa588c47c23983feb27c24
Subproject commit 67d15ccb4940c0049fcd6444a72316148056e5b3

12
package-lock.json generated
View File

@ -85,6 +85,12 @@
"integrity": "sha1-x57Zf380y48robyXkLzDZkdLS3k=",
"dev": true
},
"atob": {
"version": "2.1.2",
"resolved": "https://registry.npmjs.org/atob/-/atob-2.1.2.tgz",
"integrity": "sha512-Wm6ukoaOGJi/73p/cl2GvLjTI5JM1k/O14isD73YML8StrH/7/lRFgmg8nICZgD3bZZvjwCGxtMOD3wWNAu8cg==",
"dev": true
},
"aws-sign2": {
"version": "0.7.0",
"resolved": "https://registry.npmjs.org/aws-sign2/-/aws-sign2-0.7.0.tgz",
@ -129,6 +135,12 @@
"integrity": "sha1-Ql1opY00R/AqBKqJQYf86K+Le44=",
"dev": true
},
"btoa": {
"version": "1.2.1",
"resolved": "https://registry.npmjs.org/btoa/-/btoa-1.2.1.tgz",
"integrity": "sha512-SB4/MIGlsiVkMcHmT+pSmIPoNDoHg+7cMzmt3Uxt628MTz2487DKSqK/fuhFBrkuqrYv5UCEnACpF4dTFNKc/g==",
"dev": true
},
"caseless": {
"version": "0.12.0",
"resolved": "https://registry.npmjs.org/caseless/-/caseless-0.12.0.tgz",

View File

@ -6,6 +6,8 @@
"devDependencies": {
"@types/bootstrap": "^3.x",
"@types/jquery": "^2.x",
"atob": "^2.1.2",
"btoa": "^1.2.1",
"heapdump": "^0.3.9",
"jsdom": "^12.0.0",
"mocha": "^5.2.0",

View File

@ -62,8 +62,8 @@ class VCSPlatform {
// intercept clockPulse function
Javatari.room.console.oldClockPulse = Javatari.room.console.clockPulse;
Javatari.room.console.clockPulse = function() {
this.oldClockPulse();
self.updateRecorder();
this.oldClockPulse();
}
this.paused = false;
}
@ -109,6 +109,10 @@ class VCSPlatform {
advance() {
Javatari.room.console.clockPulse();
}
// for unit test
nextFrame() {
Javatari.room.console.clockPulse();
}
step() { Javatari.room.console.debugSingleStepCPUClock(); }
stepBack() { Javatari.room.console.debugStepBackInstruction(); }
@ -145,6 +149,12 @@ class VCSPlatform {
loadState(state) {
return Javatari.room.console.loadState(state);
}
saveControlsState() {
return Javatari.room.console.saveControlsState();
}
loadControlsState(state) {
Javatari.room.console.loadControlsState(state);
}
// TODO: load/save controls state
readAddress(addr) {
return this.current_output[addr & 0xfff]; // TODO: use bus to read

View File

@ -8,12 +8,14 @@ const jsdom = require('jsdom');
const { JSDOM } = jsdom;
const { window } = new JSDOM();
const dom = new JSDOM(`<!DOCTYPE html><div id="emulator"></div>`);
const dom = new JSDOM(`<!DOCTYPE html><div id="emulator"><div id="javatari-screen"></div></div>`);
global.window = dom.window;
global.document = dom.window.document;
dom.window.Audio = null;
global.Image = function() { }
global.btoa = require('btoa');
global.atob = require('atob');
global['$'] = require("jquery/jquery-2.2.3.min.js");
includeInThisContext("javatari.js/release/javatari/javatari.js");
Javatari.AUTO_START = false;
includeInThisContext('src/cpu/z80fast.js');
@ -28,17 +30,31 @@ var jsnes = require("jsnes/jsnes.min.js");
var emu = require('gen/emu.js');
var audio = require('gen/audio.js');
var recorder = require('gen/recorder.js');
var vicdual = require('gen/platform/vicdual.js');
var apple2 = require('gen/platform/apple2.js');
var _vicdual = require('gen/platform/vicdual.js');
var _apple2 = require('gen/platform/apple2.js');
var _vcs = require('gen/platform/vcs.js');
//
dom.window.HTMLCanvasElement.prototype.getContext = function() {
return {
getImageData: function(x,y,w,h) { return {data: new Uint32Array(w*h) }; },
fillRect: function(x,y,w,h) { },
drawImage: function(img,x,y,w,h) { },
putImageData: function(data,w,h) { }
};
}
global.navigator = {};
var keycallback;
emu.RasterVideo = function(mainElement, width, height, options) {
var datau32;
this.create = function() {
datau32 = new Uint32Array(width*height);
}
this.setKeyboardEvents = function(callback) {
keycallback = callback;
}
this.getFrameData = function() { return datau32; }
this.updateFrame = function() { }
@ -53,7 +69,7 @@ function testPlatform(platid, romname, maxframes, callback) {
platform.start();
var rom = fs.readFileSync('./test/roms/' + platid + '/' + romname);
rom = new Uint8Array(rom);
platform.loadROM(rom);
platform.loadROM("ROM", rom);
platform.resume(); // so that recorder works
platform.setRecorder(rec);
for (var i=0; i<maxframes; i++) {
@ -71,14 +87,26 @@ function testPlatform(platid, romname, maxframes, callback) {
}
describe('Platform Replay', () => {
it('Should run apple2', () => {
var platform = testPlatform('apple2', 'cosmic.c.rom', 70, (platform, frameno) => {
if (frameno == 60) {
var cstate = platform.saveControlsState();
cstate.kbd = 0x80 | 0x20;
platform.loadControlsState(cstate);
keycallback(32, 32, 1); // space bar
}
});
assert.equal(platform.saveState().kbd, 0x20); // strobe cleared
});
it('Should run vcs', () => {
var platform = testPlatform('vcs', 'brickgame.rom', 70, (platform, frameno) => {
if (frameno == 60) {
var cstate = platform.saveControlsState();
cstate.SA = 0xff ^ 0x40; // stick left
platform.loadControlsState(cstate);
}
});
assert.equal(platform.saveState().p.SA, 0xff ^ 0x40);
});
});

BIN
test/roms/vcs/brickgame.rom Normal file

Binary file not shown.