1
0
mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-06-01 20:41:36 +00:00
Commit Graph

1140 Commits

Author SHA1 Message Date
Steven Hugg
c360b065f9 c64: updated help, clock freq 2020-05-27 09:33:36 -05:00
Steven Hugg
ec62b97868 c64: patched bios to fix gotoxy() problem ($EA24 KIL -> RTS) 2020-05-24 12:31:26 -05:00
Steven Hugg
63a5875283 verilog: added comments 2020-05-13 12:50:16 -05:00
Steven Hugg
6696c4ff77
Merge pull request #32 from ewenmcneill/verilog_keys
Fix verilog key handling for player 2
2020-05-13 12:38:29 -05:00
Steven Hugg
7371b71648 npm upgrade 2020-05-13 12:29:38 -05:00
Steven Hugg
ed284ce9b7 c64: added missing files 2020-04-09 21:35:38 -05:00
Steven Hugg
141e5498cb updated to 3.5.1 2020-04-09 10:28:03 -05:00
Steven Hugg
2debf6e068 browser detect safari/ios w/ warning about 7 day storage deletion 2020-04-09 10:26:10 -05:00
Steven Hugg
bbea64d29f note that Safari/iOS removes local data after 7 days 2020-03-27 13:59:18 -05:00
Ewen McNeill
711d45bcd2 verilog/switches: Update Player 2 key documentation
271c2ea020
changed the Player 2 keys to standard ones in all platforms, and as part
of supporting a gamepad emulation, Z and X were repurposed as the player 1
gamepad.  T and R were allocated instead as the player 2 A/B buttons; see
03af8c2714/src/common/emu.ts (L341-L362)
2020-02-29 20:41:41 +13:00
Ewen McNeill
1e9e4877bb verilog: connect player 2 keys to player 2
Reconnect the Player 2 keys to Player 2; they were accidentally connected
to Player 1 in 271c2ea020

Fixes https://github.com/sehugg/8bitworkshop/issues/31
2020-02-29 20:37:52 +13:00
Steven Hugg
60e527287e asset editor: added toolbar 2020-02-05 20:31:24 -06:00
Steven Hugg
c0eec49206 c64: scrolling, sprites lib 2020-02-03 22:17:27 -06:00
Steven Hugg
411795f8fa added aspect: ratio to assets, c64 clears kbd on reset 2020-02-02 11:27:05 -06:00
Steven Hugg
03af8c2714 added tsconfig 2020-01-28 21:11:12 -06:00
Steven Hugg
b749d58de6 fixed a couple sentry bugs 2020-01-28 09:50:38 -06:00
Steven Hugg
899e3f7067 fixed loadBIOS() caps 2020-01-26 23:59:09 -06:00
Steven Hugg
a4bfe11eee added tools/sim6502, msx skeleton files 2020-01-21 10:31:01 -06:00
Steven Hugg
e1772f2565 refactored into BaseWASMMachine/C64 2020-01-06 12:16:00 -06:00
Steven Hugg
4560a1b227 inspect shows var values, more todo 2020-01-05 17:49:08 -06:00
Steven Hugg
167b5aa2d8 probe: only show value for certain ops 2020-01-04 20:45:27 -06:00
Steven Hugg
313dc2f863 probe shows values; click gutter to run to cursor 2020-01-04 18:17:58 -06:00
Steven Hugg
0e91abe6bb working on new textual probe view 2020-01-04 15:33:58 -06:00
Steven Hugg
6ddcfb1d1d runToVsync() keeps probe output for last frame (on Machine platforms only) 2020-01-04 14:06:58 -06:00
Steven Hugg
7357063b72 minor fixes 2020-01-01 13:22:57 -06:00
Steven Hugg
bd0cad30a6 c64: added to menu 2019-12-29 15:15:12 -06:00
Steven Hugg
96bdc184d8 nes/vcs: fix crash if click disassembler before rom loads 2019-12-29 15:13:19 -06:00
Steven Hugg
eb990dbf1a openRelevantListing() picks listing or source file 2019-12-28 13:50:31 -06:00
Steven Hugg
2d921e68e6 state.mem for c64 2019-12-28 11:13:36 -06:00
Steven Hugg
e1b19b8119 initial swag at openRelevantListing(), still needs work on cc65 2019-12-27 20:53:44 -06:00
Steven Hugg
a05190da44 fixed some worker types 2019-12-27 16:31:24 -06:00
Steven Hugg
59608b3a29 astrocade: fixed audio 2019-12-27 14:33:38 -06:00
Steven Hugg
5c4b2b0ca4 openRelevantListing() not ready until listings are fixed, "folder/file.ext" normalized 2019-12-27 13:19:11 -06:00
Steven Hugg
acc05564a1 fixed typescript 'finally' error 2019-12-27 12:13:30 -06:00
Steven Hugg
7a7c3d7255 fixed williams-z80 import, removed coleco.mame, fixed _MAIN_ presets, xhr ontimeout, update chromedriver 2019-12-27 09:58:46 -06:00
Steven Hugg
363fbee4a9 npm update 2019-12-21 23:50:51 -06:00
Steven Hugg
39dad45b47 added back installErrorHandler 2019-12-21 13:50:21 -06:00
Steven Hugg
f9392c5a96 c64: updated filesystem, presets, load/save 2019-12-21 11:54:26 -06:00
Steven Hugg
d55576be9f multiple -D for cc65 2019-12-18 18:47:40 -06:00
Steven Hugg
4a1ac1bbac c64: more work on WASMMachine; use more await for ui 2019-12-18 16:27:34 -06:00
Steven Hugg
7d6e910e57 c64: started WASM implementation from https://github.com/sehugg/chips
use async functions in startUI()
2019-12-17 20:28:06 -06:00
Steven Hugg
0daea22c2a updated presets 2019-12-16 11:17:57 -06:00
Steven Hugg
7910f7ad4c updated presets 2019-12-15 21:19:15 -06:00
Steven Hugg
dca0dd04a5 updated presets 2019-12-14 11:21:57 -06:00
Steven Hugg
27af51cfc5 sentry: new version 2019-12-14 04:48:03 -06:00
Steven Hugg
70ed0b1cd7 williams: working on cmoc 2019-12-10 23:12:07 -06:00
Steven Hugg
24f339e522 adding cmoc/lwtools (need to add Module["callMain"]=callMain; to emscripten .js files) 2019-12-10 18:54:21 -06:00
Steven Hugg
9a90db556d williams: fixed step() 2019-12-07 15:19:24 -06:00
Steven Hugg
3387221210 fixed test 2019-12-04 17:50:10 -06:00
Steven Hugg
b95bdfc7e7 astrocade: added wait states 2019-12-03 01:47:37 -06:00