Steven Hugg
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bafc23cb5b
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tank, pixel edit > 8 bits
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2017-12-04 16:40:10 -05:00 |
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Steven Hugg
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d732f320b0
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work on simple CPU, paddle game, `include local files too, scope scrolling, hvsync reset
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2017-11-30 12:28:25 -05:00 |
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Steven Hugg
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80588fcb31
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verilog: scope updates, show js code, simple cpu
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2017-11-28 20:38:48 -05:00 |
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Steven Hugg
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a541b3c4e6
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working on verilog debugger
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2017-11-24 20:41:44 -05:00 |
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Steven Hugg
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298ea62476
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local storage editor
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2017-11-21 20:53:00 -05:00 |
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Steven Hugg
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48baf73ecb
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variable inspection, bitmaps for verilog, active high hsync/vsync, powerup vs reset
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2017-11-21 14:12:02 -05:00 |
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Steven Hugg
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2525d6e585
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start yosys profiling
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2017-11-20 10:32:34 -05:00 |
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Steven Hugg
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27a9076cb5
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verilog: 2d array; digits; score; reset w/ no init; more warnings
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2017-11-19 13:26:21 -05:00 |
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Steven Hugg
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e4fd886c94
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ball_paddle updates, timer scheduling change
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2017-11-18 07:58:36 -05:00 |
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Steven Hugg
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ff8784da33
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more paddle/pong stuff; wider compiler msgs
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2017-11-17 17:03:11 -05:00 |
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Steven Hugg
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4f73cde7cc
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support `include statements in verilog; book link changes; paddle/switches; scope transitions
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2017-11-16 10:30:47 -05:00 |
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Steven Hugg
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4256ee7bc2
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removed -oldralloc b/c was breaking some programs w/ WASM
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2017-11-14 15:56:03 -05:00 |
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Steven Hugg
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014d659558
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started on .v files; framerate detect
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2017-11-12 11:52:17 -05:00 |
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Steven Hugg
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07a0f97245
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added CV alt. rom to romsrc/
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2017-11-10 11:16:28 -05:00 |
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Steven Hugg
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6d972bf580
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WASM support for SDCC compiler; had to fix some presets
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2017-11-07 13:40:45 -05:00 |
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Steven Hugg
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8d7ffa3c12
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updated examples
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2017-10-11 10:32:49 -04:00 |
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Steven Hugg
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c787cc40a8
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better video recording (rotate, copy frames); preset updates
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2017-06-21 10:32:42 -04:00 |
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Steven Hugg
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56677a25e9
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don't save to local storage unless edited; handle running out of local storage
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2017-05-25 11:24:16 -04:00 |
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Steven Hugg
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a087e6b7cf
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neslib support; nes palette
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2017-05-23 21:30:30 -04:00 |
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Steven Hugg
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97a9525552
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updated coleco include/lib; nes siege game
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2017-05-21 15:33:23 -04:00 |
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Steven Hugg
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ec9a3136ac
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added gif recorder
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2017-05-20 19:44:12 -04:00 |
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Steven Hugg
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867bab7978
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preliminary NES support; made free BIOS for CV; ported solarian to coleco
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2017-05-20 09:54:36 -04:00 |
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Steven Hugg
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7c18e1a27c
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fixed VCS presets for MAME compatibility
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2017-05-13 08:08:36 -04:00 |
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Steven Hugg
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59cd5f78fa
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updated presets
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2017-05-10 07:10:23 -04:00 |
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Steven Hugg
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21ddfce92a
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updated presets for new sdcc lib; remap attribute
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2017-05-09 09:04:53 -04:00 |
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Steven Hugg
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1675ab628e
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support ;;{...};; bitmap header for assembler
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2017-05-07 22:47:27 -04:00 |
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Steven Hugg
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2768819117
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more pixel editor
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2017-05-05 09:29:07 -04:00 |
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Steven Hugg
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112cbeda1e
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working on pixel editor
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2017-05-04 17:38:27 -04:00 |
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Steven Hugg
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15e6efd01d
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added Lua variable capture for mame
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2017-05-03 16:20:05 -04:00 |
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Steven Hugg
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85bf12a970
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added libcv/libcvu for coleco
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2017-05-02 22:24:59 -04:00 |
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Steven Hugg
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5ae8d28922
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added base_z80 platform and viz.html example
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2017-04-29 11:53:27 -04:00 |
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Steven Hugg
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2ac80509f7
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POKEY music
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2017-04-20 10:05:52 -04:00 |
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Steven Hugg
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29117e7cb6
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added welcome splash dialog
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2017-04-19 22:42:00 -04:00 |
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Steven Hugg
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1ca9d50801
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added skeleton files
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2017-04-19 14:26:46 -04:00 |
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Steven Hugg
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8a8638b295
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new sdcc versions; swave
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2017-04-15 18:24:27 -04:00 |
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Steven Hugg
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64c843027e
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williams fonts, sound
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2017-04-14 23:09:02 -04:00 |
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Steven Hugg
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56288f58bb
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new williams sprites
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2017-04-14 11:19:58 -04:00 |
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Steven Hugg
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9da265f7e5
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spinner while compiling; updated presets
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2017-04-13 15:36:57 -04:00 |
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Steven Hugg
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1e6a43b273
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various improvements
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2017-04-11 22:46:13 -04:00 |
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Steven Hugg
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90ec9ba94d
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cleaned up tools directory; vic dual color PROM
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2017-04-10 22:30:46 -04:00 |
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Steven Hugg
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333636fe33
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fix some things in vicdual and scramble; renamed konamisound
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2017-04-10 13:17:48 -04:00 |
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Steven Hugg
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575943ea6a
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updated music examples
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2017-04-09 12:42:56 -04:00 |
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Steven Hugg
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0b9da464cd
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updated .gitmodules
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2017-04-08 20:59:22 -04:00 |
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Steven Hugg
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ce4cb791db
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more preset work
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2017-04-07 14:20:03 -04:00 |
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Steven Hugg
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2667b7051f
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faster image data using buffer
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2017-04-06 15:09:30 -04:00 |
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Steven Hugg
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a4c40948ea
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working on williams sound, sprites
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2017-04-06 11:29:53 -04:00 |
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Steven Hugg
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fdc40fc553
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added midway presets; williams sprites; fixed 2x compile bug
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2017-04-05 15:32:09 -04:00 |
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Steven Hugg
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e4e59d6c0d
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working on z80 sound worker
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2017-04-04 09:01:59 -04:00 |
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Steven Hugg
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13ea4fc236
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added volatile
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2017-04-01 13:34:24 -04:00 |
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Steven Hugg
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49cc581b2b
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working on music tools
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2017-03-31 22:57:01 -04:00 |
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Steven Hugg
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4a5c6f86ed
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added AY8910 to scramble; skeletons
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2017-03-30 23:45:50 -04:00 |
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Steven Hugg
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ca479d6b8c
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more work on vector game; williams examples, tools
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2017-03-30 17:14:45 -04:00 |
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Steven Hugg
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c0e51bb460
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working on vector presets
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2017-03-27 14:17:01 -04:00 |
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Steven Hugg
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15354fce71
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added test pgms for galaxian-scramble
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2017-03-26 19:14:55 -04:00 |
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Steven Hugg
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d4b9c1eced
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vector font; starting 3d; sparkle vectors
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2017-03-26 10:00:54 -04:00 |
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Steven Hugg
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cead892e2b
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new presets
working on galax; snake
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2017-03-24 12:04:21 -04:00 |
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Steven Hugg
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ddc4550413
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updated presets; thinking about sprite editor
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2017-03-12 18:53:32 -04:00 |
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Steven Hugg
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0828b3064e
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snake game 1/2
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2017-03-01 13:37:36 -05:00 |
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Steven Hugg
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f04afc3810
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vic dual snake.c, gfxtest.c
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2017-02-23 10:54:08 -05:00 |
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Steven Hugg
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ad36052afb
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vic dual ay8910 tester
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2017-02-18 23:29:07 -05:00 |
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Steven Hugg
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ca9a4afec3
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VIC Dual example; platforms in menu
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2017-02-15 21:24:57 -05:00 |
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Steven Hugg
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0f26d3cc35
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working on c platforms; skeleton has tool extension
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2017-01-26 10:49:38 -05:00 |
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Steven Hugg
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9391cafac6
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moved to new presets/<platform> prefix; js/ dir
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2017-01-04 12:48:44 -05:00 |
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Steven Hugg
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e42ff3a56a
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initial commit
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2016-12-15 20:21:51 -05:00 |
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