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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-14 22:05:24 +00:00
Commit Graph

164 Commits

Author SHA1 Message Date
Steven Hugg
bafc23cb5b tank, pixel edit > 8 bits 2017-12-04 16:40:10 -05:00
Steven Hugg
d732f320b0 work on simple CPU, paddle game, `include local files too, scope scrolling, hvsync reset 2017-11-30 12:28:25 -05:00
Steven Hugg
80588fcb31 verilog: scope updates, show js code, simple cpu 2017-11-28 20:38:48 -05:00
Steven Hugg
a541b3c4e6 working on verilog debugger 2017-11-24 20:41:44 -05:00
Steven Hugg
298ea62476 local storage editor 2017-11-21 20:53:00 -05:00
Steven Hugg
48baf73ecb variable inspection, bitmaps for verilog, active high hsync/vsync, powerup vs reset 2017-11-21 14:12:02 -05:00
Steven Hugg
2525d6e585 start yosys profiling 2017-11-20 10:32:34 -05:00
Steven Hugg
27a9076cb5 verilog: 2d array; digits; score; reset w/ no init; more warnings 2017-11-19 13:26:21 -05:00
Steven Hugg
e4fd886c94 ball_paddle updates, timer scheduling change 2017-11-18 07:58:36 -05:00
Steven Hugg
ff8784da33 more paddle/pong stuff; wider compiler msgs 2017-11-17 17:03:11 -05:00
Steven Hugg
4f73cde7cc support `include statements in verilog; book link changes; paddle/switches; scope transitions 2017-11-16 10:30:47 -05:00
Steven Hugg
4256ee7bc2 removed -oldralloc b/c was breaking some programs w/ WASM 2017-11-14 15:56:03 -05:00
Steven Hugg
014d659558 started on .v files; framerate detect 2017-11-12 11:52:17 -05:00
Steven Hugg
07a0f97245 added CV alt. rom to romsrc/ 2017-11-10 11:16:28 -05:00
Steven Hugg
6d972bf580 WASM support for SDCC compiler; had to fix some presets 2017-11-07 13:40:45 -05:00
Steven Hugg
8d7ffa3c12 updated examples 2017-10-11 10:32:49 -04:00
Steven Hugg
c787cc40a8 better video recording (rotate, copy frames); preset updates 2017-06-21 10:32:42 -04:00
Steven Hugg
56677a25e9 don't save to local storage unless edited; handle running out of local storage 2017-05-25 11:24:16 -04:00
Steven Hugg
a087e6b7cf neslib support; nes palette 2017-05-23 21:30:30 -04:00
Steven Hugg
97a9525552 updated coleco include/lib; nes siege game 2017-05-21 15:33:23 -04:00
Steven Hugg
ec9a3136ac added gif recorder 2017-05-20 19:44:12 -04:00
Steven Hugg
867bab7978 preliminary NES support; made free BIOS for CV; ported solarian to coleco 2017-05-20 09:54:36 -04:00
Steven Hugg
7c18e1a27c fixed VCS presets for MAME compatibility 2017-05-13 08:08:36 -04:00
Steven Hugg
59cd5f78fa updated presets 2017-05-10 07:10:23 -04:00
Steven Hugg
21ddfce92a updated presets for new sdcc lib; remap attribute 2017-05-09 09:04:53 -04:00
Steven Hugg
1675ab628e support ;;{...};; bitmap header for assembler 2017-05-07 22:47:27 -04:00
Steven Hugg
2768819117 more pixel editor 2017-05-05 09:29:07 -04:00
Steven Hugg
112cbeda1e working on pixel editor 2017-05-04 17:38:27 -04:00
Steven Hugg
15e6efd01d added Lua variable capture for mame 2017-05-03 16:20:05 -04:00
Steven Hugg
85bf12a970 added libcv/libcvu for coleco 2017-05-02 22:24:59 -04:00
Steven Hugg
5ae8d28922 added base_z80 platform and viz.html example 2017-04-29 11:53:27 -04:00
Steven Hugg
2ac80509f7 POKEY music 2017-04-20 10:05:52 -04:00
Steven Hugg
29117e7cb6 added welcome splash dialog 2017-04-19 22:42:00 -04:00
Steven Hugg
1ca9d50801 added skeleton files 2017-04-19 14:26:46 -04:00
Steven Hugg
8a8638b295 new sdcc versions; swave 2017-04-15 18:24:27 -04:00
Steven Hugg
64c843027e williams fonts, sound 2017-04-14 23:09:02 -04:00
Steven Hugg
56288f58bb new williams sprites 2017-04-14 11:19:58 -04:00
Steven Hugg
9da265f7e5 spinner while compiling; updated presets 2017-04-13 15:36:57 -04:00
Steven Hugg
1e6a43b273 various improvements 2017-04-11 22:46:13 -04:00
Steven Hugg
90ec9ba94d cleaned up tools directory; vic dual color PROM 2017-04-10 22:30:46 -04:00
Steven Hugg
333636fe33 fix some things in vicdual and scramble; renamed konamisound 2017-04-10 13:17:48 -04:00
Steven Hugg
575943ea6a updated music examples 2017-04-09 12:42:56 -04:00
Steven Hugg
0b9da464cd updated .gitmodules 2017-04-08 20:59:22 -04:00
Steven Hugg
ce4cb791db more preset work 2017-04-07 14:20:03 -04:00
Steven Hugg
2667b7051f faster image data using buffer 2017-04-06 15:09:30 -04:00
Steven Hugg
a4c40948ea working on williams sound, sprites 2017-04-06 11:29:53 -04:00
Steven Hugg
fdc40fc553 added midway presets; williams sprites; fixed 2x compile bug 2017-04-05 15:32:09 -04:00
Steven Hugg
e4e59d6c0d working on z80 sound worker 2017-04-04 09:01:59 -04:00
Steven Hugg
13ea4fc236 added volatile 2017-04-01 13:34:24 -04:00
Steven Hugg
49cc581b2b working on music tools 2017-03-31 22:57:01 -04:00
Steven Hugg
4a5c6f86ed added AY8910 to scramble; skeletons 2017-03-30 23:45:50 -04:00
Steven Hugg
ca479d6b8c more work on vector game; williams examples, tools 2017-03-30 17:14:45 -04:00
Steven Hugg
c0e51bb460 working on vector presets 2017-03-27 14:17:01 -04:00
Steven Hugg
15354fce71 added test pgms for galaxian-scramble 2017-03-26 19:14:55 -04:00
Steven Hugg
d4b9c1eced vector font; starting 3d; sparkle vectors 2017-03-26 10:00:54 -04:00
Steven Hugg
cead892e2b new presets
working on galax; snake
2017-03-24 12:04:21 -04:00
Steven Hugg
ddc4550413 updated presets; thinking about sprite editor 2017-03-12 18:53:32 -04:00
Steven Hugg
0828b3064e snake game 1/2 2017-03-01 13:37:36 -05:00
Steven Hugg
f04afc3810 vic dual snake.c, gfxtest.c 2017-02-23 10:54:08 -05:00
Steven Hugg
ad36052afb vic dual ay8910 tester 2017-02-18 23:29:07 -05:00
Steven Hugg
ca9a4afec3 VIC Dual example; platforms in menu 2017-02-15 21:24:57 -05:00
Steven Hugg
0f26d3cc35 working on c platforms; skeleton has tool extension 2017-01-26 10:49:38 -05:00
Steven Hugg
9391cafac6 moved to new presets/<platform> prefix; js/ dir 2017-01-04 12:48:44 -05:00
Steven Hugg
e42ff3a56a initial commit 2016-12-15 20:21:51 -05:00