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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-06-25 15:29:34 +00:00
Commit Graph

788 Commits

Author SHA1 Message Date
Steven Hugg
e8faee01f3 vcs: 24-cycle sleep after HMOVE in examples, nes/c64: fixed climber struct order 2020-06-07 11:37:56 -05:00
Steven Hugg
58b6f0f922 Merge branch 'master' of github.com:sehugg/8bitworkshop 2020-06-03 18:38:24 -05:00
Steven Hugg
8c20b43ed9 makefile: support ip command for Arch Linux; c64: clock correction 2020-06-03 14:05:42 -05:00
cybernesto
3207f17a74 Fixed Apple II colors
The color palette in Hi-Res is Purple / Green and Med Blue / Orange.
Corrected RGB value of Light Blue (color 7) as it did not match the one in https://mrob.com/pub/xapple2/colors.html
2020-06-03 19:02:38 +02:00
Steven Hugg
c360b065f9 c64: updated help, clock freq 2020-05-27 09:33:36 -05:00
Steven Hugg
ec62b97868 c64: patched bios to fix gotoxy() problem ($EA24 KIL -> RTS) 2020-05-24 12:31:26 -05:00
Steven Hugg
6696c4ff77
Merge pull request #32 from ewenmcneill/verilog_keys
Fix verilog key handling for player 2
2020-05-13 12:38:29 -05:00
Steven Hugg
2debf6e068 browser detect safari/ios w/ warning about 7 day storage deletion 2020-04-09 10:26:10 -05:00
Steven Hugg
bbea64d29f note that Safari/iOS removes local data after 7 days 2020-03-27 13:59:18 -05:00
Ewen McNeill
1e9e4877bb verilog: connect player 2 keys to player 2
Reconnect the Player 2 keys to Player 2; they were accidentally connected
to Player 1 in 271c2ea020

Fixes https://github.com/sehugg/8bitworkshop/issues/31
2020-02-29 20:37:52 +13:00
Steven Hugg
60e527287e asset editor: added toolbar 2020-02-05 20:31:24 -06:00
Steven Hugg
c0eec49206 c64: scrolling, sprites lib 2020-02-03 22:17:27 -06:00
Steven Hugg
411795f8fa added aspect: ratio to assets, c64 clears kbd on reset 2020-02-02 11:27:05 -06:00
Steven Hugg
03af8c2714 added tsconfig 2020-01-28 21:11:12 -06:00
Steven Hugg
b749d58de6 fixed a couple sentry bugs 2020-01-28 09:50:38 -06:00
Steven Hugg
899e3f7067 fixed loadBIOS() caps 2020-01-26 23:59:09 -06:00
Steven Hugg
a4bfe11eee added tools/sim6502, msx skeleton files 2020-01-21 10:31:01 -06:00
Steven Hugg
e1772f2565 refactored into BaseWASMMachine/C64 2020-01-06 12:16:00 -06:00
Steven Hugg
4560a1b227 inspect shows var values, more todo 2020-01-05 17:49:08 -06:00
Steven Hugg
167b5aa2d8 probe: only show value for certain ops 2020-01-04 20:45:27 -06:00
Steven Hugg
313dc2f863 probe shows values; click gutter to run to cursor 2020-01-04 18:17:58 -06:00
Steven Hugg
0e91abe6bb working on new textual probe view 2020-01-04 15:33:58 -06:00
Steven Hugg
6ddcfb1d1d runToVsync() keeps probe output for last frame (on Machine platforms only) 2020-01-04 14:06:58 -06:00
Steven Hugg
7357063b72 minor fixes 2020-01-01 13:22:57 -06:00
Steven Hugg
96bdc184d8 nes/vcs: fix crash if click disassembler before rom loads 2019-12-29 15:13:19 -06:00
Steven Hugg
eb990dbf1a openRelevantListing() picks listing or source file 2019-12-28 13:50:31 -06:00
Steven Hugg
2d921e68e6 state.mem for c64 2019-12-28 11:13:36 -06:00
Steven Hugg
e1b19b8119 initial swag at openRelevantListing(), still needs work on cc65 2019-12-27 20:53:44 -06:00
Steven Hugg
a05190da44 fixed some worker types 2019-12-27 16:31:24 -06:00
Steven Hugg
59608b3a29 astrocade: fixed audio 2019-12-27 14:33:38 -06:00
Steven Hugg
5c4b2b0ca4 openRelevantListing() not ready until listings are fixed, "folder/file.ext" normalized 2019-12-27 13:19:11 -06:00
Steven Hugg
acc05564a1 fixed typescript 'finally' error 2019-12-27 12:13:30 -06:00
Steven Hugg
7a7c3d7255 fixed williams-z80 import, removed coleco.mame, fixed _MAIN_ presets, xhr ontimeout, update chromedriver 2019-12-27 09:58:46 -06:00
Steven Hugg
363fbee4a9 npm update 2019-12-21 23:50:51 -06:00
Steven Hugg
39dad45b47 added back installErrorHandler 2019-12-21 13:50:21 -06:00
Steven Hugg
f9392c5a96 c64: updated filesystem, presets, load/save 2019-12-21 11:54:26 -06:00
Steven Hugg
d55576be9f multiple -D for cc65 2019-12-18 18:47:40 -06:00
Steven Hugg
4a1ac1bbac c64: more work on WASMMachine; use more await for ui 2019-12-18 16:27:34 -06:00
Steven Hugg
7d6e910e57 c64: started WASM implementation from https://github.com/sehugg/chips
use async functions in startUI()
2019-12-17 20:28:06 -06:00
Steven Hugg
7910f7ad4c updated presets 2019-12-15 21:19:15 -06:00
Steven Hugg
70ed0b1cd7 williams: working on cmoc 2019-12-10 23:12:07 -06:00
Steven Hugg
24f339e522 adding cmoc/lwtools (need to add Module["callMain"]=callMain; to emscripten .js files) 2019-12-10 18:54:21 -06:00
Steven Hugg
9a90db556d williams: fixed step() 2019-12-07 15:19:24 -06:00
Steven Hugg
b95bdfc7e7 astrocade: added wait states 2019-12-03 01:47:37 -06:00
Steven Hugg
551c6fb340 fixed embed with machine/ platforms 2019-12-01 13:49:29 -06:00
Steven Hugg
cc0cb584a8 added message when emulation stopped (EmuHalt) 2019-12-01 11:58:01 -06:00
Steven Hugg
0cc5f0fb7b fixed NES infinite loop 2019-11-17 10:48:08 -06:00
Steven Hugg
d16f87b990 fixed waveform bug; added VL_DIVS_III 2019-11-13 19:51:09 -06:00
Steven Hugg
f7ade09225 use throw Error() when possible 2019-11-13 14:49:00 -06:00
Steven Hugg
e97123bfae added coleco.mame to menu; filter breadcrumbs 2019-11-12 18:45:02 -06:00