#include "williams.h" //#link "williams.c" #include "font.h" //#link "font.c" // 256x304x4bpp video memory int main(void) { byte i; rom_select = 1; blit_solid(0, 0, 152, 255, 0x00); for (i=0; i<16; i++) palette[i] = (byte)(i*7); for (i=0; i<152; i++) { vidmem[0][i] = 16; vidmem[i][2] = 32; draw_pixel(i, i, 0x77); draw_pixel(i+1, i, 0x33); } while (1) { for (i=0; i<16; i++) { watchdog0x39 = 0x39; draw_string("Hello World, this proportional font is the jam!!", 20, i*17+8, i+i*16); } } return 0; }