#include #include "vecops.h" //#link "vecops.c" #include "vecfont.h" //#link "vecfont.c" //// static int frame = 0; void main(void) { int r = 512; dvgclear(); dvgwrofs = 0x200; draw_string("HELLO, WORLD!", 0); RTSL(); while (1) { dvgreset(); CNTR(); SCAL(0x7f); STAT(RED, 0); VCTR(r, r, 1); VCTR(-r*2, 0, 3); VCTR(0, -r*2, 5); VCTR(r*2, 0, 7); VCTR(0, r*2, 7); CNTR(); STAT(GREEN, 0); VCTR(100, -100, 0); JSRL(0x200); HALT(); dvgstart(); frame++; } }