; Atari "Hello World" sample code ; Written by Daniel Boris (dboris@comcast.net) ; Modified by Steven Hugg @8bitworkshop ; Assemble with DASM processor 6502 include "atari.inc" org $a000 ;Start of left cartridge area Start ldx #(dlistend-dlist) dlloop ;Create Display List lda dlist,x ;Get byte sta $1000,x ;Copy to RAM dex ;next byte bpl dlloop lda #$06 sta CHACTL ;Set Character Control lda #$84 ;Set color PF2 sta COLOR0+2 sta COLOR0+4 ; bakground lda #$0F ;Set color PF1 sta COLOR0+1 lda #$3f sta COLOR0+0 lda #$58 sta COLOR0+3 lda #$00 ;Set Display list pointer sta SDLSTL ;Shadow DLISTL lda #$10 sta SDLSTH ;Shadow DLISTH lda #$e0 ;Set Charcter Set Base sta CHBAS lda #$22 ;Enable DMA sta SDMCTL ;Shadow DMACTL print ldy #$00 cld prloop lda text1,y ;Get character beq wait cmp #$60 bcs lower sec sbc #$20 ;Convert to ATASCII lower sta $1800,y ;Store in video memory iny ;Next character bne prloop wait nop jmp wait ;Display list data (starts at $1000) dlist .byte $70,$70,$70 ;24 blank scanlines .byte $42,$00,$18,$02 ;mode 2 @ $1800 .byte $41,$00,$10 ;JMP -> $1000 dlistend ;Text data ;(will be converted to ATASCII and stored in video RAM) text1 .byte "Hello World! " ; ASCII text .byte $c0 ; ATASCII .byte 0 ;Cartridge footer org CARTCS .word Start ; cold start address .byte $00 ; 0 == cart exists .byte $04 ; boot cartridge .word Start ; start